"hey-hey……"

Facing the boss who was staring at him, Chen Qiuwen smiled embarrassingly.

Actually tell the truth.

On popularity among players.

Lin Yao is indeed tall, very tall.

Many celebrities can't compare, plus the advantages of appearance and height...

It can be said that she is very suitable for participating in motion capture.

The only problem may be acting skills.

But that's okay.

You can just use the face model...

If Lin Yao's face model can really be used, the attention of the game will explode.

Chen Qiuwen was also half joking and half serious.

But Lin Yao was unwilling.

He didn't force it, and he couldn't force it.

This is his boss.

Maybe at the end of the day, he was going to be a face model...

If he gets fired in the end, then he won't be a face model, it's even possible for him to become a young model in the sea...

"If you want a gimmick, you can find a star, but you also have to consider the other party's acceptance and acting skills."

Lin Yao thought for a while, and said: "After all, motion capture is still a minority, and it's different from ordinary acting. Most celebrities probably haven't been in contact with it. In addition, if the acting skills are not good, then it is spent money to buy a more famous face, and the acting skills are not good enough in the end." It is better not to have to add 10,000 bones to the face to make the ideal expression.

In the end, it’s the budget. If it’s too expensive, forget it... You should look at the budget. "

"Um."

Chen Qiuwen nodded: "So it's best to find some well-known young actors with acting skills, right?"

"Well, if there are suitable people who are willing to participate, the price is reasonable, of course, it's okay, if it doesn't work, you can find some stuntmen."

"Okay, then I'll go find it."

Chen Qiuwen touched his chin and began to think about the right candidate.

"Also, don't take it for granted, it's better to let them test it out and see if the actors live up to the standards expected of the project."

"Ah? How to test this?"

Chen Qiuwen was a little puzzled.

Motion capture is indeed still a minority here.

It is even more niche when used in games.

Lin Yao thought for a while, and replied: "Let me write a specific process for you. By the way, I will sort out the characteristics and personalities of the main characters of the game "The Witch". I will go to the interview with you when the time comes."

"Okay... sorry to trouble you."

Chen Qiuwen was a little embarrassed.

At the beginning, it was agreed that Lin Yao would not be deeply involved.

But things backfired.

Lin Yao is really...too powerful.

Many things are efficient with her and without her.

"After all, it is an important project, so thank you, there is no need, not to mention that I am also very interested in motion capture."

Lin Yao shook her head.

certainly.

There is another purpose that Lin Yao didn't tell Chen Qiuwen.

She wanted to finalize the entire motion capture production process. In her previous life, she had seen a standard motion capture process for a Ubisoft 3A game, which was quite interesting.

If the standardization can be determined.

In the future, the production efficiency of the game will be greatly improved, and she will be more relaxed.

...

Lin Yao left from Chen Qiuwen's side and came to Guangzheng's side to inquire about the situation of "Heroes" as usual, then returned to her seat and began to code the testing process for motion capture actors.

Basically two directions.

The first one is to test the creativity and acting skills of the actors according to the script given by Linmu Studio. If they are good actors, they will generally perform secondary creation according to the guidance points, while ordinary actors will only perform step by step. Of course, this aspect also depends on the specific situation. If the secondary creation is blind and increases the cost of communication for no reason, then it is not as good as an ordinary actor, and it can only be said to depend on the situation.

The other is imitation skills.

After that, there are issues of height ratio and weight.

After all, the closer the actor is to the virtual character, the better the performance meets expectations, and the less adjustments need to be made later.

Generally speaking, the acting skills of the actors must pass the test, echo the character of the virtual characters in the game, and the height ratio is not much different.

Trevor is a stark example.

Lin Yao has seen a very funny description, saying that if a member of a robbery gang is addicted to alcohol, drugs, has a loud voice, is hysterical, and always feels that his poor self-control just means that he is a pure boy. Man, that's got to be bad, but if the guy's name is Trevor Phillips, that's another story...

It is conceivable...how popular this character is.

Lin Yao really hopes that her games and characters can be so deeply rooted in her heart.

So actors are very important.

Lin Yao coded out the standards for actor testing.

Select Print.

Then I reopened a document and coded the process of game motion capture.

This is a little more complicated.

There are many types of motion capture, and different types of motion capture do different things, but the whole process is similar.

She recalled a little and typed the first word.

The first is the preparatory work. Considering the logic and switching of the action, it is necessary to use the inertial motion capture device to quickly verify the logic, preview the action points that have been disassembled in the program, and then put them into the engine. If you find a mistake, correct the logical error, and at the same time give the video to the actors. When speaking on the spot, it will be used as a substantive reference to allow the actors to perform better.

At the same time, the internal programs of the project are developed in depth based on these actions, the on-site capture is started simultaneously, and the art handles the actions artistically...

Motion capture must be standardized, except for special characters, a set of motions can be reused for all characters in the game...

Because the motion capture base cannot see the scenes in the game, auxiliary props need to be prepared before starting construction...

How to get the interaction of prop capture...

Lin Yao writes while remembering, and gradually she no longer needs to recall.

She tapped the keyboard quickly.

Before the end of the morning, the entire process was coded out.

Lin Yao typed the last word, then rolled the pulley, read it carefully, and made sure there was nothing missing.

This standard process was also typed out.

next.

Linmu Studio needs to use motion-captured games, and the development process follows this set.

There must be efficiency gains.

Lin Yao is confident about this.

But it's hard to say the first time.

But it's the first time, it's normal to encounter problems, Lin Yao is also mentally prepared.

It's okay to encounter problems, just solve them.

As long as it can be solved, then next time you will be able to learn a lot of wisdom, and it will definitely become smoother in the end.

Until...it became the so-called 'pipeline' of game production.

"You take a look, and then mobilize departments and assign work according to this process."

Lin Yao handed Chen Qiuwen the newly printed, slightly hot printing paper.

Chen Qiuwen was stunned, took it over and looked at it for a while, then raised his head to look at Lin Yao, and sighed.

"What are you doing?" Lin Yao asked a little strangely.

"Boss... Linmu Studio can't lose you, and our project can't lose you, just like Jerusalem..."

"Stop and do your job."

Lin Yao glared at him, flicked her ponytail, and left.

Chen Qiuwen smiled.

look.

Not only strong ability, but also pleasing to the eye, regulating psychological pressure...

It is indeed strong...

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