Study Days at Hogwarts

Chapter 72: Tracing the Origin of Quidditch

"Then... just take your time here and watch, let's go out and fly for a while." Fred glanced at the broomstick that Albert placed next to him, then turned and left the locker room with the others.

Albert picked up the book and broomstick and went to the auditorium, found a seat, opened "Quidditch Origins" and read carefully:

Quidditch is named after its birthplace, Quidditch Moor.

Albert's understanding of Quidditch only lies in the simplest common sense. As for the origin of the name, it seems unexpected, but reasonable.

In the 11th century, the diary of Gertie Kidder, a witch who lived near Quidditch Marsh, contained relevant descriptions:

One day, a group of people were riding broomsticks and playing ball over Quidditch Moor. As a result, the ball fell into the vegetable patch of Gertie the Witch and was confiscated by her.

The next day, the ball players did not give up. They made a new ball and started throwing the ball into the woods at one end of the swamp to score.

On the third day, the golfers got two rocks flying in the sky and tried to knock them off their brooms.

This is the original ghost ball, the scoring ring and the bludger.

Albert reached out and gently turned another page:

In a Quidditch match in 1269, the Speaker of the Wizarding Council, Barberu Bragg, came to watch. He told the players on the field that whoever could catch the Golden Snidget during the game would receive 150 Galleons.

At that time, gold snitch hunting was popular, and any wizard who caught the gold snitch could become famous.

Since then, Golden Snitch and Quidditch have been connected.

Later, Quidditch had a hunter who was responsible for catching Gold Snitch.

If any hunter can catch and kill Gold Snidget, his team will win 150 points to symbolize the 150 Galleons promised by Breno.

"150 Galleons in 1269? The Speaker of the Wizarding Council is really rich." Albert muttered softly. "No wonder, you can get 150 points if you catch the Golden Snitch later."

However, it was not difficult for Albert to guess the fate of Golden Snitch.

Sure enough, in the mid-14th century, the number of Golden Snitches dropped sharply due to Quidditch competition, and they were regarded as a protected species by the Wizards' Council led by Alida Cragg.

Later, Bowman Wright, a metalsmith from Godric's Hollow, invented the Golden Snitch. Eventually the Golden Snitch became the Snitch's replacement, and Quidditch continued.

Albert had seen the Golden Snitch before, and it was hard to imagine that a wizard at the end of the fifteenth century could make such an exquisite Golden Snitch.

Of course, since the shock-absorbing spell was not invented until the 19th century, Albert couldn't help but maliciously guess how the previous Quidditch players overcame the sadness of Dandan and competed on broomsticks. .

In the second half of "Quidditch Origins", there is also an introduction to the rules of the Quidditch game. The one that attracted Albert's most attention was the rules of the Golden Snitch.

It is a foul for any player other than the Seeker to touch or hold the Snitch. In other words, there is no such thing as a team member catching the golden snitch and handing it over to his own seeker.

The game will only end if you catch the Golden Snitch.

Of course, there is another situation, that is, the game can also end with the consent of the captains of both teams.

It can simply be understood as one party admitting defeat.

In any kind of competition, it is always allowed to admit defeat.

Albert continued to scroll down and found several more interesting rules.

During a Quidditch match, if the team becomes disabled, other players are not allowed to come on the field to replace them, but treatment is allowed for the injured player. If the player withdraws from the field, the team will continue the game after the injured player leaves the field.

Well, that means there is no substitute

Albert discovered another problem, that is, when players could not be replaced, Charlie asked them to be substitutes.

"So that's it, the real candidate?" Albert couldn't help but smile bitterly.

Probably several people on the team will graduate next year, so Charlie is busy looking for players who can replace their positions!

After all, if we select again next year, it will not be as fast as starting to train outstanding players this year. By then, we will just go through the formalities and won't worry about others gossiping.

In the later stages of "Quidditch Origins", Albert really discovered that players can really be replaced during the Quidditch game. That is, within a few days of the game, the team will be allowed to send substitutes on the field and replace the players to sleep.

This is the only situation in which a substitute is allowed.

Having said that, if the audience is not crazy, how can they watch the game without sleep for several days?

In fact, Albert felt that once a Quidditch match lasted more than one day, it lost the meaning of continuing the game.

He continued to scroll down, and in the later stages of the rules, there were some foul methods:

Such as setting your opponent's broom tail on fire.

Use the stick to hit your opponent's broom. (Albert is sure that both Erin and Mark have done this.)

In addition, there are also deliberate collisions with opponents or using elbows to bump opponents while flying. (Basically all Quidditch players except goalkeepers have done this kind of thing)

Grabbing the opponent's broomstick by the tail to slow down the opponent or impede their progress. (Malfoy used this trick on Potter.)

Of course, violation of the above rules will only result in a penalty kick in most cases, and in serious cases, a suspension.

In fact, Mark is the best example. He often deliberately hits his opponents.

If he used his elbow to knock the opponent's seeker off the field, Albert felt that he would do the same. To a certain extent, he would gain a huge advantage by letting go.

Albert thought maliciously: Could that be how the three-month competition came about?

Both sides took the other side's Seeker off the field, no one caught the Snitch, and no one was willing to admit defeat, so the game naturally had to continue.

After noticing someone falling next to him, Albert turned his head and saw that Charlie and his team had finished training.

Charlie asked, "Why didn't you go practice flying?"

"There seems to be something wrong with the broom. It's shaking so much."

"It's probably too old. These brooms in the school have been used for a long time, and there are more or less problems with them." Charlie sighed softly, and greeted the few people still flying in the sky, "George, Fred, and a few of you, come down and listen to the tactical analysis."

"Is the training over?" Fred and others also landed and came to Charlie's side and asked.

"Not yet. I'll tell you about Quidditch tactics later, and you guys should come along and listen."

"But we've already heard it."

"I've been listening to you all summer long."

The twins looked at each other and each said something.

"Shut up."

Angelina was very happy that Charlie could teach a few people tactics and didn't treat them as outsiders.

After putting the ghost ball and bludger into the box, Charlie led a few people into the locker room. He stood in front of the blackboard and began to explain to everyone the Quidditch tactics he had come up with during the summer vacation.

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