"As I said just now, we added the concept of heroes to RTS. As for MOBA games, my idea is to only retain the concept of heroes."

Lin Yao wrote a new word in the corner of the densely packed whiteboard: "In MOBA games, players will not need to operate organizational units such as buildings, resources, and training arms that are common in RTS games. They only need to control the ones they choose. The character, the hero, fights."

"The main gameplay is to divide the players into two teams, and the two teams compete with each other on a scattered game map. Each player controls the selected character through an RTS-style interface, but there is no grand scene anymore. Players only need to Just focus on single-threaded tasks.”

Lin Yao turned around: "You can also understand it as a simplified version of the arts game. MOBA is just a word that came to my mind."

In fact, the word MOBA was originally coined by fists. According to the definition, Mahjong is actually MOBA...

However, Riot occupies the largest market, and it is reasonable for Riot to define MOBA.

next.

Lin Yao began to explain the gameplay of MOBA games.

She chose LOL, which has been simplified and started with simple gameplay.

Although one side talks about Warcraft and the other side talks about LOL, it feels a bit like NTR.

But Lin Yao's previous life proved that being easy to get started is indeed an advantage.

So she doesn't have a headache.

The rules of MOBA games are not complicated, what is complicated is the design and balance of heroes.

plus...

"Havoc!?"

Chen Qiuwen, the person in charge of "Fantasy OL", listened, and suddenly realized something was wrong, and couldn't help but exclaimed.

"right."

Lin Yao glanced at him and nodded: "Havoc in Heaven, the original idea was born out of RTS, a simple MOBA gameplay, but this time, what we are doing is no longer a gameplay, but a game. "

"..."

Chen Qiuwen looked at Lin Yao complicatedly.

sometimes.

My own boss is really scary.

Even though "Fantasy OL" has generated more than 35% of Linmu Studio's total revenue, he still walks on thin ice. A large part of the reason is this boss...sometimes it is really scary.

So I have had relevant ideas for a long time, no wonder it can continue to create miracles.

"How? I'm done, do you have any comments?"

Lin Yao introduced the two projects to be launched next, and then looked around at the core staff of the studio present, asking for their opinions.

And everyone...basically had no opinion.

Because Lin Yao has even determined the gameplay and explained it in great detail.

It feels like just doing it...

But doubts remain.

Chen Qiuwen pondered for a moment and asked: "Mr. Lin, I can understand the RTS you mentioned, and I also think the change is just right, and I think there will be a good response, but the MOBA you mentioned later... is just simplified on the basis of RTS. The game is launched together, will anyone really play this online game?"

This sentence seems to speak the voice of everyone.

Most of the people present looked at Lin Yao, looking hesitant to speak.

Lin Yao knew what they were thinking when she saw their expressions, and said with a light smile: "Don't be like this, although I am very confident, but if you think it's not good, I won't eat you, just say what you have to say, why are you doing that?" expression……"

This can be regarded as the disadvantage of Linmu Studio's smooth sailing.

Now Lin Yao's idea has become the absolute authority of the studio to a certain extent.

Because she has succeeded too many times.

"Actually, I don't think it's not good, I just don't understand."

Zhong Xiu shook his head, hesitated for a moment, and said: "After all, this is a brand new game type. We have references to existing games for RTS, but MOBA games, I can't imagine... After all, I haven't played it before."

Lin Yao thought for a while, and said: "Then you all work harder, I will give you the planning book and some hero settings in the early stage, you can make a demo, let's play together first, and feel the charm of the game."

"good."

"Then the next new project of Linmu Studio will definitely be these two. Besides, I have something to say."

Lin Yao supported Xuebai's chin and pondered for a moment, then continued: "First of all, the integration of departments, the engine team is already very large, in addition to the personnel who are responsible for researching and maintaining the engine, there are also the "Breakout" project team and the "Battle Royale" project team. , the CG group, and the platform group responsible for the platform. Let’s divide it up, Ms. Mu, CG, platform, and engine are separated, several game project groups are separated from the engine group, and "Fantasy OL" is merged into a new product department. A new project will be established today, and the people in charge are Lei Hongguang, Guangzheng, and Zhong Xiu.

Another thing is the next update of the existing game and the strategy of the platform..."

With the increasing scale of the forest studio.

The engine group is indeed a bit bloated now, it is simply a hodgepodge.

It's really time to sort it out.

In addition to the division between departments.

Lin Yao also talked about the update of existing games and the next strategy of the platform.

So this meeting.

Lasts longer than ever before.

Lin Yao hasn't come out to fish for a long time, which made some ordinary staff think that the forest studio is really going to change.

But after the meeting, I saw a group of core staff all alive and well, and immediately put into work, and it didn't feel like...

Lin Yao finally came out and returned to her seat. She didn't care too much about the thoughts of the ordinary staff, but started a wonderful explosion.

Although she wrote half of the previous MOBA game planning book, the values ​​were really a headache. She was very good at playing MOBA games in her previous life, and basically didn't pay attention to the changes in the values ​​​​of equipment and heroes. She judged whether she was an advantage or a disadvantage based on her feelings.

So it was a pain to write.

I can only think, recall, and touch it out.

And "Warcraft 3" is also very troublesome, she still needs to write the plot.

Because of this game, the stand-alone battle is very attractive, and Lin Yao also plans to make it a buyout system.

Then there must be a lot of work in this area, let others write, Lin Yao is not sure if she can restore the story that deeply affected her.

You can only come by yourself.

"It's too much to think about."

Lin Yao sat on the chair, supported her knees, and swayed slightly from side to side. She felt a little headache. One decision brought a huge workload to herself, and she felt very bad.

But think about the current situation of Forestry Financial Holdings.

Think about how you felt when you first saw the CG of Arthas killing his father.

Lin Yao sat upright again and straightened her waist.

All right.

Although hard work is hard work.

But it is indeed necessary, and it is quite interesting, for example, so that people here can also feel the shock of a filial son Alsace killing his father.

Lin Yao thought of this, smiled lightly, and then typed a title on the newly opened document, planning to write the story of Warcraft 3 first.

"It was the Holy Light who betrayed me!"

Lin Yao first typed this line of characters, but after thinking about it, she felt that it was inappropriate.

After a moment of hesitation, I deleted it.

She turned her head and retyped a line that seemed to sum up Alsace's life - "Standing in front of the holy light will cast shadows."

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