Although the circle of niche games is relatively small, they will have a group of loyal players, and these players will not leave easily, unless the original game is closed, or the death of these players can make these players die.

When Cold Frog constantly emphasizes the competitiveness of "Rebirth of Gods and Demons" and gives up to ordinary players, "Rebirth of Gods and Demons" is destined to not be as widely circulated as "League of Legends".

Eagle Games obviously does not want "Rebirth of Gods and Demons" to be limited to a small circle. After all, not only will the game have no influence, but the money earned will also be greatly reduced.

And the so-called loyal players can't stay in the game all the time. If the number of players in "Rebirth of Gods and Demons" decreases, these loyal players will also leave.

It is very likely that they will not go to "League of Legends", but they will become "cloud players", focusing only on the update of "Rebirth of Gods and Demons", as well as other activities and so on.

But he won't go back to the game to continue fighting, and naturally he won't spend more money in the game. If you fall into this endless loop, then "Rebirth of Gods and Demons" is not far from Liangliang.

It's just that even if Eagle News and Hanfrog want to change, they are a little clueless. If you learn "League of Legends" to reduce the difficulty of operation, whether it can attract ordinary players is another matter, but it will offend loyal players first.

These players stayed in "Rebirth of Gods and Demons" because they recognized Hanfro's focus on competitiveness, and felt that only such games could show their skills.

Although they also tried "League of Legends", they felt that the upper limit of "League of Legends" was too low, so after a walk, they returned to "Rebirth of Gods and Demons".

If "Rebirth of Gods and Demons" reduces the difficulty of operation, these loyal players will definitely feel that they have been betrayed. There is a saying that love is the deepest hatred.

The more loyal players are, the more unacceptable the game itself is to backstab them. If "Rebirth of Gods and Demons" is attacked by these players, it will only become a joke for others after dinner.

However, they did not want to see "League of Legends" continue to eat away at the market. In the end, after several discussions with Hanfrog, Eagle Games decided to make certain changes to "Rebirth of Gods and Demons".

The operation method of the game, the store in the wild area, and the distribution and attributes of wild monsters have not been modified. He only did one thing, that is, he detailed the tutorial for beginners.

In the view of Cold Frog, "League of Legends" lowering the game's competitive upper limit and compromising with ordinary players and handicapped players will definitely not go long.

The reason why it can spread so fast is a bit like fast food or Internet celebrity, all because of "freshness", or just hitting a certain point of the player, to achieve this level.

But looking back at those popular Internet celebrities at the time, there are still a few who are still active in front of everyone's eyes, but not all of them quickly returned to ordinary after the heat passed.

Only truly powerful people, such as some genuine singers, can always appear in front of everyone, and every time they appear, they are very popular.

Just like "Rebirth of Gods and Demons", which focuses on competition, it is equivalent to those powerful singers. It doesn't matter if you are a little quiet now. When the popularity of "League of Legends" is over, the MOBA game market will still be the world of "Rebirth of Gods and Demons".

However, Frog doesn't know that "League of Legends" may be a "fast food game", but what if the game can be popular from time to time? Is it possible to stay active in front of players all the time?

When this kind of activity lasts for a period of time, players will form a subconscious habit of "League of Legends". Whenever they mention MOBA games, or want to play MOBA games, they will immediately think of "League of Legends".

As for how to maintain the popularity of the game, Xun Ze is already doing it, that is, updating heroes with high intensity and high quality, and releasing some heroes while releasing CG to increase the popularity.

Moreover, there are still many popular songs in "League of Legends", and songs that can resonate strongly with players have not been released. These are also good things to keep the popularity.

Monday, September 1st.

Cold Frog finally made the novice tutorial of "Rebirth of Gods and Demons" as detailed as possible, almost teaching players how to play the game, but even so, "Rebirth of Gods and Demons" is still too difficult for most players to operate.

"League of Legends" has launched a new mode-Polar Chaos while updating new heroes.

There are two maps in this mode, the Howling Abyss and the Butcher's Bridge, which are also 5V5 battle modes.

The reason why two maps can be launched at one time is because these two maps have only one road, and there are no areas such as wild areas, so naturally there are no wild monsters and dragons.

With so many elements missing, it is naturally simpler to make than the traditional mode of the map.

Although the map has become simpler, but because there is only one road, the players are all crowded together, and every encounter may trigger a team battle, and the level of excitement will not decrease but increase.

After entering the polar battle, the game will randomly assign a hero to each player. If the player is not satisfied with the random hero, they can choose to randomize again.

It's just that every time it is re-randomized, 250 re-following points need to be consumed.

The initial re-following points of each player are 250 points, and players will receive corresponding re-following points every time they complete a round of polar chaos, regardless of whether they win or lose.

The upper limit of re-following points is 500 points, which means that a player can only re-follow up to two times in a round of Super Smash Bros. Players who launch the game midway will not receive re-following points.

In addition, after the player re-follows the hero, the replaced hero will enter the bench, and teammates or players can exchange with the hero on the bench.

The victory condition of the polar battle is also to destroy the opponent's crystal junction, or the opponent points to surrender.

However, some of the settings are different from traditional battles. For example, the spring water has no healing effect. Once the hero leaves the base, only death can buy items in the store.

Heroes will recover faster and continue to gain experience. Medical kits will appear randomly on the road, and some items in the mall cannot be purchased.

Due to the faster rhythm of Smash Bros., the surrender time has also been changed to allow early surrender at eight minutes and a vote to surrender at twelve minutes.

Other changes are that over time, hero damage to turrets will increase, minions will take less time to deploy, and their movement speed will increase.

After the launch of the Super Smash Bros. mode, many players flocked to it.

For some players, it is really difficult for them to attack the opponent's base in three ways, always send signals to teammates, and pay attention to whether there is an opponent's jungler in the wild to catch them.

There is only one way to play and it is in line with their wishes. Although the heroes are random and there are many changes in the setting, it is really cool to play, which is enough for them.

Through new heroes and polar chaos, "League of Legends" once again ushered in a wave of popularity, and all of a sudden, "Rebirth of Gods and Demons", which was going to turn over, was pressed back.

Xun Ze also made a high-profile announcement at this time that "League of Legends" is preparing for a world-class e-sports event, and a detailed process will be released soon. If any e-sports club is interested in participating, please contact Hoshihara as soon as possible.

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