There is a Problem with This Online Game Planning

Chapter 682 What shall we do in the future!

The shock of Sibron.

lasted for a long time.

so that.

In the first two hours, he didn't push many main lines at all.

Don't talk about the main line.

He hadn't even forgotten about story mode.

For these two hours, the only thing he did in the game was drive around.

When you see a good car on the road, you get out of the car to grab it, and when you see a beautiful scenery, you get out of the car to look at it.

He expressed a strong interest in every detail of the game.

And the game map is really big.

From wilderness to modern city.

After two hours, he really didn't get tired of it...

He played it as a driving game.

It took nearly three hours before he drove back to the car dealership where Xiaofu started to work, and officially promoted the plot.

If in terms of time.

At this time, he has pushed most of the normal game process.

It is conceivable how big the content of "Modern Scrolls" is.

In fact, the plot of the game has not advanced, and many functions have not been fully unlocked.

It can be said.

The gameplay that West Brom is experiencing at the moment is far from complete.

And when he chose to advance the main plot, he chose to control Xiaofu to drive to the car dealership.

Then next.

It is no longer an open world category.

Although Rockstar has always been one of the benchmark manufacturers of open world games.

But many players may have noticed.

They are precisely the manufacturers who are least interested in the 'open world'.

They have basically never announced that their game is an open world game, they only say that they have created a real world.

And the story mode of their game, especially the main line.

The restrictions given are not small.

When the player is advancing the main line, although many times they need to drive to the destination by themselves.

But it can only be driven, and it is definitely impossible to go to any nightclub during the mission.

The experience of the mainline process of "Modern Scrolls" is infinitely close to a linear game.

Players will never play like headless chickens, they can wander here and there, obviously things are in a hurry.

Players can also manipulate characters to do some innocuous sidelines and run errands for some passers-by. This situation will not appear in "Modern Scrolls".

Even if this game is a branch line, it will appear slowly while sticking to the main line.

so.

When the player officially advances the plot.

Either give up the mission and continue messing around, or... will always remember the group of people in the game and the stories they experienced in this city.

Because even if you don't advance the main line, the branch lines encountered on the road are all related to the main character, not other people's shit.

And the main story of this game can be said to be too simple.

It's a story about crime.

But the story...is not bad for immersion.

Even the main task, there is not even a task sequence, there is not even a task list.

Sibulon manipulates Xiao Fu back to the car dealership.

The main line is officially advanced.

The boss of the car dealership gave him a new compulsory recycling task...

And next.

Siblon never took his eyes off the screen except to go to the toilet.

...

There are many players like Sibron who were disappointed when they first started the game, and then officially entered the game stage, driving a sports car in a lifelike city for the first time, and were severely amazed.

And open the game, do nothing.

There are not a few players who directly use the game as a driving simulator.

The huge city in the game really left an extremely deep and good impression on the players.

Even more outrageous.

The game map is large.

But with such a large map, there are very few related tasks.

And, there are no restrictions yet.

Especially when there is only one protagonist in the early stage.

The situation where the open world is full of question mark icons on the screen has never happened.

And the game doesn't seem to require the player to advance the plot, as if it doesn't care whether the player explores or not.

Anyway, the world is there, the map has been made, what the players want to do, whether they want to explore, that is the player's business.

The game does not use a bunch of branch lines to force players to explore this map.

Not even an obvious collection element.

Players can tour the entire city without having to do anything.

Freedom of movement... paired with freedom of gameplay.

Players who come into contact with this game for the first time can be said to have truly experienced what an 'open world' is...

So the first day the game is unlocked.

Players discuss.

Most of them focus on the gameplay, the game map, and the discussion of various details.

Because it was this part that impressed them the most.

A world that comes to life.

A world where you can do whatever you want.

[It's so awesome... Really every car feels different when driving! You can even drive a dump truck! It's outrageous! 】

[From the beach to the desert... Out of curiosity, I climbed a lot of mountains in the game, and found that they can be climbed, and there are many details on them! It's really a game world! 】

[Upstairs is not just driving and maps, this game gives me the feeling that, keep exploring, the more you play, the more interesting things you will find! 】

[It's crazy, this game seems like a playground for players to mess around... Yes, you heard it right! Playground! It is definitely not an ordinary open world game on the market.

It does not require you to follow the plot and follow the tasks to experience the fun of this world, and it does not require you to explore this world, because players themselves will become interested in this game world and find happiness quickly! 】

[Let's put it this way, in terms of screen gameplay, openness, game details... this game is invincible, it's too awesome! ! ! 】

[This is the master, the game that defines the open world again! 】

【…】

"Modern Scrolls" puts aside the previous generations of top-down perspective.

The biggest feature is freedom.

As long as you are familiar with the general operation.

Players will become interested in the game, which has nothing to do with any plot story.

And there is almost no threshold, any newcomer or not so cute can immediately find the joy of mischief in the game, and be surprised by every discovery.

This is why most of the discussions among players are currently focused on the gameplay map.

Because just doing nonsense is already very happy.

but.

This kind of happiness is obviously not sustainable.

Because the player is not a pervert.

It's normal to have fun for a few hours and explore the map by the way.

But you can still be happy if you keep doing wrong.

Such a person, either the pressure is too great, or it is time to see a psychiatrist...

Because no matter what a person does, there is a threshold.

so.

At this time, new stimuli are needed.

In game story mode.

The reason why many gameplays are unlocked as the story progresses is precisely for this reason.

Because as the game goes on.

As the player gets familiar with the game, it does get boring.

And the prologue that cannot be skipped at the beginning of the game is equivalent to leaving an introduction in the player's mind.

As time goes by, players who are gradually unable to get happiness from misbehavior will advance the plot...

And as the plot advances, there will be more ways to unlock...

Then, more explorable content will be displayed in front of the players...

Discussion among players at the moment.

It can be said to be quite one-sided.

soon.

They will find out.

The game has more fun waiting for them...

Four hours after the game was unlocked.

Pengcheng.

The player named Hu Lie advanced the plot to the plot where Di Santa's son Jimmy tricked his father into selling a yacht.

Dang Xiaofu sent the car to the repair shop.

The game reminded him that when the vehicle can be modified at will.

He was immediately interested.

And originally.

He thought that the game might only be able to change the color and painting...

But when the modification list came out, he was dumbfounded.

Players can modify vehicles as much as they like in the game! Not only can you replace regular accessories such as tires, seat cushions, and lights, but you can also adjust engine and brake performance, install bulletproof accessories for the vehicle, spray your favorite paint, and more...

There are so many things to see.

Hu Lie, who already had a soft spot for racing cars, spent more than half an hour researching it.

Then he looked up with a more interested expression.

As he began to modify the vehicle according to his preferences, he said excitedly: "Fuck! What kind of racing game is this!?"

at the same time.

Shu.

Hua Renfeng advanced the plot faster.

He has advanced the plot to the point where Di Santa returns to his old business and has already succeeded.

The story turned to Lao Cui.

When he controls the extreme, impulsive and unpredictable character of Lao Cui, he raids the hideout of members of the Lost Bikers and takes over McKinsey Airport.

He controls Old Cui, and drives a not-so-advanced paddle plane, facing the twilight, and begins to soar freely in the air.

The scenery is constantly changing.

The plane flew over scenic lakes and shuttled among mountains.

Hua Renfeng witnessed the incomparable and magnificent scenery - rugged mountains, clear rivers meandering like green ribbons, white clouds and dangerous peaks seem to be within reach.

He widened his eyes and couldn't help muttering: "Fuck, what kind of flight simulation game is this!?"

then.

When the plane landed smoothly.

The game told him.

The characters in the game can also acquire industries and operate these industries.

He couldn't help sighing again: "What kind of simulation business game is this tm!?"

the other side.

overseas.

Ohio.

West Bron's progress is similar to that of Hua Renfeng.

but.

He didn't fly the plane. When the camera turned to Cui, the game reminded him that he could participate in cross-country races.

He tried it right away.

He likes to be outdoors.

And when he controlled the off-road vehicle, he rushed down the mountain from Kiliyed Mountain with bumps all the way.

Dusty room.

After experiencing another kind of pleasure that driving in the city can't bring at all.

Sibulon couldn't help cheering, and said happily, "Is this some kind of off-road game?"

And besides that.

Golf, tennis, yoga, jetski, triathlon, cross-country, skydiving...

Various ways to play.

As the story progresses, all are open to players.

No matter what players like, they can find their favorite gameplay in it.

This.

Just a game of content!

most of the time.

Players can't even figure it out.

What kind of game is this tm!

certainly.

Most importantly, there is the plot.

Because these gameplays have basically appeared in the story mode.

sky fox.

Mou Feng is advancing the plot very seriously.

Then, in the game, he saw a middle-aged white man who was going through a mid-life crisis, his family was full of problems, and even made people feel a little miserable. He could only satisfy himself through alcoholism.

A young black man who is passionate, ambitious and very eager to accept new challenges.

And, an extreme, impulsive, unpredictable lunatic.

The plot revolves around three people.

The three got together by accident.

Then various forces come on stage, FIB, IAA, Dewin, Martin, family gang, motorcycle gang...

The story is twists and turns and exciting, compact and not procrastinated.

The personality and image of each character are quite vividly portrayed.

Playing it as a whole is like watching a wonderful movie.

when seen.

Di Santa in the game.

Witnessing his wife having an affair with a yoga teacher and having a big fight, when he was bored, he went to find his son for a ride.

The son did follow.

But uneasy and kind, he colluded with outsiders to drug him and pushed him out of the car.

In the illusion, accompanied by hallucinogenic music

During Di Santa's fall, he confessed that he wanted to be a good person and a good father, but he didn't know what to do to be a good person and a good father.

He's always trying to be a good guy, but always fails when no one really loves him.

in front of the screen.

Mou Feng couldn't help sighing.

Di Santa is an asshole without a doubt, he is a very egotistical and narcissistic individual.

He often responded with unjust defensiveness when others sincerely and rightly criticized him, as in a heated argument with his wife.

He misses his lost glory days and is obsessed with physical appearance and image.

This is one of the main reasons for his problems with his family.

But on the other hand.

There is also a good side in his character. When he had to fall into a dilemma, his first reaction was to let Xiaofu stay away from him and leave the city.

He's a jerk, but at the same time there's a little bit of sparkle.

In the game, Di Santa's wife, daughter, and son all moved out of their homes...

And Di Santa is still in the quagmire, and it seems that it will become a tool of various forces.

Looking at the screen, Mou Feng couldn't help it: "...is this a movie?"

He really felt like watching a movie.

Because he is looking forward to... looking forward to the next development of the plot, and looking forward to more exciting gameplay in the next game.

this moment.

After playing the game for nearly seven hours, Mou Feng's only opinion on the game is what the players on the forum said - this is a 'masterpiece'!

...

When the game is just unlocked.

Players mainly discuss the game map and gameplay.

The heat was already terrifying.

but.

This is far from over...

the next day.

More players came to the forum.

Not to mention others, even the players who posted the posts felt that the posts they posted when the game was just unlocked, even if they were praises, were too superficial.

this game.

It's really not just as simple as a large map and many details.

The freedom and openness they felt when they first entered the game was just the tip of the iceberg.

As for the game plot, as more and more players advance.

It has come from behind, and has become a hot topic alongside discussions about the gameplay of "Modern Scrolls".

And wait until the third day.

The first batch of players who cleared the level appeared, and the first batch of players who were roughly familiar with the game spoke.

Review of this game.

It couldn't be higher.

And this point can be seen from the changes in the forum posts.

Three days after the release of "Modern Scrolls".

The largest stand-alone game-related forum in China, the post with the highest number of replies since the forum was established was broken by a new post.

And this new post is discussing the game "Modern Scrolls"——

[How can there be such an interesting game in this world! What shall we do in the future! [Crying] Linmu Studio, what should I do next if I become Electronic Yangwei! [cry]】

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