New Earth: The Dungeon Of Madness

Chapter 28 - World Scavenger

Seeing the situation getting out of hands, the colonel immediately activated his skill, [Aura of light: Spirit Knight]. At the same time, a bright light shone from his body and a few seconds later, a perfect replica of the colonel was standing next to the original one. The only difference was that it was a copy was made of light and looked shiny.

The Spirit Knight quickly raised its hammer and charged at the source of the previous projectile. As for the real colonel, he finally made it to the general's son and smashed his hammer to take down the green arms.

After being smashed, the green arms quickly dissolved into nothing, leaving no trace of the monster. Fortunately, the black cloud was starting to disperse, and the colonel could see his surroundings. He saw his spirit knight fighting a frogman in the corner of his eyes. The frogman was not too strong in direct confrontation or else, his spirit knight would have dissolved already. The spirit knight was a copy of himself that held only a portion of his true power; it was useful when one needed to fight on two fronts.

But in front of him, the colonel saw the monster that owned the green arms. "A World Scavenger!" internally screamed the colonel. This monster was quite rare. In fact, they could be considered to be extinct in the Dominion Empire and yet, one was standing in front of him.

World Scavengers were widely hunted in the past due to the gel they would leave behind upon death. It was an essential material to make a particular potion that could greatly improve one's constitution!

"If I can bring the gel back, the general will definitely reward me generously! His son would need that potion in the future!" thought the colonel. When he saw that the situation was getting under control, his mind naturally started to calculate his benefits again.

The guards behind him were able to hold their ground against the normal monsters and his spirit knight would be able to keep the frogman distracted for at least five more minutes! It was more than enough to deal with the World Scavenger.

The latter went extinct for a particular reason, they were very resistant to physical assault and most types of magic. But there was one type of magic to which they were extremely vulnerable! Light Magic! World Scavengers were very s.e.n.s.i.t.i.v.e to light. In fact, they could not survive under the sunlight. Even artificial light would reduce their abilities slightly.

And that was precisely why the paladin was so overjoyed. While he was a paladin, he selected a specific branch of that class that allowed him to learn some light magic and to incorporate it in his attacks. This was why most of his skills were termed: "Aura of light".

The World Scavenger shot out 3 spikes out of its deformed body. Its body had the ability to take any shape and consistency it wanted and so, it could turn into sharp edges and use that to attack its enemies.

The colonel quickly reacted and raised his shield to block the spikes. He took the opportunity to take a look at the general's son who was still lying unconscious behind him.

"You can't escape!" shouted the colonel as it charged towards the World Scavenger. [Aura of Light: Mystic Barrier]

It was yet another skill that could create a barrier within a certain radius. The colonel used it to prevent the World Scavenger from escaping. However, the latter did not even seem to try to flee. Instead, it continued to throw hardened parts of its body at the colonel.

[Aura of Light: Banishment]

This skill caused a powerful aura to spread out of the colonel's body and push any harmful threats away from him. As a result, all the green spikes embedded into his shield flew back towards the World Scavenger.

There was a reason why that monster bore that name; its body could literally dissolve anything and that included the Colonel's shield. The latter could not allow the World Scavenger's body to stay in contact with his shield for too long or it would start to dissolve.

The World Scavenger shivered in frustration for a moment but still did not choose to escape. Instead, it assembled all its body parts and shaped its body into that of a human. The consistency of the monster completely changed. He was now fully solid and a part of its body even turned into a sword. It took a stance just like a normal human, preparing to meet the colonel.

"Try all you want! As long as I add some light element to my attacks, you won't survive for long!" shouted the colonel as his hammer violently stroke the World Scavenger's sword.

On the side, the frogman was desperately trying to get rid of the Spirit Knight but to no avail. The Spirit Knight was a spirit and did not care much about taking damage, but the frogman was different and was unwilling to sacrifice its life!

"Ha! You should have run away when you could!" shouted the colonel as he took a large step forward continuously attacking the World Scavenger.

Suddenly, the World Scavenger's body once again changed shape. Its lower body did not change but its upper body coalesced for a second before transforming into a very sharp spear thrusting towards the colonel. It was a weird sight, the World Scavenger now looked like a pair of legs standing there with a long spear protruding from its crotch.

At that speed, there was no way for the colonel to dodge; he was already too close! However, the colonel never planned on dodging. Instead, he activated his ultimate skill. Although he chose to branch out of the main paladin path, that did not mean that he completely disregarded it and his ultimate skill was precisely a pure paladin skill.

[Gaia's Wrath]

The colonel's hammer shone brightly! It even seemed to increase in size! It was about to strike the spear flying towards him but suddenly, a tall caped figure appeared behind him.

[Chains of Torment]

Mehlroth who appeared at the last possible moment to save the World Scavenger immediately activated its skill. Dark ethereal chains covered with a black aura emerged from the ground and wrapped around the colonel's arms.

"F*ck!" screamed the colonel but there was nothing he could do. He already felt a chill down his spine as soon as Mehlroth appeared, but it was already too late for him to change his course. What was worse was that the spear from the World Scavenger was still thrusting towards his c.h.e.s.t.

Instinctively, he closed his eyes as he waited for the attack to take his life. However, the pain never came. As he opened his eyes, he saw a creepy decomposed face floating only centimeters away from his own face. However, he could not move his eyes away from the creepy blue pair of eyes on the decomposed face.

They were not even real eyes to begin with, but temporary ones created by Mehlroth's possession skill. The colonel tried to escape but his arms and legs were firmly held by the Chains of Torment. No matter what he tried, he simply could not move and more importantly, he was starting to feel dizzy.

Behind him, the guards naturally noticed what happened and rushed to his rescue. However, they could not even run 10 meters before being mercilessly pierced by the World Scavenger's spears. Even the Spirit Knight was pierced from behind, dissipating its remaining energy.

All along, the World Scavenger never went all out. There was a reason it was one of Kroff's leading monsters. It's role just now was only to bait the Colonel and attract his attention, giving a faint window for Mehlroth to act when the Colonel would least expect it. But right now, it was way too close for comfort. Even if it was ready to use its special lifesaving skill [Mitosis Dissociation] in case it was hit, that was something it was reluctant to do since there were severe consequences. But fortunately, Mehlroth appeared on time and successfully restricted the Colonel.

As the guards died one by one, the corridor gradually turned silent. Mehlroth was intently concentrating on the Colonel, possessing such a high-level individual was not easy, but with the right conditions, it was possible. Ten seconds later, the Chains of Torment finally disappeared as the body of the Colonel lifelessly fell on the ground.

"It was a success! We should leave him on one of the lower floors. His body will gradually recover. For now, let's move on to that little guy there," said Mehlroth.

The three monsters started to relax, the hardest part was done. How could that young guy be hard to possess? By looking at him, he was at best at level 20.

The monsters were all inwardly relieved and overjoyed. They had successfully defended their home against a crisis and did not even have to ask their master. Furthermore, they even managed to eradicate a large army of guards and possess their leader.

However, before they could express their feelings, a sense of crisis suddenly rang into all the monsters' mind including those that were in the Throne Room; even Kroff who was in deep conversation with the Cyclone Alliance Leader could not help but suddenly stand up and leave the meeting mid-way without any explanation.

"This feeling... My core!"

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