Shatei Kyokufuri Yumi-Ojisan

Data.49 Uncle Bow, a new step

"MMO presses us to build relationships as a strategy to keep players going for a long time"

The cat started talking quietly.

"That's the same as a company or something. It's annoying to everyone, it's troublesome to say, I'm sorry, and I want to keep you from quitting or something."

Oh, I know... with my head. But the hands-on experience is different.

When I quit, it was surprising because it gave me that kind of air from that side...

No, stop looking back now...!

"For that reason, the operation comes out with content that is exclusive to friends parties or just for players in the guild. But some of them want to play with content like that without being tied up by others. That's why I'm taking action now when that kind of content is implemented. Usually play fluffy, but only when there's something delicious to talk about is the guild that brings together the ghost members who show their faces... create a ghost union (ghost guild)."

"It's kind of a grand story, but in short, what kind of guild brings together a bunch of people to work with only when it's time to do it?

"That sort of thing. It's a hassle to recruit strangers for every event, isn't it? If it's a regular field exploration or quest, it's still a high-difficulty event or something. It's hard to gather strong people in the wild. So keep the stubborn ones with the same problems together first. Isn't that funny?"

Hmm...... I know exactly what you're trying to say.

But I don't even hate making parties and playing with out-of-the-box improvisations.

It's just that soon we'll all be dead and alone...

But when it was, 'Let's keep playing together!' And when they applied for a friend, I was scared.

For the first time, an on-the-spot party would be easy to organize, but I can't easily reply from now on.

I'm sorry, but I didn't want to be disturbed in my time playing with myself.

Because it's a solo, and I'm pretty sure you have an unscrupulous way of playing.

When you become a friend, you can send a message inviting adventures.

You can just say no when you don't like it, but saying no to something cares what it is.

That's why I've avoided applying for a friend.

Once avoided, others' are also less likely to receive it.

I couldn't, but I cared for myself to be friends with that guy... or something.

But in her case, I don't think it's a problem to treat her differently than others.

It's not going to be that easy to send me an invitation, and I feel like I can safely say no if I don't want to ride when I come.

That's because, even by chance, we could have known about each other.

I can't really interact with people I don't know. I don't know how to react.

Maybe he's already a friend in that sense.

No, is that a rotten edge?

I think that signing up for a friend is supposed to be a real, connected companion or someone who meets and gets close in the game.

Maybe it's a bit of an old-fashioned idea, but I'd rather build a relationship that doesn't have to be cared for by even a few than register anyone or him to make a lot of shallow connections.

Just because you've had too many relationships doesn't mean you can ruthlessly unfriend and sort them out.

"Well, you're not actually building an alliance in the game because you're still in the conceptual stage. It's like I'm used to scouting and sending out friendship applications, but this is also the first time I've told anyone about the idea. Because there's something about the NSO's operating policy that you can't anticipate in the first place. I also have a feeling something's going to bump me out of the blue."

"That's for sure. The operation is quiet now, but that's why I don't feel like I'm planting something. So I'm talking about my friend..."

Her style of play is similar to mine and oddly on edge.

There is also a part of me that can empathize with the way I think about the game.

He's a player who can change himself a little bit and take this invitation.

"I'll let you take it. I've never approved a friend application before."

"Yes, thank you. Well, I'll go now. I don't like the fact that that invincible woman is a motif, but I also want to test the effect of this new glow card."

"Oh, thank you for coming. Thanks."

"See you on some battlefield when I see you again... Nice to meet you!

The cat ran out...... gone. Literally.

That tone would seriously come to kill us, even if we were enemies, as always.

Well, I'd be in trouble if I didn't.

The next time I see you on the battlefield, I need to work out so you don't get killed instantly.

It's about her. I'm also not sure I'm committed to weakened skills forever.

Even a new method of warfare that I wouldn't anticipate will find it.

"Well, let's say I go, too."

Open a map window.

Then he said, "Pippin! 'At the end of the frame along with the sound'! 'floats.

That's when I got the message.

Suddenly there's no such thing as an invitation, or a message from the operation?

Immediately:! Touch 'to confirm.

"What, we'll be presenting information on the new event on the official website, on each video site, and on a special in-game stage in three days...? And with live delivery?

This is... 'teaser's notice', a bad habit that sprang up in the gaming industry yesterday...!

Well, if it's about three days from now, it's not particularly problematic, because sometimes you pull on a monthly basis......

Nonetheless, this kind of thing is unusual in NSOs.

It's been a long time since I've had an event, so maybe I want to give you an early announcement and get your attention.

And I guess wanting to get your attention means you're pretty confident.

There was no way the operation was shrinking because of the last event.

After all, you're getting into it.

Check the official website on the day of the announcement.

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