Shatei Kyokufuri Yumi-Ojisan

Data.101 Uncle Bow, The Death of the Snake Dispatch

"You'll do it all of a sudden......!

[Burning Arrow Storm, a storm of bursting arrows] Is this what you see from eaters...

The arrows that just fill the sky are quite hopeless.

But this is my trump card.

I know the weaknesses!

"Floating cloud herd!

Generate nine clouds and place them in a twist.

It can't be arranged in a straight line, so this is the furthest possible arrangement.

Jump on the clouds, move around and avoid the storm of arrows!

'As I was saying, this is your skill as it is! So you can also change the direction of shooting this way!

Charin twists her torso and lowers her arrow as she chases me.

Yeah, I know that, too.

Oh, my God, it's my fault!

"Now, Garboy! Red Meteor!"

Garboy, who didn't let him climb the rocky mountain and left him standing by on the ground, activates Deep Righteousness.

There are two types of arrows released by [Burning Arrow Storm, a storm of bursting arrows] and the original Deep Righteous [Storm of Arrows].

It is an arrow released from the dark cloud that occurred around the bow and an arrow that the player himself shoots.

Nothing makes a difference in power, effect, or hit rate.

Because the action of shooting this deep bow is' automatic '.

In short, my body starts shooting bows on its own when Deep Righteous is activated.

Arrow-based skills and [fissures] feel like the arrow switches to something special after activation, so I can decide when to shoot, and the MP won't go back, but I can cancel.

However, once [Bow Time Rain], [Arrow Storm], [Meteor Bow], etc., both arms lose freedom at the same time as activation.

Because the game side moves the body to execute the effect of shooting bows all over at high speed.

Especially [Meteor Bow]. What a quick shot at the bow to see the remnants of the arm.

But it's not possible to do that to humans by nature.

That's why you do it on your own.

That is both a good and a bad thing.

It's a bad thing for Charin this time.

If the effect of the counter is to return 'as is', the disadvantage is also 'as is'.

I mean, it's the same with your arms tied!

There's no way to prevent the ghouls from being so deep in this state!

"Gar! Gar!

[Red Meteor] captures Charin and deals damage.

The counter effect also does not activate while you are already countering other depths.

Now it's time for this one to hit clean!

'Stay...! The boulders have survived so much ordeal. I can't believe you didn't flinch at the sudden return of a grand move, and even fought back.'

"Thank you......!

Attack also during the conversation.

There is no guarantee that if we talk like comics and cartoons, they will wait for us.

Charin has a time limit.

Well, I'm attacking Charin from the clouds I created in [Floating Cloud Herd] right now, but honestly, I'm pretty close.

I have to decide that it's easy to fly up to the height of this cloud if you have the jumping power of equipment like those Collect boots.

I'd like to take a distance... but that's going to leave Garboy.

[Warp Arrow] can't warp anyone but me.

If this is a fight on the field, pull in the garboy, warp, and then re-summon anything, but this is a boss fight that takes place in a limited space.

Charin said Unison was one frame of the party, so he can't scratch it during the fight.

So we're just gonna leave Garbo near Charin.

But that's also inevitable...

Without the avant-garde, the mobility of those boots would quickly keep you at a distance, and even if you use [warp arrows] or [aim arrows] to escape, the limits would soon come in relation to cool time.

This place goes to battle!

"Warp Arrow!"

The next destination is on a Stonehenge-style object on a small high hill.

The height of the hill and the height of the piled stones give good vision.

Charin is well visible and within range.

'I see, that's a good decision. If they weren't me.'

Charin changes his weapon.

Double Sword to Munch......!

"Unlike the monsters there, I have more intelligence than a crowd! Collectwip Ofucus Ver.NSO! Intertwined! As in Serpentine!

I thought I'd put out a shield that would keep the arrows out, that's just munchies!

What are you gonna do with that?

While I think about it, I just have to shoot an arrow and keep attacking.

But Charin tries to hide in the shade of a tree, or she uses the bouncing power of her boots to avoid arrows.

Hard to hit......!

I'm not out of shape, so I'm not taking it off.

Charin is doing well.

"The AI of the monster is daring to make it dull! Because if AI gets serious, they'll judge faster than people, and they'll always act optimally!

I know that too.

RPG monsters don't always use their best hands.

Sometimes even if you have HP allies that get knocked down by a single blow, you can target other allies, or if you have a series of them, you can hardly use the moves you can win.

That's because you're still too strong, and because you can read and monotonize your behavior.

Occasional random behavior makes the game interesting.

It's like a promise that's been handed down from time immemorial.

'But I'm a high-performance AI, so I'm gonna bang my best hand! Just like you players!

Charin's munchies tangle garboys.

They targeted where [Ocean Sphere] was running out of effect and moving slowly!

'I feel a little sorry for you for bullying a kid running on the same AI for poor performance... but this is my job too! I'm sorry, Garboy! Thunderwip!'

Electricity flows through the munchies to Garboy's body!

You already know your weaknesses...!

"Meteor bow!

Garboy's body breaks apart into pieces to escape Munch's restraint.

And by merging with my bow, I release an arrow when I'm on a meteor!

Eliminate every tree, stone or other obstacle in the area where Charin is!

"Combined Deep Righteousness is indeed strong. This is all I can defeat if it's about the Boss Monster there. But if you use it directly in front of me or a player who can defeat me, it won't be a decision. '

"... after all?

Charin has a new weapon, the Great Shield.

Did you even prevent [Meteor Bow] with that...

Well, I never thought I could defeat you in this depths from the beginning.

"CollectShield Bilgo Ver.NSO! Defend! As in Virgo!

Charin listed to show off his big shield.

An arrow pierced its left chest from its back.

"Eh......"

"I thought you could take it down if you pierced your heart because you're human shaped, but you didn't seem to have either! Boulder, not like the boss monster there! If you were a real person, you'd be done!

The depths I used were [Jumping Bullet Sky].

It's a combination of bouncing [bounce arrow] against objects and [fissure] with excellent speed and penetration.

[Meteor bow] is an emergency escape glimpse.

When the activation of the Righteous is over and the freedom of the body returns, it is still before all the glowing arrows disappear.

Naturally, Charin is hiding behind a shield. I don't see this one either.

So I unleashed this fusion depth.

The obstacle to getting it bounced had disappeared from around Charin due to the [meteor bow] influence, so I bounced it using something a little farther away.

Thanks to this, even the fast [fissure] was able to produce an exquisite time lag by the time it landed.

Charin would have been completely alarmed.

"Ku......! Ugh......!

Charin's face turns red.

That's fine. Girls don't have to be emotional.

That's why I even said a slightly seditious line.

Everything is an operation...... to win!

I figured it out in the battle so far.

Charin is a bucket. There is no way you can win with a positive offense.

There are four weapons I've used so far. I still have three more to hide.

I can't handle everything by myself!

So, win or lose, for the next few minutes... or settle in a few dozen seconds.

Hang in there, me! The battle's in a flash!

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like