The first day of The Witch's release.

It wasn't until Lin Yao got off work that the fastest player reached Chapter 7.

After the fifth chapter, the flow of the subsequent chapters will be much longer than the previous ones, because after the previous revenge story is over, the next story will involve the entire empire.

Of course, it is impossible for Lin Yao to wait for the first player to clear the game in the studio.

That doesn't make sense either.

So when it was six o'clock, she ran on time.

Let's see the player's clearance status and evaluation tomorrow.

Lin Yao left the studio, went home to take a shower, cook, fish and sleep.

Work and rest is very healthy.

But she can sleep.

Players don't necessarily...

eleven o'clock at night.

Feng Dong controlled the male lead, carefully avoiding the guards in the mansion, without any sleepiness.

After the fifth chapter of the game ended, he vented his excitement on the forum for a while, and then went to eat.

After dinner.

He immediately threw himself in front of the computer and continued to play the following plot.

After the foreshadowing of the first five chapters, he is looking forward to the following plot more and more.

At the end of Chapter 5, Feng Dong chose not to kill the witch.

Although the hero's attitude is very bad, he still didn't kill the witch named Xu in the end.

Then, the hero learned the truth from Xu.

It wasn't a witch who burned his whole family to death back then, but the high-level officials of the empire. As for who it was, Xu didn't know.

The hero wants to find out the truth.

Xu proposed cooperation, hoping that the hero could find out what the high-level empire's experiments on witches were during the investigation.

So after chapter five.

Enemies become empires.

Feng Dong also began to cooperate with witches.

The four witch bosses he fought at the beginning appeared in the tavern where he was hiding in Chapter 6.

Feng Dong could get some information from them, and he could also buy some props.

These information and props are useful, but not decisive. It can only be said that it is convenient for him, but he can play without it.

Is this the reward for not killing?

This was Feng Dong's first thought when he saw these four bosses appearing in the tavern where he was hiding.

Players who kill the boss will definitely not have such benefits.

But he vaguely felt that the reward might be far more than that.

But after all, the game is not cleared.

No matter how much Feng Dong thought about it, it was useless. Soon, he dropped this question and entered the next chapter.

The difficulty of the game also began to rise as the chapters progressed.

Enemies are more diverse.

And the difficulty of the chaos has also become higher.

However, the fun of stealth has also become greater, because the assassin controlled by Feng Dong can pause time, clone himself, summon a group of mice, teleport within a small area, and occupy the enemy's brain.

It can be said to be the strongest assassin...

Moreover, for this game, Lin Yao referred to the Dishonored series, which originally incorporated the characteristics of many excellent games, such as "BioShock", "Assassin's Creed", "Deus Ex" and so on.

The advantages of these games are improved and perfected.

Players here really can't stand it.

So even if the difficulty becomes higher.

After being baptized in the fifth chapter, Feng Dong didn't have the slightest thought of giving up and going to sleep.

in addition.

Feng Dong thinks the map design of this game is really amazing! After playing this kind of game and seeing this kind of map, how could it be possible to fall asleep.

For example, the eighth chapter he is currently playing - the map of the agency mansion.

The whole mansion is actually alive!

As long as you pull the joystick, the whole scene will change.

The space is still that space, but there is an illusion of playing another level.

Very stunning.

This reminds Feng Dong of "Shadow" by Linmu Studio last year.

But in that game it was an unknown force that changed the scene.

In "The Witch", mechanical power is used.

All I can say is that they are well designed!

but……

The levels are well designed.

But the bottom of this level.

Feng Dong encountered some troubles.

The boss of this level is still a witch, but it seems to be a must kill...

Originally, he thought that after the fifth chapter, the boss would no longer be a witch.

After all, Xu Xu was not killed.

The misunderstanding was also resolved.

Logically speaking, there shouldn't be any more witches looking for trouble.

But he miscalculated.

There are traitors in every race, and so do witches.

For example, the boss of the eighth level, even though she is a witch and has been oppressed, she is still loyal to the empire.

There is a flavor of convert fanaticism.

And this boss is very difficult to fight, and there is no option to kill or not.

After Feng Dong cut down the opposite side, there was a QTE of execution, which was to press the button according to the time in slow motion.

If he doesn't press it, he will be counter-killed by the BOSS and start all over again.

If he presses it, the opponent will be executed and die directly.

That is.

As if to die no matter what.

But not so much.

Looking at the fallen witch, Feng Dong always felt that something was wrong.

In the first five chapters of Linmu Studio, I tried my best to give the option of killing or not killing witches, just for those bosses to appear in the tavern? Give players some information and props?

Doesn't this affect the ending?

Is this witch really must kill?

That's too anticlimactic...

Feng Dong didn't believe it.

But now that seems to be the case.

Feng Dong was a little puzzled.

He looked at the screen, and now the game could continue.

But he wanted to try again, thinking he might have missed a clue.

make up one's mind.

Feng Dong restarted directly and passed the previous checkpoint again.

But the final result remains unchanged.

He and the witch boss at the end must die.

See this result.

Feng Dong wanted to give up...

Maybe Linmu Studio didn't finish it.

The option to probably not kill only ends in Chapter 5.

It may be to give some information and props to players who choose not to kill.

possible……

Possibly shit!

Feng Dong gritted his teeth, thinking of the astonishment he felt when he reached the fifth chapter, he couldn't believe that Linmu Studio would be so anticlimactic.

He does it all over again.

But this time, instead of taking the most efficient route, he wandered around.

He still felt that he had missed the clue.

And when he searched, he really found a clue for him...

In the mansion of this level, there is a girly room on the second floor, with two guards in it. There will be information that can be collected in the room, but this information has nothing to do with the boss, it is just a half-written nursery rhyme.

In the previous two times, Feng Dong killed the guards and went in to collect information.

But this time, he hesitated for a while because he was thinking about the boss. He didn't choose to kick open the door directly, and then paused for a while to cut down the guard.

It was his momentary stagnation.

The conversation of the guards in the room caught his attention.

To be precise, it is not talking, but singing.

One of the guards hummed the half-written nursery rhyme softly.

Then the companion asked him what it was.

He said he didn't know, and only said that his sister taught it, which could inspire courage.

And his sister's name is exactly the name of the bottom boss!

And Feng Dong remembered that when the final boss fight started, he seemed to also say his brother's lines here...

"No way?"

Feng Dong scratched his head, then looked into the room through the keyhole, hesitated for a moment, and chose not to kill the guards inside.

then.

He passes normally.

Still the same BOSS.

Still the same process.

Just when Feng Dong thought he was wrong.

QTE stage.

Feng Dong hadn't had time to press the button according to the system prompt.

On the upper floor of the mansion, there was a humming sound suddenly.

The two surviving guards walked out of the room and saw the corpses all over the floor. They panicked. One of them directly hummed the nursery rhyme that was said to inspire courage.

And heard a soft humming.

The boss who was about to be executed suddenly pushed the male lead away and ran away.

Feng Dong stared dumbfounded at the disappearing BOSS with a bewildered expression.

No way, Linmu Studio.

Can you still play like this?

Is there really an option not to kill?

But this trigger condition is too strict, right? If I hadn't thought about it a little bit more and repeated it three times, I might not have found it...

Wouldn't it be an option open to the players of the second week?

Feng Dong shook his head dumbfounded, the task did not say to kill the boss.

As the boss escaped, the passage leading to the labyrinth of organs under the mansion also came out.

He manipulated the protagonist into the next level, the mechanism maze.

The map design is still great.

In addition, Feng Dong also found some information to support his guess.

really.

The option of not killing is indeed prepared for the second week.

Some information that can be collected in this level reveals the life experience of the boss above.

She came here at first, just wanting to save her younger brother, but she was caught and brainwashed, and his younger brother was working in the agency mansion. According to the information, his younger brother might wake her up...

When Feng Dong saw this information, he knew it was a clue for the player.

As long as the player reads this information, they should be able to guess how to achieve it without killing the boss.

But this information is placed behind the boss...

Linmu Studio is really wicked.

But on the other hand, it seems that the boss's nagging can be regarded as a reminder, right?

can only say.

The trigger condition for not killing this level is really difficult.

Feng Dong is now even more looking forward to the ending of the game without killing witches at all.

After all, Linmu Studio has worked so hard to design so many conditions, so we can't just give him a dispensable NPC, right?

...

Feng Dong beat the eighth chapter perfectly, and then continued to open the next level.

Time is also passing quickly.

It was around three o'clock in the morning.

Feng Dong finally reached the penultimate chapter.

Because he was delayed a lot by the eighth chapter, he only played the penultimate chapter. Originally, he should have been playing the final chapter...

In the penultimate chapter, the level design is still great, but the plot makes people feel a little hopeless.

This corrupt empire is really hopeless.

Totally inappropriate.

This is Feng Dong's feeling all the way.

The top is weak, lazy and stupid.

Obviously there are so many black technologies, but they only think about themselves and use high-pressure methods on the people at the bottom, regardless of their life or death.

The plague was created by them, and the source was an experiment, but not only did they not think about the problem they created, but they directly pushed the problem to the witch, and then used this excuse to solve the problem that they thought would have an impact on the regime. Witch Clan...

As for the low-level people who were suffering from the plague, they didn't care at all. Not only did they not care, in order not to be affected, they also set up electric gates between the inner city and the lower city to execute any ordinary people who wanted to go to the inner city. people.

The capital of the empire is still like this.

Not to mention other cities.

In fact.

They've already slaughtered two cities because of the plague.

Such an empire.

Really hopeless.

When Feng Dong manipulated the hero to kill the high-ranking officials of the empire, he was really happy,

But he killed happily, but he couldn't change the status quo. It was nothing more than changing to a weak, lazy and stupid high-level executive.

So the more you play to the back, the more powerless you feel.

After all, there is only one male protagonist, and assassinating one or two people doesn't seem to change anything.

"Eh……"

Feng Dong saw a high-level document of the empire again, looked at the policy on how to deal with plague patients, sighed, and stretched his body slightly by pressing his neck.

After sitting for so long, he was a little tired.

But he didn't want to sleep yet, he just...suddenly wanted to see other people's comments on the ending of the game.

At this time, the progress is about the same as his. Players who are not entangled in Chapter 8 should have played to the end, right?

Well, don't read the spoilers, just read the reviews, in case there is a reversal later.

With anticipation, Feng Dong opened the forum in the morning.

on the forum.

The awesome post he posted in Chapter 5 is still on the front page.

But he didn't notice that his eyes were immediately attracted by another post.

[Linmu Studio, the game is a good game, but the ending is too hopeless...]

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