Apocalypse: System of lotteries

103 Do all puppeteers look like this?

[The froglets think it's wrong that you don't wash your hands after playing in the stinky mud and then carry them around, and that you're unsanitary...]

[The froglets enjoy being shook around by you as you walk, and they believe that only those closest to them can be so rude]

Having climbed onto the roof, Ming cleans himself and the two froglets with water from the pond. They love cleanliness so much, of course together.

[The froglets notice that you're a bit strong...but they still enjoy it because it's your pleasure. Other people aren't allowed to touch them...the froglets feel like your hands are getting stronger...]

Bathing the froglets isn't just to keep them clean, but also to make them seem 'whiter,' so the hidden tasks they bring back later won't seem as difficult.

[Your froglets feel you stuff fish into their mouths, and the items in their travel backpack are automatically transferred to your storage]

[Your froglets hopped a total of 3421 times on this trip, gaining 3421 points of travel experience]

"You guys are having fun today."

Seeing the travel experience, Ming wondered if it was a lottery or an upgrade.

He's still looking forward to their ultimate evolution.

If the lottery drew a new frog....

Eventually, he decided to wait until he was stronger.

There are already two froglets to torment him.

[Your foodie received a difficult level hidden quest, which was automatically transferred to you, the quest transfer is in progress, and the transfer was successful]

[hey, here we go again! You're the only person on earth who receives four hidden missions in a row, only you, pretty boy. Are you invincible, or just sick of your boring life?]

[Killing the Lord isn't a challenge for you anymore. And you've tried being a good guy. Do you want to be a bad guy this time?]

[In the morning, you drill 17 or 18 sewers, and it is so stinky you don't mind it. It's really difficult to give you hidden tasks too. By the way, I found your corpse tide difficulty didn't increase. You're so powerful, why not?]

[Ding ~I've got an idea!]

[A hidden task has been assigned to you: tonight you must take the initiative to increase the difficulty level of the corpse tide and kill all corpse tide zombies and mutated creatures.]

[Task reward: 5000 experience, 5000 gold, and an X10 Doomsday supply box]

[Task punishment: If you do not complete the task, you will lose all of your doomsday gold coins.]

"Huh~"

Why didn't he trigger the title or the koi necklace to make the hidden task easier?

Is it possible that it will only activate when the difficulty is changed?

As per the rules, today is the sixth night of the corpse tide, five-star Lord-class BOSS, but add the challenge...

This won't be a direct five-star king-class, won't it?

After all, the system doesn't specify how many stars to increase the difficulty by.

It appears that tonight, after the opening of the doomsday store, he must buy all of the second turn skills at once, as well as use more spiritual energy stones and fine gold to set up traps.

That's gonna cost a lot.

First, eat, and then, according to last night's plan, kill a few Lord-level BOSSes in order to get some blood certificates.

With people so rich, a few hundred gold coins for one blood certificate isn't much.

After fully feeding the foodie and adding a few more high quality white fat worms to Da Vinci, he wishes them bring luck for him.

Ming began making fish today, according to "The Complete Book of Home Cooking," to make the fried fish pieces.

Cleaning - Scaling - Cleaning - In the making...

...

Alan is tired, and the zombie puppet in front of him is spinning on the ground. Do all puppeteers in the world have to go through this painful process?

Or is it just him?

Alan checked his puppeteer skills once again.

[Soul Contract]

[1, The success rate of human puppet recognition has increased by 10%]

[2, 10% increase in the likelihood of successfully mastering a mutated creature puppet]

"Isn't this a good talent?"

[Elementary* Puppet Bridge: You can use this skill on humanoids, mutants and other living creatures below the elite level to establish a mental bridge with the puppet to refine the recognition process. The success rate depends on spiritual power, so the higher the spiritual power, the better. This skill requires 50 points, each time using 50 points of spiritual power (spiritual attributes = spiritual power value), so if the spirit is strong enough, you can do it as many times as you want, just don't overwork, it'll make you mental fatigue.]

[Primary * puppet spirit awakening: used on awakened puppets, having mastered their previous abilities, attributes, talent bars, etc. This skill is randomly awakened, can only be cast on the same puppet once a day, and takes 50 points of mental energy each time.]

"Is there anything wrong with it?"

He was baffled as to what was wrong.

"What a headache in the brain!"

Alan slapped his forehead, thinking that if every puppeteer faces those problems, pre-puppeteer survival must be tough. Firstly, you have to avoid being eaten by puppets and stop becoming a mutant zombie.

But what makes that big brother so powerful?

"Let's see what that guy is up to; it's okay to learn from him."

Alan grabbed the binoculars just in time to see the guy standing on the roof, and then watched as he jumped off the hilltop platform and disappeared all the way down the hill.

"It appears that he has gone out to improve himself once more."

Alan set down the binoculars and looked at the zombie puppet in front of him, which was still spinning in place.

Because the guy is so powerful and still works so hard, he has to work hard to keep up.

"Oh, no, stop it!"

Alan yelled.

Ho-ho~

The zombie puppet in front of him stopped turning and then started turning in the opposite direction...

"..."

Alan raised his foot and kicked the ground stone, then wailed in pain while holding his foot.

Damn, the puppeteer physique is so terrible.

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