Shatei Kyokufuri Yumi-Ojisan

After Data.5 Uncle Bow, Pay Fire Powder

The red glowing columns stretch out the heavens as they scorch.

Smoke scattered at the same time, rock!

My skin tells me the temperature is rising, but my gear is...

"Burn...... no!

It has nothing to do with volcanic eruptions and the fire-fighting phenomenon of equipment!

So, is that eruption just an atmospheric production?

... No, it doesn't seem so.

Magma is the one that doesn't flow, but a giant rock rolls from up there!

It's also a rounded rock that you often see in ruins traps and stuff!

That obviously rock being processed by people's hands is gobbling and many......!

"I'm glad my gear didn't burn, but if that crushes me, I could die instantly......!

I've verified it, and I don't mind temporarily evacuating in [Warp Arrow]...

This situation could be a great opportunity to test the concept of this piece of equipment.

If you don't stand up to it a little bit more dangerously, your judgment and reflex nerves developed after a long adventure will become dull because of it.

"The first thing we need to do is see if that rock crumbles...! Drill Shotgun Arrow!"

[Shotgun Arrow] is the weapon depths of Shot Crossbow R., a weapon.

I know how user-friendly this is because it is also used in the "Livolivo Native Forest" and the "Life Fire Forest", where I once stopped to collect regenerative drug materials.

This depth that emits fine arrows that diffuse like shotguns increases the number and power of arrows that strike closer to the subject to some extent.

But that's me with the best range.

The arrows are starting to reach far without diffusion, and we don't need to be forced to approach them from here.

Attract a little rock you want to destroy and then... shoot!

Additionally, this [Shotgun Arrow] blends skills with [Drill Arrow Modification].

Drill-based skills with special effects on monsters of rock and mechanical attributes are also good at crushing the ground and rocks in the field.

Cats used their drilling skills completely to dig holes, and if fused with Deep Righteousness, they should be able to crush even rocks that look hard......!

"... All right! I can!"

Countless arrows of drills shattered the rolling rocks!

This goes pretty well with you......!

I want to crush all the rocks rolling towards me like this, but unfortunately [Shotgun Arrow] is deep.

Cool time is pretty short for twenty seconds, but it can't be fired in tandem with the same sensation as a normal arrow.

Now I'm equipped with a "Shot Crossbow R" on my left hand and a "Shot Crossbow R" on my right hand as well.

In this case, the [shotgun arrow] on the left hand and the [shotgun arrow] on the right hand will be treated in a different way, and cool-time will also be treated separately.

In other words, it can be fired continuously up to two times... but after that I still have to wait 20 seconds.

A good number of rocks roll in, and if you're unlucky you're just irresistible for 20 seconds, you're bumped.

That's where the other gear comes in!

"Jetblast!"

Torso Equipment 'Jet Armor' Weapon Skills [JetBlast]!

This is a skill to fly by spraying a strong wind from a backpack equipped on Armour's back.

The principle is the same as Nord's skill [blast shot] of spraying the wind from the gun he used, but the other side was easy to control the direction of the wind for the amount of wind blowing from the gun he held in both hands.

This one is easy to fly straight up for blowing from your back, but there's a trick to changing direction freely.

And I haven't gotten the hang of it yet......!

Don't try to force it to fly, use it as a device to accelerate the dash with your feet on the ground......!

Still, occasionally it floats and gets out of control.

In that case......

"Spider Thread!"

The weapon skill [Spider Thread] of the two-armed 'Spiderglove Heroic' is the skill of spraying sticky spider threads from the arm, as its name suggests.

The injected thread can be detached and flown, or it can be kept in the arm.

It is also possible to pull in threads that remain connected.

This time I'm gonna stick the yarn to the ground and use the power I can pull it into to bring my floating body back to the ground!

It's a little rough, but it could burn if you go poorly high......

As far as flight is concerned, it needs to be controlled by Sylvia.

And there is another piece of equipment to enable that cynical control.

That's the leg gear 'sailor's trousers'.

It feels like a shortbread that is just white, but if you look closely, it has an anchor accessory attached to the left and right hips.

Activating the Weapon Skill [Shot Anchor] makes this chain and anchor huge and makes it possible to fire toward the target.

Only an anchor can feed on the stiff and secure the body to the spot.

Of course, the chain is easy to stretch and can be used to move if the chain is shrunk after shooting an anchor in the distance.

Thanks to this skill for attitude control released from the left and right arms and the left and right hips, I'm not afraid to fly by jet injection, which I'm still unfamiliar with.

But there is another thing that needs to be controlled.

That's... speed.

Even if you are fast dashing with a gust of wind, sometimes you can hit an obstacle if you don't kill speed.

A weapon skill [Needle Spike] for both foot gear 'Hedgehog Shoes' is used at that time.

The effect remains the name, producing a sharp and sturdy needle from the sole of the shoe.

I know this is supposed to attack enemies, but in my case, I would puncture the ground and use it for braking.

The earth smoke is amazing because it scrapes the ground with gullibility, but I don't hate that because it gives me some kind of atmosphere either.

In addition, a second weapon skill [Spidercatcher] exists in Spiderglove Heroic.

This one has the effect of sticking objects in your hands, and if you couldn't stop with just your feet, use this skill for braking as well.

I know it's supposed to be a skill to climb petaperture like a spider with your hands against a wall, but this time I'm going to use it this way.

It is this thorough control of 'speed' that makes this concept of equipment 'escape' a reality!

Because, in fact, this patchwork gear... beats wind cloud gear when it comes to one point of 'speed'.

◆ Jet armor

Type: Torso Defense: 80 Speed: 20

Weapon Skill: [JetBlast]

◆ Spidergrove Heroic

Type: Both Arms Attack: 20 Defense: 20 Speed: 50

Weapon Skills: [Spider Catcher] [Spider Thread]

◆ Sailor's trousers

Type: Legs Defense: 35 Demon Defense: 40

Weapon Skill: [Shot Anchor]

◆ Hedgehog shoes

Type: Both feet Speed: 100

Weapon Skill: [Needle Spike]

Originally, increasing the status' speed 'is the role of bipedal gear, but this time other areas also play a role in increasing speed.

"Jet Armor" just feels fast when it comes to jets, and I still have a fast image if I'm a spider and a hero.

Interesting thing about NSOs is that they determine their status with those impressions.

Further to "Hedgehog Shoes", the status of "Speed" is higher than "Footbag of Sheep Cloud Way".

Regardless, the overall performance is higher over there because the weapon skills over there are overwhelmingly strong skills called [floating cloud herds], but it's amazing that even a fraction of them are surpassed.

Well, hedgehogs in the game world...... there's no way the hares are slow.

Now, the question is, where am I going with this' speed 'escape tactic?

Actually, I'm not just risking it to test the concept of equipment.

Of course, it's not just to be aware of the video and shoot cool scenes.

I'm going to circle around the mountains now.

I can't get into high altitudes.

Then explore the lows thoroughly.

It's not easy to go around because of the giant volcano, but if this equipment...

"Ku......! A herd of salamanders..."

Monsters even exist in hot places like this.

The Fire Salamander, which looks like a lizard whose body's surface is constantly burning, is very brittle in terms of endurance, but with considerable attack power.

Cause when you get alarmed, they normally burn your gear round...... run away!

They're laid back guys, so if you go through the neighborhood quickly, they won't come after you.

Occasionally some persistent individuals use the 'Octopus Mask' weapon skills [Black Bubble].

When this skill is activated, the surface of the mask opens pacally and the octopus funnel...... the cylindrical one like the ink spitting part grows more and more.

The black bubbles emanating from it make a pungent, flashy noise when they hit something and crack, scattering black liquid all around them.

Monsters don't seem to like this liquid, and when it adheres to your body, your consciousness shifts over there.

It's not poisonous, so it won't do any damage, but it's a great effect for buying time.

There is also a mysterious specification that even though this skill is not offensive, it is oddly judgmental and can be offset by the skill of a weaker monster.

It is therefore a strong skill to perform the three roles of restraint, jamming and offsetting in one, but instead has the limitation that it only activates while breathing on the mask.

Yes, it's the same skill that VRHAR (Valhalla) whistled Grimcambi used to play in that final.

Performance is bottomed up because of the limitation of breathing......

Try it yourself. Okay, but it's hard to keep blowing your breath consciously!

If you try to do that while running, you can't breathe fast enough anymore......!

This is a big problem for me......!

When targeting an enemy with a bow, you need to breathe.

There is no problem if it is somewhat disturbing, but if it is at the level of breathing on the shoulder, the aim is uncertain.

This time it's easy to use due to the short cool-time, and I can hit the aim even if it's slightly cluttered [shotgun arrow], so I can handle it, but it doesn't seem to go very well with the regular bow and [black bubble]......

And well, there were some things that differed somewhat from the assumptions, but this timely patchwork gear made the concept of 'running away' a reality.

Thanks to this, rocks rolled from the top of the mountain and were able to rush through volcanoes inhabited by monsters stronger than usual fields at an alarming speed.

But we haven't found anything that could be a hint of a volcanic attack yet.

From here we enter the back of a volcano that has just never been seen before.

I hope you find something there......

That's what I thought. What I saw in my eyes was an amazing sight.

It was there trying to hide behind the volcano... Snow Mountain!

It's just like a pile of twins in shape, but otherwise it's like different......!

One is spraying fire and the other is snowblowing.

A natural environment that can never be real is spreading in front of you!

"Twin Mountains of Red Lotus and White Snow......"

The mystery doubled, the hassle doubled, but the excitement swelled many times...!

I feel something amazing sleeping in these two mountains!

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