Shatei Kyokufuri Yumi-Ojisan

Data.21 Uncle Bow, Before the War

"Heavenly Trinity Match".

That's the name of this event.

Apparently the Battle Royal has been done several times before I took part, but this is a completely new event.

That would be why veterans and rookies would be thrilled.

You will need to apply in advance to participate in such a battle.

I also signed up from the official website a while ago and just got an email with my team listed.

'Red Bore' with a red pig emblem looks like my team.

Others include 'Blue Deer' with a blue deer emblem or 'Green Butterfly' with a green butterfly emblem.

How unusual for a pig deer butterfly to be a motif.

Though this game has some Japanese-style elements, it's mostly filled with the Kingdom-Western fantasy elements.

Well, that's cool, okay?

During the event, the emblem shall be affixed where the equipment can be seen.

Enemies are enemies and allies are easy to understand.

I plan on joining the war equipped with "Wind Cloud Feathers," so I'll put it on my back with a big fat one.

When there's something on the back of the feather, it creates an atmosphere, doesn't it?

Although red pigs don't fit in a bit of an empty fabric.

No, I don't think so.

The sky doesn't match the synonyms of The Kedamono running on the ground.

But... let's say this is good too!

It doesn't affect your combat power that the emblem placement was a little dull.

More curious than that is the item 'Participation in the Alliance'.

As a beginner of online gaming, I know about alliances, too.

This is a team that the players have created voluntarily.

While the purpose varies from one thing to another, basically players with the same aspirations and philosophies come together to create an Alliance.

The game becomes more fun with a group of like-minded people.

This is true as a communication tool, and events, field explorations, and quest strategies will be easier to do if you have company.

There are also many advantages on the system of having a chat dedicated to the Alliance, being able to create an emblem of the Alliance, and having a base.

Then why don't I come in?

Clarify me. Relationships are so hard.

Even when it comes to online gaming, it's biological humans on the other side.

If we were to do a lot of things in a group with those people, it would be closer to work.

If only I were as good as I am now, I wouldn't be as good as that.

○ ○ is not moving on to the event and I need to help......

○ ○ You haven't logged in lately, is something wrong?

It's so shady for everyone to have a bad mouth tournament because you're not here...

Oh, let's not.

Spreading any more delusions......!

However, it's also scary in the game neighborhood that I can't say enough about being generally paranoid.

That may not be the case with a bunch of Enjoy Momentum, but they also have a lot of Gisgis when it comes to being a team of professional gamers.

If you name a professional, the gamer team is no different from the sports team.

If the grades are sluggish, the air will get worse too.

Some freelance professional gamers don't rely on teams and decided sponsors these days because they hate that kind of relationship.

Earn money from tournament prizes, advertising revenues on video sites, projects to promote new games, and in some cases participate in tournaments as helpers to professional teams that members lack due to some circumstances.

You think some people are going to pull the team to win and take the majority of the prize money as a reward?

Pro-gamers who don't even need a license can be named, but it's an unstable profession without knockout skills.

But that kind of outlaw way of life is cool. I feel like a lone wolf.

I guess I'll call myself a pro gamer, too. I'm not working.

In fact, I don't know the reason, but I'm oddly skilled when it comes to bows.

Whether it's a gift from heaven or an accidental meshing… Either way, let us continue to use it.

Reflex nerves are also better than they were when I started the game.

After all, when we put ourselves in a tough environment, humans seem to grow.

No matter how old you are...

Progamer Bowboy Nagai, just name it......

No, why are you blooming paranoia by yourself?

Because of the remorse of the event I finished in that third place, I should have been strategizing to have a better outcome for the next event.

Let's get back to business.

"Participation in the Alliance".

When you join an Alliance, all of its members are assigned to the same team.

I mean, with a hundred guilds, it's the same team as a hundred.

Of course, taking that into account, they balance the overall profession and number of people, but in conclusion, it would be more advantageous to have a large guild on their side.

Big cousins have talented people. It's the stewardship of human society.

Besides, since this is a battle in formation, a certain number of people need to act in a controlled manner.

If there were a large guild, it would work better than a small or medium-sized guild stopover.

It's only my delusion... not my anticipation.

Now, let's see what 'taking formation' at the heart means.

First of all, the formation is about the 'fort'.

Thirty fortifications are arranged almost evenly spaced within the map.

In its early state, it has ten fortifications for each faction, which it takes away from each other and fights for a week.

To take it, you must first eliminate all players from the fort in the faction that has that fort.

Later, if a player from another faction is in the fort, the fort will belong to the faction to which the player inside belongs.

Simply put, 'If you kick them all out and get in, you win'.

But only a place called home is different.

This is the only place you can't occupy unless you destroy the 'Core Crystal' positioned inside you, whether you want to kick your enemies out or not.

And the factions that occupied their home base will be wiped out at that point, and all the fortifications they were securing will belong to the factions to which the players who destroyed the 'Core Crystal' belong.

If that happens, it's almost the end of the game.

If you take all the positions of one force in the battle of the triplets, the balance will never return.

The home must not be occupied alone.

Conclusion!

When attacking, kick them all out and get in.

Stay where you are when you protect them.

The main office is over once it's occupied.

There are other fine rules, but I can't remember!

You would remember if you actually enjoyed the event.

Whatever it is, the real thing is tomorrow.

Batrova did a good job making it his first event too, but this time he wants a better result.

◆ ◆ ◆

"I will report to the players participating in the Heavenly Trinity Match, who will warp to the event map in 100 seconds. Check your gear as soon as possible. '

The audio I even heard in Batrova echoes in my head.

Check your gear and status by imitating the example.

◆ Equipment

Head: wind currents collar roll

Right Hand: Wind Cloud Bow

Left Hand: (Wind Cloud Bow)

Both Arms: Forest Sage's Fist

Torso: Wind Cloud Feathers

Legs: Wind receptacle

Both Feets: Cloud Dow Footbags

Decoration: -, -, -

Everyone who sees this will want to point it out.

"Why aren't your arms in wind cloud gear?".

The reason is simple, because I want to use Gorilla's fist weapon skills [Black Smog].

Formation matches will undoubtedly be a mass battle.

Nor is that the size of ten or a hundred. In some cases it would exceed a thousand.

What happens when you throw in [blacksmog] instead of fucking into such an army of enemies......

Satanic delusions reign over your head and you cannot leave.

Besides, I have [Wind Clouds for a while] now.

It is also possible for livestock to fly it far with the wind after spreading [blacksmog]......

I want to try. A mischievous child in my heart is screaming.

Almost certainly going to be exposed to the internet, but this just combines the skills the game has prepared well.

I didn't do anything wrong. Confident......!

Next, let's check your status.

The second position is less likely to rise in level than the initial position, but this will suffice in the short term from the class change.

◆ Status

Name: Cuisine

Occupation: Bowman (Archer)

Lv: 12/30

HP: 105/105 (+30)

MP: 145/145 (+70)

Attack: 180 (+150)

Defense: 131 (+115)

Magic attack: 20

Magic Defense: 147 (+135)

Speed: 102 (+80)

Range: 400 (+180)

A number that adds all gear and skill [Archery] plus.

I'm only shaking the range pole and the range is protruding, but the other numbers aren't bad thanks to the equipment.

Well, I'm the one swinging the pole, and the operator doesn't just read the air and give me gear that extends the range, and if I collect good gear, the numbers get better every second.

Nevertheless, I am swinging the reinforcement point '100' of 20 minutes to the initial job level and the '120' of 12 minutes to the second job level, totaling '220', all to the range.

You should consider offensive defense to be inferior to those who have worked out well in balance.

The rule I follow in formation is "Be thorough with the rear guard."

You don't need to step forward risking more than fighting alot of people.

I've played too much solo and forgotten, but 'Bowman' is a rear guard position.

While the avant-garde players are working hard in front of us, we'll reduce the number of Bashbash enemies from behind.

Kill alone is confident.

"Warp in ten seconds... nine... eight..."

Oops, misallocation of time prevented me from checking my skills.

Well, I checked it once the day before, and my skills haven't changed that much since the arm-testing coliseum.

Basically, the method of warfare won't change. Basically...

"Zero!"

In an instant the view of the city disappears and a robust fortress of stone appears in front of you.

And countless players line up.

Battle starts.

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