[Your foodie collides with a walker behind you, it will guard your back...it looks at the koi and wonders if the koi has been charmed by itself, so thinking, the foodie's fighting heart immediately burns up, it jumps up and collides with a walker coming towards your left, the walker crashes backward and knocks down a large group of walkers in the back row]

[The foodie didn't stop, instead striking the zombie approaching from your right... The zombie collapsed to the ground, staring at the frog with a green aura... It's not my fault, you didn't stand still, it's not my fault...]

[Da Vinci was lying in your chest pocket, his small head poking out. He was looking at the scene in front of him, and saw a zombie who could be Wendy's sister...he just wanted to pop out, but you stuffed him back in.]

[Da Vinci is perplexed; it is unusual to come across a walker it enjoys; why do you want to stop it? It burrows out of the pocket to discover that the walker was shot through the head by you with an arrow. Nothing, there's a walker over there who could be Wendy's sister. Your Da Vinci tried to jump out of the pocket and was tucked back in by you...]

[When Foodie saw a zombie holding a long knife with a shining blade, the ability to collect was activated. It crashed towards that zombie who didn't move, feeling a bit of pain in its head. It returned to you, turning its big eyes to look at you. Your foodie was bullied...]

"..."

Ming's sweeping lance sent a few zombie heads flying, and after receiving Foodie's message, he turned to face the group of zombies in front of him.

The zombies that foodie didn't crash away?

"I discovered you!"

"Blue light?"

When Ming saw a zombie with blue light eyes, he realized that the rules of the game place a Lord among ordinary zombies, which clearly engaged in a sneak attack.

This game rule is quite sinister.

There is, thankfully, foodie.

He then fired his crossbow at the Lord class in quick succession, but the other side did not dodge and instead charged forward.

After dropping two spike traps, he exited some distance away.

Okay, if you don't avoid it, then...

With [Seven Arrows], the arrows penetrated the Lord-class chest completely, breaking the armor and body clothing.

Simultaneously, the Lord stepped into the spike trap he had set.

Swoosh!!!

The spikes pierced the Lord's chest, pinning him in place.

He used [Summon Giant Eagle] right away.

The psychic giant eagle appeared from nowhere and landed on top of the zombie lord's head, clawing into both of the zombie lord's shoulders before flying high into the sky.

"Fly! The greater your altitude, the better!"

Ming raised his hand and pointed to the high altitude before turning around and carrying the lance to continue sweeping the zombies around him.

The strange thing is that he couldn't feel the difficulty level being reduced by 40%, and the zombies in front of him were more than twice as numerous as usual.

The only thing that made him happy was that the gold reward for killing zombies had increased to 1.

The game's rules are "kind."

"The first wave of attack was to destroy his shelter, followed by a sneak attack."

He immediately pulled out several spike traps and threw them at the surrounding zombie horde.

All of a sudden, spikes covered the entire platform; the spikes shot out every zombie because of the high zombie density.

The hilltop platform zombie clears zero a few moments later with three arrow towers and a humanoid strafing machine.

"And there's one more!"

As a black shadow descended from the sky, he looked up.

Pop!!!

Like a meteorite, it smashed into the ground.

The blood bar had reached zero.

However, the head continued to make a ho-ho sound.

He took a step forward and fired an arrow through its head, killing it.

"Ding~ Killed Lord level BOSS, gained 800 experience points, and 600 gold coins."

"Are there 600 gold coins?"

The game is great this time, Ming laughed.

The distant night sky has been intermittently lit up with the fireworks of the corpse tide's ending at this time.

But he's not done yet.

Phew~

A firework erupted.

KING-CLASS ARRIVES!!!

"Ho ho~"

On the hilltop platform, a tall and sturdy figure landed.

A duck-tongue cap on his head, a black square scarf around his face, purple light flashing in his eyes, a punching jacket on his upper body, work pants on his lower body, hiking boots on his feet, a hand crossbow in his left hand, an arrow pouch hanging from his left waist, a gun and ammunition pouch around his waist, a double-barrel shotgun in his right hand, and a longbow on his back.

"Wow, so much gear!"

"Is that a hunting rifle?"

Why are there still hot weapons?

Using [Eagle eye] to see it

[Poacher James]

[Three-star king-class BOSS]

[Blood: 10,800/18,000]

[Physique: 200]

[Strength:300]

[Agility300]

[Spirits: 120]

Exclusive skill: concealment, after using this skill, enter the state of invisibility and conceal the breath, launch the first strike, hit the target, and the concealment state disappears, concealment time duration 1 minute, cooldown time 5 minutes

Exclusive skill: sniper, uses a bow and gun type weapon, targets for 30 seconds, 100 shots, attack distance 300, cooldown time 10 minutes

Exclusive skill: Place a trap, no one can find it except him, step in and trigger fixation, can place 3, cooldown 3 minutes.

Exclusive skill: Summon Hound, summons three zombie hounds for one minute, three-minute cooldown.

Exclusive talent: proficient at traps; he will locate traps but not trigger them

Exclusive talent: Poacher's Intuition, Immunity to Stun

Exclusive talent: will not actively engage in melee, but will melee if forced to.

Exclusive ability: advanced strong bow, each arrow will break armor, an arrow reduces endurance by 10 and has a chance of triggering knockback.

[King-class features: fatal hit]

Introduction: In order to make money, James took a path of no return, killed his companion, traded alone, lost the falcon again, and became a three-star king-class boss.

[Weakness: The battle between two archers is decided by who survives to the end...]

"..."

He feels like saying some rude words again about this type of weakness detection.

"How do I identify traps without setting them off?"

In order to take out the final boss of the corpse tide, he built slews of spike traps, but they didn't trigger?

To his relief, lowering the difficulty reduces is other party's blood bar by 40%.

He raised his crossbow and fired three arrows in a row, all of which hit James in the chest. James dodged sideways, and the arrows shot empty.

"What?"

"Are you still able to dodge?"

[Your foodie battle spirit is thick, towards James impact, head on James back, the opponent won't move one step foodie thinks this guy is super heavy, can't hit...]

[Foodie collects James' shotgun, the ability succeeds, it dashes back to you while the other side is dazed, it looks at you...all that it can do]

"Thanks! Great!"

Ming gave a thumbs up and avoided James' arrow to the right side of his body, pulling Da Vinci from his pocket and placing him on the ground.

It's your turn, Da Vinci

He then stood up and raised his crossbow to fire back.

Two shooters, 30 meters apart, who are unable to kill each other.

"WTF? Why is his blood bar jumping up again?"

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