"Kevin!"

It was at the same time that Linmu Studio launched the game platform overseas.

CGN Editorial Office.

A slightly fat man with a long, thin face suddenly stood up and called out to the colleague sitting across from him.

"... what is it? James."

Kevin looked up. He was a man of medium build with light brown hair who seemed to be of mixed race.

James said: "The review of "Breakout", the editor-in-chief is urging, maybe we should discuss the final score of this game."

"Nine points, no need to discuss, James. Although there is no real perfect game, I think the quality of this game is amazing, and I believe that this game will become a classic. Whether it is graphics or gameplay, it will affect future game design. , believe me. My 300+ hours of gameplay can prove it.”

"...Then give me a specific review with an integer rating, and a condensed one-paragraph review."

James stood up, came to Kevin's side, looked at his screen, and said helplessly: "Also, I know you are an FPS enthusiast and the evaluator who knows this category and style best, but in order to ensure the most professional evaluation opinions , and to avoid possible disagreements, I hope you can have a rigorous discussion with several other editors, instead of giving scores immediately like now."

Kevin shrugged when he heard the words, and said:

"If it's the same lovers, editors who know the history of FPS and games of the same type, I'd be happy to discuss it with them, but my God, other editors, except you and Henry.

Either they like to look for meaningless easter eggs in games, or they like women's buttocks, or they like to play dragon slaying heroes in a child's play world, but they also like to find fault with games that they don't like, and discuss with them , is simply a disaster. "

"Seek common ground while reserving differences."

"Okay, then you organize it, and I will convince them. Anyway, "Breakout" has a score of 9. It is definitely a wonderful work. No matter who raises objections, I will stick to my opinion."

James: "..."

"Let's not talk about this now, James, guess what I found? The company of "Breakout" has released a new game. It seems to be a buyout game. It's very interesting to read the introduction."

Seeing that his friend and colleague did not speak, Kevin immediately changed the subject and opened Vaporwave, the game platform of Linmu Studio.

"new game?"

James was a little interested when he heard the other party say that.

As Kevin said.

He's also an editor who loves shooters.

Although Linmu Studio has only one product that is popular overseas, this does not prevent it from impressing many gamers.

Screen changes plus gameplay innovations.

It's as if a wild bear broke into the shooting game field that was originally a pool of stagnant water.

Plus race bonuses.

It quickly became the favorite of many players.

It also made many players remember the production company behind the game "Breakout".

Now that I heard that the other party has released a new game, it is inevitable that I will be interested and pay attention.

"Yes, it's called Battle Royale."

“Battle Royale? Funny name.”

"Then do you want to experience it together?"

Kevin made a suggestion: "This is a brand new masterpiece launched by this studio that is ahead of all game companies in Europe, America and North America to change the game screen."

"Can."

James didn't object when he heard the words, and immediately pulled away the chair next to him and sat down.

As an editor of a professional game media, of course he also likes games.

Otherwise, it is impossible to find this job.

"Oh? The pricing is quite conscientious."

James opened the Forest Studio game platform on the computer next door to Kevin, then clicked on the introduction interface of the new game Battle Royale, looked at the price above, and said this.

"Indeed, twenty dollars, one third of the price of a 3A masterpiece."

Kevin nodded: "But it's normal, it's probably a pure battle game, there is no stand-alone plot."

"But if the game companies in our country can launch an epoch-making game like "Breakout" ahead of all companies, it is estimated that the price will be set according to the price of a 3A masterpiece, starting at $60."

"Oh, don't talk about those vampires, they are not motivated and like to raise the price of games."

While paying to download the game, the two complained about their domestic game company while waiting for the download to complete.

They accept paying to play games.

Because they have such a concept since they were young.

Either host or disc.

Playing games costs money.

Therefore, they did not resist the need to pay for the games released by Linmu Studio, and even vaguely looked forward to it.

Because when "Breakout" was launched.

They even thought that this should be a paid game. If it was released to their domestic game company, it would definitely set a high price starting at 30 dollars.

But Forest Studio did not.

This made them call out their conscience. Although the game has revenue methods such as opening boxes, they have always adhered to the idea of ​​​​supporting this aspect, because it does not affect the attributes, but only sells the appearance.

You can't let game companies use love to generate electricity, right?

Only by making money can we develop better and make better games.

That's what they think.

And now the new game turned out to be a buyout system.

Neither is Breakout.

Does that mean.

Is this game better than Breakout?

The two are looking forward to it.

soon.

The game will be downloaded.

The two entered the game together.

Familiar interface style, familiar characters stand in the center of the start interface.

"Cool, the characters this time feel more handsome than the mercenaries in "Breakout"."

Kevin looked at the character on the front page who was a mixture of waste land style and sci-fi style, and sighed: "The aesthetics of Linmu Studio will never disappoint."

"A total of four characters...skills? And skills? What?"

"The introduction seems to have mentioned that this is a brand new game that is different from all FPS on the market. Let's go through the teaching level first. After we confirm the gameplay, we will know what's going on by playing a battle."

"OK."

The two entered the teaching level together.

Get a little familiar with the flow of the game.

In fact, the rules of battle royale games are very simple, and the teaching level is not mainly to teach the rules, but to teach the players some basic operations.

Such as action, picking up guns, airdrops and other concepts.

The two quickly became familiar with the game.

Then, it was a little shocking.

"James, have you noticed it? It's so smooth, it should be due to the Blue Star engine disclosed by Linmu Studio, right?"

Kevin controls the character to run around, occasionally sliding the shovel.

The whole process is smooth and smooth.

"It should be, "Breakout" also has this kind of operation, but because the sliding shovel has a speed penalty, so few people use it, but Linmu Studio seems to have deleted the speed penalty in this game, which makes the overall rhythm of the game faster, and also It's more fluid."

James subconsciously looked at the game with the eyes of an editor, and commented: "I don't know if this change is good or bad, but I'm more curious about the concept of this skill, armor, and health pack. The idea is very cool, it doesn't seem like It’s an FPS game, but it’s more like a…”

"RPG." Kevin answered in his place.

"right."

"interesting."

Kevin looked at a game that was completely different from "Breakout", and was very interested: "It doesn't matter, let's fight first!"

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