The Fantasy Entertainment Empire

Chapter 236: It's All Small Money!

After the trial play, Fan Zhe has basically no worries about the quality of the game "Taiwu Painting Scroll 2".

He himself is considered a relatively senior game fan, and he has his own feelings about the quality of a game.

However, not worrying about the quality does not mean that there will be no problems elsewhere.

In fact, the work "Taiwu Painting Scroll 2" itself has a huge natural disadvantage.

No matter how outstanding the gameplay of this game is and how beautiful the picture effect is, its inherent disadvantages are unavoidable: this is a Chinese-style game, from the painting style to the story to the characters to the connotation. The entire world view is all authentic Chinese classical martial arts, which incorporates elements of mythology, which is also Chinese mythology, and there are some philosophical speculations derived from Buddhism, Taoism, and Confucianism.

And in this world, there has never been a game like this, so it is even more difficult to judge. After this kind of theme is made into a 3A masterpiece, how many people will be willing to buy it?

In the domestic market, this problem does not need to be worried.

Chinese players have been looking forward to a 3A masterpiece of their own for a long time. Especially for such a game, it is still the purest Chinese theme of "martial arts".

When the quality of the game is absolutely passed, there is no need to worry too much about sales.

However, then again, it is not enough for a 3A masterpiece to only serve a single market.

In the current domestic game market environment, in fact, under normal circumstances, it is almost impossible for a game of this level to be born.

The development investment of "Taiwu Painting Scroll 2", Dimension Entertainment claims to the outside world is 1.2 billion yuan, which is nearly 200 million U.S. dollars.

No one else would spend that much money developing a game but them.

Don't get me wrong, this doesn't mean that 'Dimension Entertainment' is rich. No matter how rich they are, can they still compare to the current giant of the domestic game industry, Penguin?

But it is impossible for Penguin to spend more than one billion yuan to make a game.

Change the skin, copy it, and engage in card mobile games to attract a wave of krypton gold... In the domestic game market, there are many ways to make money and make a lot of money, and the investment is still small, and the risk is still small. Make a pesticide, less investment, more money, happy.

Penguins, or all the capitalists, only spend billions of dollars to develop a 3A masterpiece when they have a brain problem. What if they hit the street?

What's more, in the domestic game market, there is still a huge problem that plagues all game developers, or all those who make content, and that is piracy.

Piracy is a huge problem that can destroy an industry.

Therefore, when there are better investment directions and better ways to make money, and the domestic market environment and piracy issues make domestic 3A masterpieces full of risks of hitting the street, no capital will be willing to spend money on this matter .

However, 3A masterpieces require a lot of capital investment, and only capitalists can afford it.

Of course, in recent years, domestic copyright awareness is getting better and better, and everyone gradually has the correct awareness of 'can't starve chefs' and 'pay for content'. Although pirated users are still the mainstream, at least in terms of public opinion, "I use pirated versions and I am honored" is no longer popular. People who use pirated versions stand out in a grand manner, and are usually despised.

At the same time, relevant national legislation and management are also promoting this matter.

But despite this, judging from the current domestic market situation, it is extremely difficult for "Taiwu Painting Scroll 2" to recover the cost in the domestic market.

If "Taiwu 2" wants to recover the cost and even generate a good profit, it has to sell nearly 10 million copies.

It is almost impossible for a game with a price of more than 300 yuan to sell 10 million copies in the domestic market.

Ever since, the global market has become particularly important.

The largest market for 3A masterpieces is still in Europe and the United States, followed by Japan and South Korea, and then other regions in Asia, Africa and Latin America.

In this way, the theme of "martial arts" has become a big question: can it be popular overseas, especially in the very important European and American markets?

Fan Zhe himself had no idea.

Foreign players who have never received the baptism of "martial arts" or even the concept of "martial arts" may refuse to try this game due to the huge difference in cultural background.

This is what Fan Zhe is most worried about.

Qualified capitalists will not make such investments.

But anyway, Fan Zhe is not that kind of capitalist.

He knew that he had a high chance of losing this gamble. But so what? At this step, someone has to go out.

Anyway, he has the backing of the 'Dimension' system. If he really loses the bet, the real investment amount is actually not that scary, just over 300 million.

More than 300 million yuan, little money! I can afford it!

Fan Zhe was still very open about this matter.

Of course, it is best if the work can achieve commercial success and truly let the whole world appreciate the charm of martial arts.

...

Ye Jiayi is already following up the global distribution of "Taiwu Painted Scroll 2".

She is really a busy person now. On the one hand, she has the acquisition of Xinmo Media to do, and on the other hand, she has to keep an eye on the release of "Taiwu Painting Volume 2".

Adding these two things together, the funds involved are three to four billion!

Quite an exaggeration.

But he is still able to support it with all his strength, so the problem is not too big.

As for Fan Zhe, after 'supervising' the development progress of "Taiwu Picture Scroll 2", he returned to the crew of "Martial Arts Master" contentedly, and was ready to start filming this film and television drama.

After confirming a few locations, the crew's filming began officially.

The shooting of film and television dramas is not the same thing as what we usually see on TV and movie screens.

It is impossible to shoot according to the order in which the TV series are played, it would be exhausting. Generally speaking, it is shot according to the scene.

For example, in "The Martial Arts Master", the first thing I decided to shoot was all the fighting scenes in the ring. The entire crew will film all the ring scenes at the rented venue in the film and television center on the outskirts of Shenghai, and then move on to other scenes.

Obviously, for the work "Martial Arts Master", the content of fighting in the ring occupies a large proportion in the whole play. At the same time, it is also a relatively difficult part of the whole shooting.

Although the scene of the arena is simple, there are various synthesis methods in the later stage.

However, fighting itself is not easy. The action team invited by Fan Zhe made the action design, which is beautiful, but it is not easy to realize in many places.

At present, the actors have just finished their action training, and Fan Zhe is going to gnaw off the relatively difficult parts of the whole play while his hands are hot.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like