Game Making: Start By Healing the Player

Chapter 411: First experience of picnic (please subscribe monthly pass)

On November 25th, The Legend of Zelda: Breath of the Wild officially launched.

in a coffee shop.

After ordering a snack and a cup of coffee for himself, Song Ren sat in a corner seat and stretched out, then took out the switch from his briefcase.

Glancing at the time, it was only twelve o'clock in the afternoon.

At 2:30 in the afternoon, he will go to the company to hold a meeting for the employees, and the journey will only take half an hour, so he can play for about two hours.

Although Song Ren clearly understands that this point is not suitable for him to experience the game.

But he couldn't bear it a little, after all he had waited so long.

And the more critical point is that Lao Zhang in the circle of friends actually posted an unboxing photo of the physical card of "The Legend of Zelda: Breath of the Wild".

This guy went directly to the video game store to buy a physical card, and has already played it!

"Play for an hour or two and see what the game is like." Song Ren, who made the decision, clicked on the game's icon.

He bought the digital version, because it was more convenient, and there was no need to unplug the cassette.

And he was too lazy to go to the offline video game store to buy it.

Buying online has to wait for express delivery, and it is completely unbearable that you can't play on the same day.

Click on the game icon, and enter the main interface of the game with a burst of melodious music. After selecting a new game, start reading and loading.

During this time, Song Ren also inserted the earphone and put it on.

However, unexpectedly, the reading time is not slow, and after the reading is completed, the screen falls into a brief darkness.

Then the golden light appeared at first as a small dot and then gradually enlarged, and slowly took up the entire screen.

'Wake up... wake up...'

A gentle female voice called out from the earphones.

Princess Zelda!

Although there are only lines, there is no hint of the name of the speaker.

But in an instant, Song Ren still determined the object of this voice. After all, he had also seen the previous promotional trailer.

With the voice of Princess Zelda calling, a young man lying in the blue liquid in the container slowly opened his eyes.

At the same time, the picture on the Switch gradually became clear, and what he saw at this time was a strange device like a chandelier.

The style of the room is very eccentric, with a glimpse of both ancient and future elements.

"Link... wake up..."

At the call of Princess Zelda, Link, who was wearing a boxer shorts, woke up from his slumber and looked at everything around him in confusion.

Next, there is nothing too complicated to operate.

Just a simple novice tip.

The L joystick controls the movement, and the R joystick controls the viewing angle, which is exactly the same as all controller operations.

But what Song Ren cared about was a very delicate round table in front of the gate.

Approaching the sound of mechanical gears running, I saw a special slate in the middle of the stone platform in front of me being sent up by the agency.

At the same time, the voice of Princess Zelda also sounded.

'That's the Shika Stone...it will guide you when you wake up from your eternal sleep...'

Song Ren controlled Link to reach out and take the Shika Stone in his hand.

The back of the Shika Stone is a pattern like an eye, right in the middle of the stone card, emitting a faint blue light.

On the front, it looks like an LCD screen, and the entire Shika Stone looks like a switch without joy-con.

and many more! wrong!

Seems like I've seen this stuff before!

Song Ren looked at the Shika slate in front of him, and then his eyes widened.

Isn't this special meow the shape of the "Legend of Zelda" limited theme switch released by Nebula Games before?

It's just that there are no buttons on the handle!

Where did he say he saw it!

Good guy, this is really a wonderful linkage, Song Ren complained in his heart.

In the game, Link took a curious look at the Shika slate and put it in his fourth-dimensional pocket.

Although Link now only wears a boxer pant, but as the protagonist, how can there be no four-dimensional pockets.

After collecting the Shika Stone, the stone door next to it also opened, and Song Ren ran around the house around Link.

The action is very smooth, especially turning the camera in the game or something.

Although it's a switch, Song Ren didn't find anything stuck.

Then he manipulated Link to run out of the cave, and he found two boxes in a room in the middle.

One has trousers inside and one has tops inside.

"It's much better this way, gentle and polite. I used to wear boxer shorts just like an old hooligan, but now I'm going to be fined and detained!" Song Ren nodded in satisfaction.

The door to the room was still closed, but there was a stone platform next to it that was similar to the previous Shika slab.

Step forward and follow Princess Zelda's prompt, and use the Shika Stone to open the stone door.

A golden light bloomed outside the stone gate, which was a road leading to the world outside the cave.

'You are the light that illuminates Hyrule once again... It's time for you to set foot on the road...'

Princess Zelda's words echoed in her ears, and the golden light outside slowly disappeared, replaced by a blue sky.

Song Ren controlled Link to walk outside.

Through the short cave road, I learned the simple operation of sprinting and climbing.

Different from the climbing system of other games, you can automatically climb by pressing a button.

The climbing in "The Legend of Zelda: Breath of the Wild" is really a slow climb, of course, it can be climbed faster, but it takes more character energy to climb anywhere. .

And at the moment of running away from the cave.

The melodious music suddenly sounded.

The camera moves from far to near, and gradually pulls down following the running Link.

Walking out of the cave and slowly coming to the edge of the cliff, the camera slowly pulled up again.

In an instant, the grand scene of the entire Hyrule Continent was unobstructed.

The sun shines in the sky, green grass and trees sway in the wind.

White fluttering clouds in the sky in the distance, volcanoes in the distance, and the royal city shrouded in darkness.

Broken ruins dense forest.

Combined with the light and shadow effects in the game, and the cartoon-like art style, it feels like being in a paradise in a fairy tale world.

At the same time, the name of the game "The Legend of Zelda: Breath of the Wild" appears in the lower right corner. Then it slowly disappeared.

After showing Song Ren the perfect scene, the camera slowly turned again.

Then it was fixed to a tall temple on the right side of the screen.

Halfway up the mountain, a strangely dressed old man stood by the fire, as if waiting for something.

"This picture and scenery are so beautiful!" Song Ren couldn't help but exclaimed.

The graphics of the game are not very detailed, but they can definitely be called beautiful.

Especially this warm and bright cartoon-like rendering style.

It gave him the feeling that he was watching a cartoon.

"The places that can be seen are not all places that can be seen, right? Then this map is too big!" Standing on the cliff and looking into the distance, Song Ren couldn't help thinking inwardly.

Because the map you see is really too big, and it looks far from the edge.

Such a situation really made him doubt whether this is a game on the switch.

Or is it actually a setting with an air wall, and the distant scenery is a texture?

This idea revolved in Song Ren's heart, but was quickly thrown aside.

In the end is not, if you continue to play, will you know?

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