Blooming America

Chapter 201: "The Great Sailing Era"

Chapter 1 "The Great Sailing Era"

Several tanks are running in the desert, and several generals are watching nervously with binoculars.

This is an exercise, m48a3 encounters a 5-on-3 movement against a1.

To be precise, it should be the m48a3 equipped with Beep Boy 8, against the fire control a1 equipped with Hughes.

Test items include finding the enemy, aiming efficiency, and on-the-go strike.

But as far as the general is concerned, what he cares most about is the actual hit rate of the two systems.

The factors that affect the accuracy of shooting are nothing more than the tilt, sway, deflection, crosswind, air temperature, air pressure, deviation of the artillery from the aim, the defects of the ammunition, the thermal deformation of the barrel, the bending deformation of the barrel, and so on.

The Beep Boy 8 can optimize the radio system very well.

Of course, since the gun mirror was not developed by aRk, Catherine can only optimize it.

In the history of tanks, there have been several exhibitions.

The first generation, equivalent to a mobile artillery, used short-stop shooting as a means, and could fire without stopping at close range.

In the second generation, the artillery is stable in both directions, and can shoot at static targets while traveling in a straight line, without short stops.

The third generation, commonly known as three-way stabilization or omni-directional stabilization, the artillery shooting gets rid of the restriction that the car body must travel in a straight line and eliminates interference from car body change and steering. Once the target is determined, everything else is given to the fire control computer.

Although the US military's tanks are from the third generation of m, with the real digital computer, such tanks can be regarded as the best.

There is a considerable gap between m48a3 and a1. The a1 uses a 5mm artillery, while the m48a3 only has a mm artillery. Although there is a quantitative advantage, the performance gap is there.

But m48a3 is indeed different from the original one.

Before Beep Boy 8 was installed, the hit rate of m48a3 shooting on fixed targets in situ was% at a distance of meters, decreased to 34% at a distance of meters, and only% at a distance of meters, that is to say, distance The farther the hit accuracy is, the lower the accuracy.

After installing the Beep Boy, the m48a3 has been able to maintain a% hit rate at a distance of 1%. This is the same as the most advanced a1 equipped last year, which has doubled the hit rate. But just like this, it is impossible to detect the actual combat results brought by Beep Boy 8.

What we need to do now is to test the pros and cons of the fire control systems and balancing devices on both sides.

From a distance, the two teams of tanks finally met.

"boom"

They fired at the same time.

"The red side (a1) was wrecked by 1 vehicle, and the blue side (m48a3) was wrecked by 2 vehicles."

The observer reported the situation to the general.

The general nodded, but did not put down the telescope, but continued to observe.

Immediately afterwards, the m48a3 wiped out another a1 with a 2:1 damage rate. It can be said that the goal has been achieved.

But at this time, the other two tanks were smashing.

"boom"

The m48a3 fired first, but missed. The opposite a1 also fired.

After the first round, neither side made a hit. At this time, the two tanks were racing.

"boom"

"boom"

The second time, it’s the same, but the m48a3 shells actually wiped off a1.

"Three Cannons and Three Cannons"

The general murmured.

"boom"

The third shot also flew out, and then...

"The red side is hit, the red side is destroyed"

The observer continued to shout.

The general got excited, the stabilizer is really useful

"Oh three cannons and three cannons saved the world"

The general cheered excitedly.

He didn't know that his "Three Cannons to Save the World" would become a famous saying.

"Maybe we can equip the Beep Boy on other main battle tanks or other equipment?"

He felt the scum on his chin, thinking.

But he didn't know that all the three shots hit, and there was indeed a lot of luck in it. But the General has preconceived that this is the credit of the new fire control system and the balance system.

Luck saves the world, sometimes I have to admit it.

Catherine didn't know that another order was about to fall on her.

After entering March, the Japanese artists have finally arrived.

Catherine soon asked them to form a group with Annia.

In fact, according to Catherine's original intention, it was for Annia to come here directly from DreamWorks and then become the art director.

However, Ania seems to prefer to draw comics. Although the style of the system she produced is very beautiful, Catherine does not intend to go against Ania's ideas.

At the beginning of March, Apple finally made a 16-bit computer.

The CPU is used, as well as the old-generation graphics equipment.

This is a barely formed 16-bit computer. Although it does not look great, it is much better than the Microsoft-type computer used.

Ken Thompson wrote a 16-bit X system for this machine. Catherine used it and it felt pretty good.

Although Catherine will never use this version when selling, but such a platform is used to test the 16-bit netbsp; in addition to the interface, Catherine is still thinking about the software used in the computer.

The so-called graphics is not just a system interface.

There are also bsp; after all, the interface of the system itself, no matter how good it looks, can't be eaten as a meal.

And components such as e can increase office efficiency and allow capitalists to earn more money.

The graphical interface of the e program is what Catherine needs to do most.

Especially the ord software.

Now word processing is the main function.

That being said, in fact, Catherine still values ​​individual users very much, but she is helpless. The popularity of individual users may take a long time.

At this moment, Catherine suddenly had an idea.

Why not make a game out?

Now that the 16-bit cpu has been used, you can make some computer games by yourself.

Catherine quickly became excited about this idea.

But the question is, what game should I do better?

Catherine quickly noticed.

The game she thought of was the legendary "Era of Sailing".

To be more precise, it should be "The Great Voyage 2".

In the early years of "history", there was hardly a better game than this.

Even when many people bought computers, they came for this game. At that time, computers were still a luxury item.

The charm of this game is beyond doubt.

Even in the 21st century, there are still many people who like this game, even more popular than the later "Era of Voyage 4".

Such a magical and infinitely charming game. If you don't choose it, what should you choose?

"Big Voyage 2" has version, version, md version and ps version. Among them, the md version has the lowest performance, while the ps version uses a 3d screen.

The ps version looks the best, and Catherine feels that this version has the greatest reference.

After all, now I am using a CD-ROM storage method, if I use only 2mB bsp; in order to enrich the system, Catherine decided to use some of the content of the ps version.

It's just that compared to ps, the performance of your own machine is really low, so it must be reverse transplanted.

The so-called reverse transplantation is to transplant games running on a high-performance platform to a low-performance platform.

For example, in the version, many pictures, due to insufficient performance, use text pictures, while in the ps version, a graphical interface is used to allow players to talk freely, rather than as a text adventure.

And the ps version also provides scenes on the ship, but in the version, there are still only a few empty dialogues.

Among all the games that Catherine has played, there are very few games that can be compared with "The Age of Voyage 2", so she is determined to make this game.

Taking into account the aesthetics of Europeans and Americans, Catherine thought that the picture could not be too Q version, at least, it must be in line with the aesthetics of Europeans and Americans.

In addition, because of the expansion of capacity, Catherine can make the original plot fuller, for example, add some extra plot, or enrich the original setting.

And most people in Europe and America like games with more freedom, such as "Fallout" and the like.

The reason why Japanese games rarely enter the European and American markets, sometimes, is related to the Japanese style and the irreversible plot.

For example, in the famous "1-days", the player clearly chooses to let the protagonist go to the left, but the protagonist will go to the right, and choose to let him go to the right, he will go to the south again.

This kind of plot, let alone the Japanese, even Catherine can't bear it sometimes.

So when Catherine designed the game, the most important thing was to consider the issue of freedom.

Of course, it is impossible for Catherine to open the system completely, but to a limited extent.

Absolute freedom can only allow players to wander around the game aimlessly, and then the entire game loses its meaning.

Catherine decided to make up the plot according to the characteristics of the game, and at the same time give the player enough freedom in the plot.

For example, in a mission to track the murderer, Catherine designed it to allow the player to show the plot step by step. At the same time, in the game, Catherine let the dialogue reveal various clues. Once the player is aware of who the murderer is , You can find each other by yourself.

In the game, Catherine designed several characters according to the original plot and referring to history.

In the early days of the great voyage, the most famous countries should be Spain and Portugal.

Then there is the Netherlands, known as the sea coachman.

So Catherine designed a Spanish officer, a Portuguese explorer, and a Dutch businessman.

Then, at the time, the United Kingdom relied on royal pirates, and there were ways to privately rob the licensee, so he designed a heroic female pirate.

In addition, Catherine also has to design the plot, this is easy to handle, but Catherine wrote the novel "born", it is completely feasible to make the plot full.

Catherine has always believed that if the plot of "Age of Voyage 2" can be more and fuller, it will definitely be more popular. This is what she will do now.

As for the character design, Catherine decided to hand it over to the Japanese painter and Annia.

She has only one requirement for Japanese artists-don't show the naive style of Japanese manga.

The current Riman is indeed naive. All Catherine needed was their technique and the foundation of painting.

Of course, Catherine could not judge whether these Japanese artists could be as brutal as the era.

Catherine didn’t know what she had done, so that in the future Japan formed a comic and animation work called "Western School", which was far too poisonous...

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