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Diablo 2 game rules (this is of course free...)

PVP game rules are as follows:

1. Preparations before venue and PK

1. The location is randomly selected as the open space outside the city from Acts 1 to 5. This map is a competition map, and it is not possible to enter the cave or enter other venues (such as the cold field).

2. There are no monsters, corpses, boxes, or items on the game map.

3. Contestants will be randomly teleported to the map (inside the city) from Act 1 to Act 5, with three minutes of preparation time. During the preparation time, they can reset the skill tree of the competition at will. After three minutes, they will be teleported outside the city. The characters of both sides The initial distance is 20 meters, and the round starts. There is no timeout in each game. If players have any opinions, they can negotiate with the referee between each game. In order to avoid unnecessary conflicts, issues between players must not be negotiated directly, but must be passed through the referee.

4. In the game, except for the magic potion bottle that automatically fills up the space in the belt when playing, any other scrolls and medicine bottles are prohibited, and the temples and wells in the map are cancelled.

2. Basic rules of the battle process

1. The use of any toxin ornaments and amulets is prohibited.

2. Poison damage from all own skills is allowed.

3. No use of mercenaries

4. Players must use their own equipment and are not allowed to lend it to others. Once found, they are prohibited from competing.

5. Negative competition is prohibited. If one side has negative competition behavior within one round, it will be warned twice. If it occurs again, the game will be judged as a loss.

Bylaws:

Judgment principle for negative games: out of combat for more than 1 minute. Hide into the room and pothole for more than 1 minute.

The side that is judged to be passive during the game will receive two warnings and be sentenced to lose the round for the third time. If the game is still not over after 10 minutes (including the delay), according to the principle that the offense is beneficial, the passive side will be judged to lose.

(1) Killing the opponent within 10 minutes is a victory.

(2) If a player avoids battle passively during the match, he will be given a warning and will be sentenced to lose the round three times in total.

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