"It went well."

Zhu Nianqiao replaced Bao Liangzhe and replied: "Pokémon is advancing steadily, ARMS is undergoing adaptation and debugging, as for Mario's new work...Although it is in preparation, you said that everyone who is spinning around should have a rest, and you did not give a plan. , so it is still in the preparatory stage.”

"Um……"

Hearing this, Lin Yao nodded slowly, then lowered her head.

If the mainframe is not released successfully, you can sit back and relax... The current success is only temporary, and predictions are only predictions.

"The Legend of Zelda" is very powerful, very awesome.

But even if The Legend of Zelda reigns supreme and breaks new ground, it's still just a game...and a single-player game.

Consoles don't just launch a super awesome stand-alone game and sell it all the time.

Because players will always play it through, and then want to find the next game.

At this time, console manufacturers are required to provide players with new games every once in a while, and then repeat the cycle until the life of the console comes to an end.

This is why Lin Yao told Bao Liangzhe that it is still too early to say that Linmu Studio will become the fourth mainframe manufacturer...

Because the mainframe of Linmu Studio, at most, has taken a step, and the step is just a little bit bigger.

The next operation is the top priority.

"Sister, what are you worried about?"

After Lin Yao heard the development progress, she lowered her head and meditated.

Zhu Nianqiao was keenly aware of something and asked.

"Well, I feel that the works are still not enough."

Lin Yao nodded, and then explained her worries to the two of them.

Due to the limitation of positioning function, Switch is very different from traditional consoles, which also means that relatively large game developers, such as Dreamland and Giber, are unwilling to provide games for Switch consoles.

Lin Yao was prepared for this.

And first-party games, no matter how fast they are made, still take time...

Now the host of Linmu Studio, the problem is not very serious.

After all, four first-party masterpieces and a bunch of third-party games were prepared for the early release, and with the excellent quality of "The Legend of Zelda", it will definitely be no problem to spend 4-6 months safely.

Next, there are three first-party masterpieces under development in the console product department, and part of the production team of the Greenlight project is also making games for Switch.

In addition, it is foreseeable that as Switch consoles sell more, there should be more medium-sized production teams willing to port games to Switch.

So generally speaking, according to the current trend, it is feasible to develop slowly.

That is, there is a problem.

It's okay for a medium-sized game.

The Greenlight Project of Linmu Studio’s Vaporwave game platform has enabled many small-scale production teams to survive, and the sales of Switch consoles are good. The games of these production teams do not pursue image quality, and they are probably willing to log in to Switch.

But masterpieces... are really a bit rare.

Even if the mainframe product department is working continuously, there is a proposal under Lin Yao's completion mechanism, and the game cannot be conjured out of thin air.

Lin Yao is worried that Switch players will experience game shortages from time to time just like her previous life.

"..."

After listening to Lin Yao's explanation.

Bao Liangzhe was stunned for a moment, and then felt a little ashamed: "It seems really...I didn't think about it, I'm too proud."

"It's none of your business. It's a normal reaction to be happy about the good sales results of the console."

Lin Yao shook her head.

Zhu Nianqiao was not too worried, but retorted: "That's not right, senior sister, as long as we stick to the style and provide interesting games, even if the first-party works are released a little slower, there shouldn't be any problems, right?

After all, our host is not a traditional host, only this host and game style, the player stickiness is very strong. "

"really."

Lin Yao nodded.

She has no objection to this point. According to this trend, as long as there are no problems in the console product department, Lin Yao's planning books will continue to be produced, and then she will work harder to persuade more game manufacturers to transplant her works a few years ago. Log in to Switch.

The Switch will never fail...

Because although it is slow, Linmu Studio will always produce first-party masterpieces.

And if you want to play medium-scale stand-alone games on the mobile platform, there is indeed only Switch at present.

Players have no choice.

This is how Ren Hell went through five years in the previous life.

Nothing really went wrong.

but……

Lin Yao suddenly said: "If you want Switch to take a step further, gain a firm foothold in the console market, and even compete with other console manufacturers, that's not enough."

The present world is somewhat different from Lin Yao's previous life.

In this world, counting Linmu Studio, there are a total of four host manufacturers.

But Lin Yao estimated that the market is not that big...it is impossible to accommodate four host manufacturers.

Especially with the arrival of Switch, the online channels of the Vaporwave game platform have gradually matured.

Soon, it is estimated that the entire host will start fighting again, and the one that fails will be eliminated directly.

Forest Studio's Switch seems to be the safest.

But Lin Yao will not forget the big killer of the mobile phone...

If the new mobile network technology breaks through, mobile games will quickly become popular. At that time, all existing game methods will be greatly impacted.

no way.

There are really too many mobile phone users, it is too easy to develop games, and it is too convenient to play games...

At that time.

Whether the player is sitting in front of the computer or sitting in front of the host to play the game, the time will be greatly compressed.

At that time, it is estimated that it will be difficult for host manufacturers not to fight.

Because the size of the market is shrinking, if you don't do anything, you will really die...

Although after the release of mobile games, the Switch will not die. After all, the positioning of the Switch is for those players who want to play medium-scale stand-alone games on the mobile platform.

But it will definitely be affected.

As for in that environment, if you don't want to be affected and go further, you need to make more efforts... The current level is indeed not enough.

"I do not understand."

When Zhu Nianqiao heard Lin Yao's words, she shook her head slightly.

Lin Yao didn't answer her immediately, but lowered her head and pondered.

It's not that she didn't have 3A masterpieces on Switch in her previous life. , although it was a 3A a few years ago, it is still a masterpiece...

But these games, without exception, are not as good as Nintendo's first-party masterpieces in terms of optimization and application of console features.

After all... none of them are new games, and the functions of the Switch are really limited, who wants to spend time carefully polishing them.

And Nintendo, their first-party games, focuses on family fun.

That kind of 3A masterpiece in the traditional sense is indeed not the style they are good at.

But...they can't, can't Linmu Studio?

Lin Yao suddenly thought of this.

Linmu Studio now not only has a console product department, but also a PC department below. It is impossible for Lin Yao to give up the Vaporwave game platform, and she will count to three. It is estimated that there will be first-party 3A masterpieces on the Vaporwave game platform in the future.

Now that you have landed on the Vaporwave game platform, why not grit your teeth and log on to Switch together?

yes.

Some games are not suitable, such as "Battlefield", a game that focuses on the atmosphere of the battlefield, if it is transplanted to a handheld, the screen may become a mess.

But if you are really willing to make great efforts to optimize and sacrifice the picture a little, some games can be logged on to Switch.

If you can really bring in the PC department...you don't have to log in to every game.

You only need to transplant suitable games, and then make great efforts to optimize them. This will not only solve the problem of the lack of first-party masterpieces on Switch, but also make the game lineup more diverse while maintaining the characteristics under the impact of future mobile games. Be the biggest winner.

Because of mobile games, I can't play 3A masterpieces.

Traditional hosts can't run around with them.

But Switch, OK!

Kill two birds with one stone!

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