Mystery: Start with the Reader

3 new pathways information

Latest website: The information on these three paths has actually been posted in the book circle, but considering that some readers may not read the book circle, I will repost it here.

This is just an introduction to the names and abilities, and we’ll talk about the recipes and rituals later.

lighthouse approach

???Sequence 9 tour guide (guide)

???Has a strong sense of direction and space, has a deep memory of places he has visited, can draw maps at any time, and is immune to deceptions and simple illusions like ghosts hitting walls.

???The physical strength has been greatly enhanced, the appeal and charm of speaking have been improved to a certain extent, and it is easier to be recognized and followed by others.

???Sequence 8 spiritual scholar

???Acquire mysterious knowledge related to spiritual mathematics, and use it as a basis to master corresponding divination, secret contracts, and incantations...but all require ritual preparation in advance.

???The "tour guide" ability has been enhanced. Even in places you have never been to, you can still find the correct direction through spiritual numbers, but it may not be really accurate because there may be interference.

???Sequence 7 Dealer (Apostle of the Tower)

???Managers and bystanders of the game of destiny

???Core ability: Destiny Game (Tower Game), the combined sublimation of the "Guide" and "Spiritual Scholar" abilities, you can find a corner of the "Carnival World" in the dimensional gap, which is the Tower Game Hall.

???This game allows people to use all their own chips, such as lifespan, soul, luck, extraordinary abilities or possessions, etc., to play against the tower. If they win, they can get the corresponding destiny tilt. For example, if they win the bet on lifespan, they can get life. If you win your soul in gambling, your spirituality will be strengthened.

???The "dealer" takes people into the "Tower Game Hall" on the premise of others' consent, starts the game of fate, and watches the bet between that person and fate (usually rolling dice, but the dealer can also design his own rules, but must be fair)

???The dealer has the obligation to maintain fairness in the game and ensure that bets are collected, so he will gain knowledge about combat and his strength will be strengthened...and in the game, neither the dealer nor the players can use extraordinary abilities.

???If the player who loses the game can kill the dealer, the game result will be invalid.

???In addition, the dealer's charm and eloquence have been elevated to an extraordinary level, which can effectively increase the success rate of attracting people into the game.

(This ability is based on Abner’s carnival world, and he delegates the authority to enter the carnival world projection for each dealer.)

???Sequence 6 Warlock (Thousand Warlock)

???will obtain many means and methods of game cheating. After pulling people into the "Game of Destiny", although they can still only watch, they can intercept part of the players' rewards through various means, so as to obtain benefits (such as You can shorten your lifespan or give yourself a one-time extraordinary ability), you can also please unknown beings and obtain all kinds of strange magic.

???Most of the evil magic is very strange, but the level is very high. For example, someone once obtained a magic called "Underwear Stealing Technique", which can even steal the underwear of a demigod... Of course, that person ended up Killed by that demigod.

???Warlocks can also perform bloody sacrifices to the demons in the abyss to obtain a variety of evil and terrifying spells.

???But the evil spell obtained through this method will reduce one's sanity every time it is used, and the luck will also become worse. Often, one will lose control or die within a year or two.

???This sequence embodies the description of the "fallen origin" in Abner's old name.

???Sequence 5 Investigator

???Investigators are the saviors of the "Guide of Knowledge" after their fall from the tower, and are the pioneers in exploring new and unknown paths.

???One of the core abilities of the investigator is "Old Seal", which is a sublimation of the combination of "Spiritual Scholar" and "Dealer" abilities. It is the root of the prohibition of extraordinary abilities in the "Game of Destiny" space. After the "Old Seal" is imprinted on "In this space, everything below the demigod level is invalid.

???The second core ability of the investigator is the "crowbar". This ability is a manifestation of the improved cheating ability of the "Warlock". It can leverage the "Game of Destiny" within the scope of the "Old Seal" and allow the investigator to participate. game. However, investigators can only rely on this ability to roll the dice before making major decisions to determine their own destiny.

????Due to the ability of the warlock, you can cheat to a certain extent by rolling dice, but you have to pay the price of your own sanity. If you use it too much, you will fall into madness.

The third core ability of an investigator is "Friends", which is a sublimation of low-sequence abilities. You can get their abilities from "friends" who voluntarily follow you into the "Game of Destiny". The specific ability depends on rolling the dice. Decide.

????In general, the path from Sequence 9 to Sequence 5 is the process of a black tour guide taking tourists into the back of a black casino... It is a true "lighthouse".

???Sequence 4 Arcanist (Truth Seeker)

???Researchers who are on the right path of exploring the unknown can develop their own arcana based on the many evil spells they have acquired before and the abilities of their friends.

???At the same time, the arcanist has gained the ability to locate in the low-dimensional world. This is the sublimation of the tour guide's ability. He can make the low-dimensional space into his own demi-plane, which can be used for the research of many rules that do not belong to this world. Place.

???Sequence 3 Tianyun Mage

???On the basis of the arcanist, he has gained the ability to enter the river of destiny, adjust his own destiny, and evolve the direction of the world in his own demiplane.

???Sequence 2 Oracle

???This is the angel of the "Lighthouse", the agent of truth. It can use a low-end version of the core ability "Interpretation" of the original "God of Truth" to change the ability of items and even the dark data of creatures within a certain range.

???The words He speaks are like oracles, and the words follow the law.

???Sequence 1 Mist Walker (Unnamed Thing)

???The embodiment of unknown symbols, the ability to "interpret" is greatly enhanced, and it can also create substances that do not belong to this world.

???In addition, you can enter the "Unknown Land" and explore all kinds of magical knowledge there that does not belong to this universe.

???Sequence 0 Lighthouse

???Most of the authority of the original God of Truth, but also contains some symbols of corruption and dusk (for example, the old seal is the embodiment of the decline of dusk)

???In conclusion, the three paths of the old "Tower" basically correspond to the original "God of Truth", "God of War and Destruction" and "Demon Emperor", but there is a certain overlap after the new paths are formed.

"Priest Blasphemy" Path

???Sequence 9 Servant

???A person whose fate is arbitrarily manipulated.

???The ability to resist blows is enhanced, and it has strong recovery ability. Skin injuries can be restored to their original state within one day.

???Strength, stamina and speed are slightly improved.

???Mental numbness, resistance to provocation and instigation and other ability effects.

???The inspiration is enhanced and can effectively avoid common dangers.

???Extraordinary people of this sequence are prone to various mental illnesses.

???Sequence 8 Actor (Fallen Artist)

???Dedicate everything you have to the unknown existence, turn your back on the Creator and become a fan of the unknown. (In the eyes of the Creator, leaning into the unknown is the greatest fall)

???The appearance and temperament have been greatly improved, and the initial ability to charm has been achieved.

???Acquire a lot of knowledge about disguise (including etiquette, makeup, psychology), you can change your own atmosphere, imitate others in details, and blend into the character.

???According to their own artistic expertise, they can obtain different spell-like abilities. For example, those who are good at singing may be able to temporarily confuse enemies with their singing; those who are good at dancing may be able to obtain footwork that improves dodge... In essence, it is a low-end version of the artist's sequence ability.

???The mental illness of extraordinary people in this sequence will deepen, and multiple personalities may be born.

???Sequence 7 Shadow Dancer

???The charm is strengthened, and she has the ability to easily adjust her appearance without relying on makeup.

???Have initially obtained the "shadow" spell, which allows you to hide in shadows and wrap your opponents with shadows. Every shadow dancer is a master of rope skills.

???Has dark vision and can perform continuous shadow jumps within 10 meters, like a dance.

???The characteristics of mental abilities such as resistance to instigation and provocation are strengthened, and emotional fluctuations will not occur easily.

???The intuition to avoid danger is strengthened, and he can dodge sudden attacks by intuition, but he is restrained by the demon hunter's malicious concealment.

???If you split other personalities during the actor stage, you can also create a shadow clone, but the shadow clone is not under your control and may even attack yourself.

???Sequence 6 Artist

???With both virtue and art, he is obsessed with the art he believes in and cannot extricate himself, and keeps moving forward into unknown areas.

???The abilities of the previous sequences have been strengthened, and they can give customized extraordinary effects to their artistic works and talents. Of course, this extraordinary effect cannot exceed a certain level, and they are all weaker than the average level of sequence 6 abilities in other ways. And it must be related to artistic skills or works.

The total amount that ??? can be given is limited, but it will increase as the potion is digested.

???This core capability is the embodiment of "unknown" and "knowledge".

???In addition, art can heal people's souls. If they had different personalities before, they can be communicated with at this stage and gradually integrated into one.

???But if your artistic style is not recognized by other personalities, they will break with you and fight to the death. Whoever wins in the end will be the leader.

???Sequence 5 Carnival Apostle (Slave of Desire)

???Indulging in the field you like and being unable to extricate yourself is a carnival.

???As an apostle of carnival, while the abilities in the previous sequence are strengthened, he can also borrow a bit of the authority of the "carnival world" to make his opponent fall into an illusion of joy and joy, and induce his opponent to fall.

???In addition, you can also enter a "carnival" state, pursue the ultimate in your favorite field, and greatly enhance the effects of artistic spells.

???If you are replaced by another personality when you are an artist, you will fall into dual mental and physical pleasure at this stage and completely become a slave of desire.

???Sequence 4 Black Warrior (Paladin)

???The Black Warrior is the sublimation of the previous five sequence abilities. He is good at shadow spells and a highly skilled warrior. He possesses the "Sword of Corruption" that can make people corrupt and lose control.

???He may not be the strongest, but he is the pinnacle of martial arts skills, and he can put his own shadow clone in the projection of the "Carnival World". Once the main body dies, he can be resurrected in the shadow clone and become a ghost. Being a paladin is equivalent to having one more chance of resurrection.

???The Paladin has a deeper connection with the "Carnival World". He has most of the abilities of the Black Warrior except for the shadow clone, but he is more likely to lose control. Instead, the "Sword of Corruption" becomes the "Sword of Redemption", which can be certain To a certain extent, people who are losing control can recover.

???Sequence 3 Wasteland Walker

??? initially possesses the power of disaster and can spread the plague in the wasteland. This is an attempt to change the underlying foundation of the world.

???The most beautiful art is to change the world? (Can be interchanged with Herrscher Path in this sequence)

???Sequence 2 Angel of Desire

???The angel who blasphemes the priests, holds the authority of desire, corruption, shadow, etc.

???Have a strong desire for all kinds of unknown things, already in unknown shapes.

???Sequence 1 Succubus Monarch

???The king of the succubus clan, succubi are both male and female, but they are generally more feminine.

???And because of the preference of a certain pillar, it is easier for women to be promoted than men in this path.

???Sequence 0 Blaspheming the Priest

???The blasphemous priests blasphemed initially, because this was a way to gradually get closer to the external power of the "unknown".

???This path symbolizes the unknown and the initial confrontation. It has the power of "blasphemy" and can use the external power in the "unknown land" to fight against the divinity contained in the characteristics.

???(And the "Lighthouse" pathway symbolizes the initial exploration of the unknown.)

???

???The Herrscher Path

???Sequence 9 Ranger (Vigilante)

???The Ranger relies on his own strength to uphold justice, but breaks the existing rules.

??? is both the maintainer and the destroyer of the existing system.

???Ranger has agility beyond ordinary people, has superb shooting skills, and can master both guns and crossbows.

???Has a high level of fighting and stealth skills among ordinary people.

???Sequence 8 Investigator

???Acquire knowledge in the proficient use of various aids and vehicles.

???Stealth, marksmanship and combat skills have all been improved.

???With the ritual and medicinal powder, it initially possesses the ability of optical invisibility (similar to a chameleon)

???For a target you know, such as possessing detailed information about a magical item, you can vaguely feel its location after approaching it.

???Extraordinary people can do it, but human beings are complex, and relying on information alone is not necessarily useful. It must be understood in depth.

???

????This is not an official search, but a private search by justice partners.

???Sequence 7 Demon Flame Shooter

???You can attach various types of flames to the arrows and bullets you shoot.

???Such as lava fire, such as black flame, such as soul flame.

???Different flames have different effects.

???Has clairvoyance and can snipe beyond visual range.

???The investigator's ability to sense targets has evolved into the mind's eye, which can "see" things that ordinary extraordinary people cannot see, such as resentful souls and hidden spaces.

???Of course, the mind's eye at this stage is still only vaguely sensitive and cannot accurately judge.

???Sequence 6 Undead Hunter

???The soul of the undead hunter is the delicacy in the eyes of evil spirits, the light that redeems them, and the medicine that restores their sanity, so they are always chased by the undead... This may be a kind of provocation and ridicule at the soul level. .

???The undead hunter masters the new ability of the Fire of Redemption, which can purify evil spirits to a certain extent and allow them to briefly restore their memories and sanity during their lifetimes. On this condition, they can sign contracts with these souls and drive them.

???In addition, the other fire abilities of the undead hunter have been greatly improved. They no longer need to be attached to carriers such as bullets and arrows, and can condense various flames into small fireballs and shoot them out.

???You can learn the low-end version of the secret technique of "Five Fires and Nine Turns, the Great Sun Comes".

???Sequence 5 Master (Time Sailor Traveler)

???There is a certain chance that you can ride on a sailboat transformed into the fire of salvation and enter the epic of heroes in your dream. Understanding their past is as if you have traveled through time, so you are also called the "Time Sail Traveler".

???Research has shown that this probability is related to factors such as the mystical connection and personality compatibility between the Time Sailor Traveler and the hero.

???And after understanding the hero's past, the Extraordinary of this sequence can rely on the evolved "mind's eye" to sense the unknown "Hall of Valor", one of the Abner Kingdoms.

???Then, you can perform a ceremony using the heroic epic and holy relics as a medium to summon an information body corresponding to the heroic spirit from the "Hall of Heroes", also called a follower.

???The highest strength of a servant is only Sequence 5, and some even only have Sequence 7.

???They can use their own skills in life and some of the abilities shared by the gods after becoming heroic spirits.

???Each Shifan Traveler, or Master, has only three opportunities to summon heroic spirits in the fifth stage of sequence, corresponding to the three spells on the back of his hand. (Similar to the Miracle Master’s four miracles, it cannot be restored by normal means before upgrading.)

???The information body of the heroic spirit can always exist after being summoned, but each time it uses its ability, it consumes the master's spirituality.

???The heroic spirit will disappear after death or the release of its Noble Phantasm by its true name, unless a spell is consumed to "renew" its life.

???The liberation of the true name of the heroic spirit can release one-time powerful abilities, most of which can reach the demigod level.

???But every time a heroic spirit releases its true name, it will not only lead to the collapse of its own information, but also a huge burden on the master, and may even cause the master to become spiritually exhausted and lose control.

???At this stage, Heroic Spirit Servants cannot be controlled by one Master at the same time, so it is impossible to continuously summon two or three Servants to fight for themselves.

???In general, the ability to summon heroic spirits is the result of the combination of ability sublimation in the previous stages. Of course, Abner has released certain authority in the Hall of Heroes, otherwise summoning heroic spirits will be more difficult and the conditions will be more stringent.

???Every Master who successfully summons the Heroic Spirit Information Body is equivalent to having a one-time demigod attack with great side effects, which is very powerful at the Sequence 5 level.

???However, how to establish a mystical connection with heroic spirits is a problem that troubles every master... Maybe the descendants of heroic spirits are more suitable for this path?

???Sequence 4 Ghost Rider

???Has a powerful body and is almost immortal. Even if he dies, he has a chance of returning from the underworld.

???The flames merge into one and become the "Unknown Fire", which can burn most matter and souls. Even the spiritual pollution within the extraordinary characteristics can be burned.

???Can turn things burned by its own flames into its own tools and retinues, giving them temporary powerful abilities.

???There are three more spells, and the Hall of Heroes can be clearly sensed, and the information body of the summoned Heroic Spirit can reach the demigod level.

???It can cover itself with invisible flames and burn away the radiation information of its existence in reality, making it impossible to be discovered by others.

???can drive the undead and purify the undead.

???Sequence 3 Valkyrie

???You can freely enter and leave the Hall of Heroes, communicate directly with the heroic spirit body, and ask the heroic spirit to come into the world to assist you when necessary.

???You can use flames to condense different armors for yourself. The effect of the armor can be customized to a certain extent. The power depends on three aspects: your own knowledge, your relationship with the undead and heroic spirits, and the favor of the gods. This is an upgraded application of "Unknown Fire".

?????The Valkyrie does not have a clear gender, but due to an old preference, the Beyonder who is promoted to the Valkyrie will have a female appearance, and the ceremony for a real woman to be promoted to Sequence 3 will be easier.

????In addition, female Valkyries can enter the Kingdom of God after death and become real Valkyries serving the gods.

???Sequence 2 Final Apostle (Final Beast)

???Has the authority to destroy everything in the universe with flames. Even extraordinary characteristics can be shattered. Although it cannot prevent its reintegration, through the characteristics of collapse, divine pollution and unknown pollution coexist.

???Sequence 1 Nameless Key

???The pillar "tower" symbolizes the process and end state in which the original and the unknown will eventually merge with each other, destroy the old universe, explore and open a new universe, and the key to this future is the nameless key.

???Start the fate of everything collapsing.

???Sequence 0 Herrscher (Final)

???One of the end states of the universe, this does not symbolize the initial simple awakening, but a future that is either initially eroded by the unknown, or the unknown is initially understood.

???But no matter what, when the original and external unknown forces finally merge into one, collapse and destruction will come.

???The old tower was destroyed due to corruption, and the new tower was born through exploration.

???The Herrscher is the symbol of power and destiny that destroyed the old tower.

???

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