Video Game Designer

Chapter 174 Development Difficulty

Regarding Chuhe's plan to make a 2D fighting action online game, it didn't cause much trouble in the game circle.

Most people in the industry report a negative attitude. After all, the online game market today is already dominated by 3D games, and 2D games are still a bit behind, even if the picture quality is good.

Then there is the game theme about DNF. If Chuhe is making a turn-based game, then they may pay attention to it.

But judging from the revealed information and the trailer, what kind of game is this?

Horizontal fighting game? The arcade mode?

Isn't this a joke!

In contrast, the vast majority of players are equally optimistic and half optimistic.

As for other people's thoughts, Chuhe has never paid too much attention to it. What he can care about is his own game.

For domestic game information, especially the online games of major manufacturers, Chuhe himself pays little attention to it, and the market research department in the company is more responsible.

Chuhe himself pays more attention to some foreign game information collected within the company.

With the completion of the renovation, the motion capture studio is ready for use. It may not be top-notch in the world, but in China, it can be said that the motion capture studio of Tianhe Network is definitely top-notch.

Derived from Animatrik's technology, the studio covers a total area of ​​400 square meters and is equipped with 40 high-definition T160 motion capture cameras.

It is also equipped with a video studio and sling equipment, which can definitely meet the requirements of various game scenes.

As for the action filming actors, Chuhe directly hired two stand-in actors, one male and one female, who turned out to be martial artists in Hong Kong.

It sounds awesome, but in fact it’s really not very good at mixing. There is no chance that you will basically be like that for the rest of your life. In addition, the salary is really bad, and your job is relatively dangerous, so Tianhe When the network was recruiting externally, the two of them took the initiative to apply for the job.

"Chu, for the PlayerUnknown's Battlegrounds project, I think we need to find some outsourcing, not just art resources." In the meeting in the office, Pig also had Prott, Merrick, and Teglow Wait for the high-level project to sit together for a meeting.

Based on the game concept of Battle Royale, in fact, the development is more difficult than they thought. First of all, it is about the function of the host and the switching of LOD levels. If these cannot be solved.

They couldn't even take the first step.

"If we go according to our current progress, I think we may need two years, three years, or even longer to polish this game." Plot said with some headaches.

There are too many things they want to add to the game, and according to the 8*8 km map conceived by Chuhe, it is divided into 8*8 networks, each map with horizontal and vertical coordinates of 1000 meters, a large number of material.

In addition, the function of the new console itself has yet to be developed. It is not easy for Left 4 Survival to do that, and to some extent, the large map mode in Left 4 Survival is actually a trick. It seems that the whole map is coherent, but it still adds the feature of hidden loading.

PlayerUnknown's Battlegrounds seems to have a single map that is not as large as Left Player, but if it is based on the technology of PlayerUnknown's Battlegrounds, it may take a few minutes for players to play PlayerUnknown's Battlegrounds on the host platform just to load and read the disk.

Coupled with Chuhe's own description of the game PlayerUnknown's Battlegrounds, it will definitely be a disastrous result.

Imagine that your game time goes from waiting at the beginning, to getting on a plane and skydiving, and then dying.

A total of three minutes, and then exit the game, and when playing a new round of the game, it will take 5 minutes to load the disk, which will make the skydiving player smash the handle.

"It's really a difficult thing." Chuhe also frowned.

There is no doubt that the last technical problem will definitely be resolved, but the key is how long it will take. You must know that for the development of a game, time often means increased costs and increased risks.

"Why can't we consider making PC-side games first?" Chu He thought of something, looked at the crowd and said.

Squeezing the limit function of the host sounds awesome, but in reality, the host is far inferior to the PC in terms of the upper limit.

For example, the difficulty of loading maps and LOD layers mentioned by everyone before, it is completely feasible to optimize it on the PC and increase the configuration requirements of the game appropriately.

In terms of memory, if 8G cannot meet the minimum smooth running standard, then 12G, if not enough, then 16G.

Of course, this must also take into account the mainstream configuration. If you really create a performance monster, no matter how good the game itself is, it will definitely fail in the end.

Because the player's hard conditions can't keep up.

"PC game?" Prot and Pig didn't respond, but Merrick and Tyger opened their mouths.

EA's superior conditions, coupled with such a large-scale investment, originally intended to be a console and PC dual-platform game. Now because of technical problems, it temporarily abandons the console platform and directly transfers to the PC platform. Will EA be willing?

"Don't worry, I will communicate with EA, and it's not that we don't want to develop a console platform, we just launch a PC platform first." Chu He said.

Regarding the launch of the PC platform first, it must be communicated with EA, after all, this is a cooperative project between the two parties.

As for whether the contract will be broken, Chuhe is not worried, and the legal department of Tianhe Network is not just for nothing. After a whole day of research before signing the contract, some possible problems have been singled out.

Even if EA is not happy, the worst case is to follow the rules of the contract, you will take all the people and money, and Tianhe Network will carry out this project by itself.

Anyway, the reason why Chuhe agreed to accept EA's investment and carry out cooperation projects was largely because of the technical team brought by EA, rather than the so-called risk reduction.

In fact, just as Chuhe thought, on the second day, when he officially received the news from Tianhe Network, Charles in the EA headquarters held an emergency meeting with the senior management with a bitter expression on his face.

"The host platform has technical problems, and the development process is too long, so the PC platform is launched first, so has he considered the situation of piracy!" One of them subconsciously said.

"The PlayerUnknown's Battlegrounds project is a multiplayer online FPS game, which needs to be connected to the Internet throughout the process." Charles coughed and reminded in a low voice.

Hearing what Charles said and the documents in front of them, everyone couldn't help discussing in low voices.

Give up the cooperation with Tianhe Network?

No one raised this argument. Although they thought that Tianhe Network could not compare with EA, they had to admit that Tianhe Network was indeed capable.

It has been more than two months since it was released. Left 4 Dead has sold more than 7 million sets worldwide, and it is still in the top ten sales list of console platforms last week, and the number of players online is also ranked among the two major platforms of PS and XBOX. of the top three.

"In addition, Chu from Tianhe Network said that if EA is worried about risks, they can increase the investment ratio of Tianhe Network." Charles continued to add.

"No, EA is not worried about risk issues." Hearing what Charles said, EA's top management expressed their opinions in a very unified manner.

Although the investment of 50 million US dollars is considered a very large project investment within EA, it is still within the acceptance range of EA.

Chuhe, who got the news from EA, felt a little regretful. It would be great if EA was a little more cowardly.

I really want to hang the brat up and beat him! The rice at home was used as a toy, and when I went to the toilet, it spilled all over the kitchen, and it took me half an hour to clean it up!

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