Dimension Entertainment's film project, which will tell the theme of Chinese soldiers fighting terrorism in space in the near future, has entered the preparatory stage.

The crew is not in a hurry to build it, the first things to do must be conceptual design and script.

In order to reflect the importance attached to the project, Fan Zhe himself is working on the conceptual design of the space movie tentatively named "Fearless Assault".

In fact, this project is a bit special in the preparatory process.

It originated from Fan Zhe's own idea, and everything was initially displayed in the form of images.

This means that "Fearless Assault" does not even have a story now, all of them are some sketch settings.

As for these conceptual design drawings, Fan Zhe himself will continue to draw some in detail, and will also throw the sketches to other designers, asking them to draw some designs based on the conceptual drawings of the sketches.

From these images, we can roughly feel the aesthetic style of the whole work.

This is an era in the future, but not very far. Humans have gone to space, but not very far. Some strongholds and even immigration of a certain scale can be established on the moon, the earth, and individual asteroids.

Soldiers and soldiers in space mainly rely on spacecraft and fighter planes to carry out activities, and have exoskeleton armor, which can survive and fight in extraterrestrial environments.

The style of these armors and spaceships is completely different from those Hollywood blockbusters that can be seen in the mainstream.

Hollywood sci-fi films always like to make the spaceship look very high-tech, with a streamlined design and blue light with a strong sense of sci-fi. This is very common.

However, this "Fearless Assault" is completely different. If it is similar, it is more like "The Wandering Earth", with big machinery, big armor, and rough appearance, but it is very powerful and durable at first glance. Hold.

This is very similar to the style left over from the Soviet era. It looks rough and ugly, but it is practical. Practical violent industrial style, nothing less than that.

As for the design of space pirates, from equipment to appearance, they will of course have a certain difference from the regular army, but under the brush of Fan Zhe, these things will be done as realistically as possible.

It is not necessary to go against the common sci-fi blockbusters in Hollywood, and to be unconventional. After all, they have to learn from many aspects of their success over the past century. However, it is very important to develop one's own style, and Fan Zhe himself has his own set of aesthetic thinking on these things, and he is confident in making something different.

Art, the importance of this in a movie is beyond doubt. Don't simply regard art as the equivalent of special effects. Everything reflected in the movie screen is actually in the category of "art".

From the use of the lens, the layout and composition of the scene, to the makeup on the actor's face, and even a simple accessory on the body, whether these things can match the story and spiritual core told by the entire movie determines the quality of a work. success or failure.

For a truly excellent movie, even if it is a pure drama, the effort put into the camera and picture is definitely not small.

In the style of Dimension Entertainment's film production, there is never any need to worry about these artistic things. Where the dimension is most powerful lies in the art. Apart from the 'dimension' system, the strongest part of the company is the countless talented artists. This power, the company relies heavily on when producing any project.

With such a huge advantage, you don't need to be a fool.

Even in film projects, the art department of the company can even play a dominant role in a certain sense-art's opinion is very important on how to make a film. In many cases, the sub-shots are drawn well, and the scenery, shots, and scheduling are strictly followed by the sub-shot script, and the director does not have much room to play.

This is the reason why many famous and powerful directors don't like to cooperate with Dimension Entertainment - there is no room for development! After a movie is shot, the director has no sense of presence. For some famous directors, this is quite difficult to accept - Du Zhengde is an exception.

Of course, in the end, the movie depends on the performance of the actors, a complete design, and a good story. Art is not the only one.

In terms of the story, it depends on the screenwriter team.

The screenwriting team of Dimension Entertainment has been growing continuously over the years. Fan Zhe has always paid attention to cultivating a team of screenwriters, because most of their works are stories adapted from games, novels and the like, and the importance of screenwriting is very prominent.

Now, there are more than 60 full-time screenwriters serving Dimension Entertainment. Counting the outsourced and cooperative screenwriters, there may be more than 100 people.

There are potential newcomers who have just entered the industry, as well as experienced industry veterans; there are well-known screenwriters dug from outside, and there are also masters trained by themselves...

They are no longer the small company they were when they were just established. They are quite confident that they can keep the talents, and they are quite attractive in terms of career development and salary. As for outside talents, He Dimension Entertainment also has a very strong attraction.

As for the work of hundreds of screenwriters, writing scripts is of course a very important part.

Not only the projects that are being filmed and the projects that are about to be approved, but they will also write many other scripts. For example, to write scripts for IP currently owned in the copyright library of Dimension Entertainment; for example, to write scripts for some heroes of the LOL series that have not yet been approved; there are even many original stories...

These scripts may not be available in the near future, and it is normal that they will not be used in a lifetime, but they must be needed. The more reserves you have, the more calm you will be when carrying out projects in the future. At that time, just take out the better ones directly from the script library.

When the project is about to be established, the script creation is too rushed. In such an urgent time, there is not much effort to polish it. The quality of the script produced in this way will definitely be affected to a certain extent.

Of course, sometimes there is really no way, such as the present.

The "Fearless Assault" project came too urgently. Dimension Entertainment did not have a suitable script that could be used directly in the script library before, so it had to be written now.

In fact, there are currently nearly twenty screenwriters who have been drawn out to take charge of this job. They will collaborate to complete the writing of the script within one month.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like