Aura had two matters to attend to, the construction of facilities by which he can poison the Toffler Republic's groundwater on a large scale, and a poison that he can use to completely wipe out all life within the country.

Thus the optimum timescale for the upcoming war was for it to come three months from the current time, during which Aura could set up a contamination prevention barrier around the borders of the Republic and collect his poison of choice.

Of course, the only thing Aura was going to do personally was collect the poison.

And his choice of poison for this sort of widespread death was the blood of a poison lich.

Poison liches were scary, horribly mutated undead, and were not actual liches.

Instead they were what happens when zombies grow and evolve over several centuries in an area filled with horrifying poisons.

Their blood was fairly weak when it comes to deadly poisons, and its antidote was widespread, however, the lethal dose was very small.

A single drop of lichblood was enough to contaminate nearly a hundred liters of water.

A few hundred liches would be enough to poison the groundwater of a whole country.

The kingdom core would be able to purge the poison in less than a week, but the politics of the Toffler Republic made it difficult for anyone to access the kingdom core and use it properly.

Thus, the Republic was the ideal target for such widespread poisoning.

Slow response to rapidly encroaching threats was one of the greatest weaknesses to the form of government known as democracy.

Bureaucracy makes it impossible for quick, ruthless responses to such threats and makes it impossible to appropriately deal with such things as a sudden widespread case of mass poisoning.

---

Wanderer was, as had become usual for the last few weeks, sitting at her desk dealing with shitloads of paperwork.

Her only salvation was the entertaining situation Aura was creating as well as a few other interesting players trying so very hard to be great.

One of the most interesting players was going by the name Winter, and he was hunting at a level that only Aura seemed capable of matching.

Wanderer checked in on him more frequently then she would care to admit to Charlie.

Winter was going around hacking and slashing his way towards the top, and like Aura he seemed to have an aversion to popularity, preferring well hidden areas where he can slaughter high-leveled monsters solo.

He had already reached the first class evolution, and he wasn't the only one.

Of the players, there were currently four who had reached level 100, and each of them was on a unique evolution quest.

The levelling rate was on par with Wanderer's expectations but Aura and Winter aside, that three people would be able to take unique class evolutions at this point in the game surpassed every one of Forgotten Industries' expectations.

Winter was going the path of the Eternal Knight.

A player named Dawn was heading to the Godblood Berserker.

There was a strange player who had somehow fulfilled the requirements for the class 'Deathless' which was weird because that required a player to have died more than a hundred times within a week, and this guy still managed to reach level 100 this quickly.

The final one was a fourteen year old girl, playing an avatar of the same age, and she was on a quest to become a Demon Blademaster.

To be frank, this was ridiculous.

Aura and Winter were explainable to her as they were both total anomalies, but the other three were like madmen, storming through the world, slaughtering their way to victory.

Not to mention that there were only somewhere around four hundred truly unique classes spread around the fifty realms, and somehow four people were on their way to acquiring them.

The Eternal Knight was a straightforward knight class with extraordinary skills and techniques.

The Godblood Berserker was an insane class made for characters who simply mindlessly ran into battle and killed while ignoring all damage to themselves, a typical berserker class with massive boosts to double edged abilities.

The Deathless class was, to be frank, a broken class, which allowed a player to keep their classes and levels after death without penalty, but since no one is suicidal enough to kill themselves a hundred times in less than a week, it wasn't supposed to be a problem.

And the Demon Blademaster class was only supposed to be given to those who ate living monsters and kept fighting while doing so, and was designed to give stat bonuses for devouring the souls of others.

The game had five freakish players who broke all ideas of sense.

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