Shatei Kyokufuri Yumi-Ojisan

After Data.18 Uncle Bow, Union Check II

Come on, check it out. Check it out!

As soon as I logged out, I went to the official website on PC.

Unfortunately, if you want to check it so quickly, you might want to do it in-game, but once you start checking, you'll forget the time.

It's better to do things when you get back to reality.

"Log in to my page... check your status... union..."

The Unison page certainly had the name "Big Foot Cannon."

I'm glad... When I got back from the survey, it was like all the UMA data was gone.

That kind of dick is enough for a slightly sexy occult show.

That battle and all that happened afterwards were real.

"Now it's time to uncover the truth wrapped in a veil...!

I've opened the Big Foot Cannon status page!

◆ union status;

Name: Big Foot Cannon

Class: Ice/Machinery

Lv: 45/100

Hp: 130/130

Mp: 170/170

Attack: 135

Defense: 145

Magic Attack: 175

Defense: 145

Speed: 50

Skills:

[Guardian of Avalanche] [Icicle Walk]

[Breathed bracelet] [Snowwave]

Occult:

[Moon Cannon] [Diamond Dust Shot]

This guy... is he a magical attacker...?!

I expected it to be superior to "defense" and "magic defense" due to its hairy and tight body shape.

It is also understandable that the "speed" is low because of their expertise in long-range artillery.

I think it is also quite good at the status of "Attack".

However, it was completely unexpected that "Magic Attack" was the highest stat of the elephant...!

Oh, calm down... Sure, that's a surprise, but when you look at the whole thing, it doesn't just protrude so far and the "Magic Attack" is expensive.

The Garbo is obviously only "attacking" high, and the rest is at best "speed".

Its "speed" was also demonstrated only in the water during the pre-evolutionary fish age, and on the ground it was only useful during the activation of [Oceansphere].

Looking back, it's an incredibly pointy union... Gar boy.

Thinking so, "Big Foot Cannon" is an easy-to-understand and balanced type.

The only thing that makes "Magic Warrior" feel better in order to gain character while rounding down only "Speed" and shaking points evenly on other stats... so to speak, Heavy Magic Warrior!

This way of shaking a status can be dexterity in some games.

Even the NSO doesn't look too strong if the player has this status.

However, the situation is different when it comes to union.

Unison is, so to speak, a species of creature in this world.

For them, status is born and cannot be changed by their own will.

Remember the unique skill profiles that complement or can only be utilized because of that status.

It seems that the Garbo, who could not exert his true power on the ground, remembered [Ocean Sphere] to make up for it...

Moreover, a balanced form has one major advantage.

You can change the part of the equipment that specializes in each fight by simply changing it.

In my case, it's swinging to "Range", so even if you try to specialize in attacks and play with equipment, it won't reach the footsteps of the players specializing in attacks from the beginning.

Of course, a fully specialized model cannot be balanced.

However, depending on how you do it, you can cross your feet to the waist.

If you attack, you'll be able to play a role in defense if you attack or defend.

Otherwise, it's like a robot that converts support mechanics to match the battlefield.

Let them specialize in shooting with a big cannon, let them specialize in fighting with a big sword, let them specialize in maneuvering with a big booster...

Of course, it does not extend to airframes designed from the roots to suit each role.

However, it is convenient to be able to deal with various battlefields to some extent by simply changing equipment on the spot.

You can say the same to the Big Foot Cannon.

Both I and Garbo are physically competent, so they're equipped to honestly extend the Magic Attack.

Conversely, it is not bad to stretch the Attack to engage in a melee fight.

Melee fights with cannons on their backs are a big shot, and they take full advantage of the impact of their huge bodies and big feet.

It would be nice if you could raise your Defense or Magic Defense to turn it into a wall.

Garbo's endurance status is low, and there are some weaknesses that are too clear about lightning attributes.

Being attacked may only serve the Big Foot Cannon.

Hmm, exciting.

I can't help repairing my gear, but I want to make a lot of gear for the Big Foot Cannon.

But before that, you still haven't checked your skills and mysteries.

I can't give orders to Unison without knowing where he is.

Let's take a closer look away from the delusion of gear.

Avalanche Guardian

Ice Attribute Ability Reduce incoming Fire Attribute Damage to self and self by 50%.

It also disables the effect of "Burning" in special environments.

[Icicle Walk]

Disables the negative effects of walking on snow and ice and increases speed by 20%.

[Breathed brace]

Exhale a snowstorm from your mouth.

[Snowstamp]

Stepping on the ground with snow-covered feet, the impact generates snow waves around you.

... I have a skill I'm curious about, but I'll put it behind me.

First of all, Icicle Walk is the same weapon skill I acquired with the new equipment A Big Foot Boot .

Since the "speed" is low in the first place, the rise in the number will be modest, but better than none.

Blizzard Brace has the same effect as the skill name.

It's a great monster for attacking from your mouth, not just from your stubborn limbs and back cannons.

Is [Snowstamp] the same attack that the mural Bigfoot fought as the boss?

Well, even if the shape of the attack is similar, is it premature to think of it together with performance?

Without Nex's hard work, I don't think I'd be able to wake up enough snow waves to be wiped out.

Well, the problem is [Avalanche Guardian (Avalanche)]....

"Reduce Fire Attribute Damage to self by 50%" is a normal skill.

The Big Foot Cannon has ice attributes, and it's great to have the fire attribute, which is a weakness, substantially not a weakness.

But what does' Ice Class Skill triggered by myself reduces Fire Class Damage to the depth by 50% 'mean?

If you accept it in the same sense, when you hit a fire attack that is an inherently bad attribute, it will reduce the damage and bring it in compared to the pure power of the out-of-class...

"... ah, speaking of which..."

In the battle against Bigfoot in the mural, Nex's Fire Class Occult [Greater Guren Iron Bullet] was offset by an Ice Class attack.

Moreover, the mural Phoenix that fought in the volcano also prevented water attribute attacks that were inherently bad at fire attributes.

Then again, if this effect hits a fire attack that is not good enough for an ice attack, it would be good to think of it as a damage calculation that is not compatible with it.

If there is no compatibility, skills and the innate performance of the mystery will speak later.

Not to mention that this effect is advantageous for fire attributes.

Remember that only 50% damage reduction is an effect of undoing the doubled damage caused by a weakness.

Even so, there are plenty of effects, but [Avalanche Guardian (Avalanche)] has one more effect.

"Disable the effects of 'Burning' in special environments."

I know what "burning" is in a special environment...!

Yes, there is no doubt that the height of that volcano corresponds to it.

It's called "Burning" in an area that's hot enough to burn even the gear on its own.

That means the Big Foot Cannon can step into that area without special gear!

Thank you for being honest...!

To take Garbo to the depths of those volcanoes and snowy mountains, he needed special equipment like the V Phoenix Armor and the A Big Foot Boots I got.

However, it is entirely unclear how to acquire Unison's special equipment.

But with the Big Foot Cannon, we can take him to the volcano without any problems.

It also has ice attributes, so instead of suffering the cold of the snow mountain, it is possible to benefit from it.

I think we should leave it to the Big Foot Cannon to attack that Twin Mountains.

After all, it's a local monster.

If that's the case, we'll figure out what's behind it.

As long as we know the specifications of the mystery, there is only practice after that.

[Moon Cannon]

Fires two shots of light at the full moon.

Cool time: 5 minutes

[Diamond dust shot]

Disturb and shoot fine, hard ice grains.

Cool time: 3 minutes

They are super simple, so they have a sense of stability.

[Moon Cannon] was still not an ice attribute but a light attribute.

I've already experienced that power, but it's not a game that often performs quite differently when it comes out as an enemy and when it comes out as an ally, so it needs to be verified.

The next Diamond Dust Shot , unlike the Moon Cannon , which attacks with a big shell, is a so-called barrage technique that shoots down flying attacks with fine ice particles.

The meaning of each type of attack and defense seems to be a balanced distribution.

After checking all the stats and summarizing about the union called Big Foot Cannon....

Can also operate in harsh environments of heat and extreme cold.

· Excellent customization performance due to balanced status.

The high level of versatility that comes from the above factors is the greatest attraction.

Hmm, I've differentiated myself enough from the Garbo.

From now on, we will be able to advance the fight even more favorably by exchanging Unisons.

However, the Big Foot Cannon is at a lower level than the Garbo, and my combined mysteries have not been unlocked.

If I can't force you to hurt me, I won't be able to accumulate "bond points", and I will carefully draw on that potential without forcing you to do so.

Whatever it is, tomorrow we'll procure the equipment.

Then, after some equipment, we head for the volcano.

I got "A Big Foot Boots" in the snow mountains, so I can get into the hotter areas of the volcano.

"It's great to have a lot to do."

Turning off the PC and thinking about the name of the Big Foot Cannon, I went back to my real life.

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