sky fox.

Sitting in his office, Li Guangsheng looked at the numbers announced by Linmu Studio and wanted to count to zero to make sure he read it correctly.

But no matter how many times he counts.

After five, there are six zeros.

What Linmu Studio announced was indeed 5 million sets of games.

Instead of half a million sets.

Five million.

Li Guangsheng counted zero again, and after confirming that he was right, he slumped back on the chair, his eyes lost their brightness, and he looked at the ceiling absently.

He didn't move.

Then suddenly, I remembered a small thing.

At the beginning, when Tianhu was first established, he and Mou Feng seemed to have made a wish.

Tianhu wants to make a stand-alone game with a sales volume of over 100,000...

The environment and the market at that time were different from what they are now.

Mou Feng has also left Tianhu.

Tianhu does not do stand-alone games anymore.

But don't know why.

Li Guangsheng just remembered such a thing.

And there was a very subtle... depression.

but.

His frustration didn't last long when the phone rang.

Li Guangsheng came back to his senses, turned his head to look at the phone, and then sighed heavily.

The phone number of Tianhu's major shareholder.

Even if Li Guangsheng didn't answer the phone, he guessed that he was here to spray himself...

Because with the success of this game from Forest Studio.

Tianhu is no longer the number one...in fact, it has not been for a long time.

Only this time, Linmu Studio tore off their last fig leaf.

Now, one holds a channel that can sell five million copies of the game, one can make a game that sells five million copies, one has an online game revenue forecast that far exceeds Skyfox, and a behemoth with abnormal technological innovation capabilities.

appeared in the country.

In any case, Tianhu can't be called the first.

Li Guangsheng didn't want to answer this call, because everything he said was pale at the moment.

But he had to pick it up.

it's painful.

...

After the sales of "The Witch" were announced.

Except for a relatively large online game company like Tianhu who lost its voice.

The sales of "The Witch" announced by Linmu Studio also strongly stimulated a large number of relatively small game companies.

The domestic stand-alone market is very small, which used to be the consensus of these small game companies.

Before The Witch came out.

Always.

But now that "The Witch" came out, it told them a truth. In fact, the market...is not small.

Even if it is small in China, going to the Vaporwave game platform of Linmu Studio to release games, plus the overseas market... is not small.

Not only is it not small, but it is also very large.

Five million copies.

Although Linmu Studio previously bought out the game, whether it was a buyout online game or a small stand-alone game, they all sold well.

But "The Witch", which broke five million copies on the second day after the game was officially released, is indeed the most convincing and shocking.

So can we do it too?

In the minds of many producers, seeing the success of the witch, such an idea suddenly popped up.

a game company.

"Boss, after the rise of Linmu Studio, there is no way out if you imitate others clumsily... I have an idea, I hope you can take a look, I think we can give it a try."

A producer saw the sales data of "The Witch" of Linmu Studio, so he mustered up his courage, knocked on the door of the boss's office, and handed him a stack of planning books.

The game company that this producer works for is small in scale, and its works are all money-making online games that imitate big companies.

Lives in general and is small in size.

This kind of day should have continued forever.

But the success of "The Witch" directly changed the producer who was planning to dawdle.

And that boss did not directly reject the other party as usual. He carefully read the proposal submitted by the producer, then thought for a moment, and looked at the other party: "I will give one-third of the start-up capital and let you do it. This demo, if you can pass the favor of the Vaporwave game platform, then I support you."

"good!"

When the producer heard the words, his eyes lit up immediately, and he nodded vigorously in agreement.

He took back the proposal and prepared it with confidence.

As the boss watched the producer leave, he suddenly felt a little emotional. In fact, he didn't want to imitate others to make inferior online games from the beginning.

It's just that there was no opportunity, no conditions, no qualifications, and no reason to try before.

Now, times do seem to have changed.

He can even find enough reasons to give himself a try.

Linmu Studio, like a catfish, stirs up the game industry.

Next, how will the game industry develop.

no one knows.

But one thing is certain.

after.

As long as you talk about domestic games, talk about the development process, you probably can't get around it...

In a sense.

Lin Yao has indeed changed the industry at this moment.

...

After the sales of "The Witch" were announced.

In addition to domestic counterparts.

Overseas manufacturers were also shocked.

But what shocked them was not the game, but the channel.

Lin Yao sold 5 million copies of the game by relying on online channels, a single online channel, which is really shocking and unbelievable for some big overseas companies.

How good the game is, how good the evaluation is, and how popular it is.

It's all fine with them.

It is not that many overseas major companies have not produced explosive games.

A game is just a game anyway.

But there is no physical channel to sell the game through a single online channel, and it has sold five million copies, which is really... an exaggeration.

Vaporwave gaming platform.

Now really no game manufacturer can ignore it.

Many overseas manufacturers are discussing this matter.

But exactly what impact it will have...is yet to be known.

As for the players.

It's very simple.

The game sold well, was fun, and they were happy.

Because this means that there will definitely be a sequel.

But other than that, it's gone.

They mainly discussed the content of the game, and when they discussed at most, they added five million sentences.

They are still very simple.

So the sales data announced by Lin Yao this time has little to do with players.

However, as the popularity of the game gradually fermented and discussions deepened, the player side also had some impact...

Among them, the player is most affected.

It may be the two main actors who participated in the motion capture...

afternoon.

capital.

A newly opened large supermarket chain.

"Xu!?"

"Isn't this Xu?"

"Witch! Witch! Witch!"

"I am Chen! Your compatriots!"

"..."

Lu Xiu stood on a high platform and was participating in a brand event of a well-known brand.

Originally, she just came to stand on stage.

And this kind of activity, she is also familiar with it.

But soon, she found out that she was wrong...

I am not familiar with it at all.

Seeing more and more men gathered and yelling strange things, the scene was even a little uncontrollable.

She was dumbfounded.

What is this.

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