Shatei Kyokufuri Yumi-Ojisan

Data.86 Uncle Bow, fusing

"Bow and arrow fusion (Arrow Fusion)! Drill Trident Arrow, a perforated triple arrow!

Fusing a [drill arrow] that has a special effect on rock and machine attributes with a [trident arrow] that has a special effect on water and fish attributes results in a [perforated triple arrow "drill trident arrow"] that has a special effect on four attributes.

Well, none of the four monsters will have attributes, and it's a fusion that means nothing but cool about this.

The really amazing fusion......

"Bow and arrow fusion (Arrow Fusion)! Burning Arrow Storm!

Every single arrow explodes when it rains to beat...!

Of course it's powerful, it looks so flashy and cool!

Even a masterpiece movie that doesn't rely on CG won't be able to make a number of explosions so far.

It should be noted that cool-time does not disappear even when fused.

Not only can [Burning Arrow Storm, a storm of bursting arrows] not be activated during cool-time, but the original [Storm of Arrows] cannot be activated.

[Burning Arrow] is just a skill, so just because you blend it with Deep Righteousness doesn't make your original skill unusable.

Unfortunately, the [meteor bow] of the combined depths could not be merged.

Also, [multishot] and [arrow storm] shooting ten enemies at the same time were not fusible.

I was thinking about releasing ten shots of [Arrow Storm] and ten times the power and range, but wouldn't it be tolerated by the boulders...

Shit, that still doesn't change the fact that I got the skills to accelerate excitement.

From now on, whenever I acquire new arrow skills, I also have the pleasure of thinking about powerful combinations.

By the way, I just took the liberty of thinking about the name of my post-fusion skills.

It's hard to call it a skill that blends time and time, and you don't dress like one.

The next trial is scheduled for the Giant Crab Labyrinth.

All the rest of the trials involve combat.

For Giant Crab Labyrinth...... Giant Boss Battle!

It was the chase wind that got [Bow and Arrow Fusion] here.

With the skills to blend with evolved gear, you'll never lose to a giant enemy either.

Plus, I'm left with a change of class to a third position.

This dungeon was for solos and the enemy was weak and didn't get much experience.

Thanks to you I ate the inch stop, but if you fight the monster on the field a little, you should reach level MAX in the second position.

Let's try new skills in action and have fun getting to the next level......!

◆ ◆ ◆

"It took me a while to get out of here."

Defeating a crisp hunting monster with a solo won't get you up to the level.

In the end, it would be easier to wage a harsh battle against a strong guy.

Real or Battle comic book world.

Nevertheless, I just needed to raise one more level this time, so I was saved.

Come on, class change. Come...!

'Your current job level has reached its maximum. You can change classes to a third position.'

Coming...... Huh!

I screamed a little bittersweet.

"Class change!

"Class Change Approval! From Bowman (Archer) to Bowmaster!

From the profession of using bows to the profession of using bows.

It's not literally flashy, but it feels solid and I don't hate it.

Let's check the status first......!

◆ Status

Name: Cuisine

Occupation: Master of Bows (Bowmaster)

Lv: 1/50

HP: 130/130

MP: 120/120

Attack: 80 Defense: 40

Magic attack: 30 Magic defense: 20

Speed: 30 Range: 400

Skills:

[Bow Art] [Kaishin's One Arrow] [Bow and Arrow Fusion] [Wasteless Movement]

[InfightArrow] [BoundArrow] [ClearArrow]

[Burning Arrow] [Trident Arrow] [Drill Arrow]

[Letter Arrow] [Multishot]

[Immovable Sniping Structure] [Sniping Eye Force] [Intimidating Eye Force]

Deep Righteous:

[Rift Sky] [Warp Arrow]

Combined depths:

[Meteor bow]

It displays the status of the profession as it stands without any correction of equipment or skills.

"Archers" and "Bowmasters" were well-balanced and poorly equipped, but "Bowmasters" have a physically attacking status.

Overall, the figures increase compared to the second position, bringing the total of the rise values for each status to 100.

It feels like a piece of rare gear has been taken inside.

Skills are ranked up by [Bow Art (7)] to [Bow Art (10)].

I was up three levels when I was "Bowman," and I guess this is a class change promise.

The correction was on a large platform with an attack + 100 and a range + 100.

Unlike the skills you use in battles like a Special Attack, your presence is thin, but you are always an indispensable skill in supporting me.

The new skill gains a [motion without waste].

When he was "Bowman," he had earned [a single arrow in the synagogue], and he seemed to promise to acquire new skills by changing classes.

[Wasteless movement]

Reduce skill (depth) consumption MP by 10% at all times.

Speed +50.

Plain......!

But it's definitely a 'a lot of silver' strong skill that won't rot in any situation or profession.

The speed like the accompanying Takuan + 50 also gives a good flavor.

Speaking of which, you only had the speed at which 'Archer' had a better status than any other position.

Because of that, I have never been dissatisfied with the speed from the beginning.

Ever since I got wind cloud gear, I even think my body is light.

Outreach, I may be benefiting from speed all the time.

Also, the enhancement points available at the level went from '10' to '15'.

It was "5" to "10" when I went from my initial position to my second position, so I can say it's a reasonable way to increase it.

The first point you get by changing the class, of course, shake it to range.

To sum up the changes...... I guess it feels like a tough reinforcement all in all.

The people in the third position I know are all unique and I was wondering if it would be like that if I got to the third position too, but I was me.

No, maybe the third position makes a decisive difference even in the third position from Mr. Hathake and Buckler.

The big difference between a regular position or a special position….

"Heavy Armor (Heavy Armor)" or "Flag Wizard (Flag Magician)" is clearly not a normally changed class position.

Especially the Flag Wizard (Flag Magician), even though magic is the only buff, and the attack is a strange combination of physical attacks with flags.

If you are playing normally and get to this position, the general player will be puzzled.

But I also know that if you hook up well for that matter, you're strong.

The next thing I should aim for is a 'special third job'.

The slightest anxiety is that I can't think of any special profession in bow relationships......

I can think of as many swords and magic relationships as I want, but can't I still help because bows are often sidekicks?

Well, let's hope you have a novel profession that sounds like an outmoded NSO.

Come on, we're all set.

Next Trial, head to the Giant Crab Labyrinth!

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