Video Game Designer

Chapter 301 Too Much

Regarding the news that the release date of Red Dead Redemption developed by Tianhe Network has finally been confirmed, although everyone is excited, the news revealed by EA has attracted everyone's attention.

Two consecutive 3A masterpieces were developed at the same time, and they were both heavyweight IPs with a lot of fans. This news is quite shocking.

Chuhe, located in the Jinling Tianhe Network, couldn't help sighing after hearing the news.

Sure enough, EA is rich and powerful.

Two 3A masterpieces are developed at the same time, which can only be done by a company like EA.

Today's Tianhe Network, being able to develop a 3A-level work is already the limit.

As for the development of two 3A-level masterpieces at the same time, it is absolutely impossible.

This is not just a question of money, there are other aspects to consider.

As for the type of game that EA chose, Chuhe felt a little hard to say. Although it is a heavyweight IP, whether it is a game, a movie or a novel, the sequel is a very challenging thing.

Because the quality of the previous work has already been placed here, if it is not as good as the previous work, then this IP will not only not become an assistant, but may also cause failure.

For example, in the Mass Effect series, in Chuhe’s opinion, the previous Mass Effect trilogy is already very perfect. The style of role-playing and TPS is very good. The aspect is also basically finalized.

At least in that part of the Milky Way, it is not an easy task to really want something big to happen so that the plot of the game can be fully reflected.

Jewels are ahead, it is not so easy to surpass, of course the safest way is to drag out the protagonist Shepard in the trilogy, and then continue to do something big in the Milky Way, maximizing the effect of feelings and IP play.

But this kind of operation is not suitable for games with 3A-level cost, although Chuhe doesn't know what EA thinks about the game Mass Effect Andromeda.

But it is absolutely impossible to pin it on the feelings of the trilogy.

As for the Star Wars project, there is basically nothing to say. The previous work is neither a failure nor a success. As long as the new work has unique and interesting features, it can basically be expected.

After all, compared to filming games, filming games is much simpler. Even for the simplest sentimental players, as long as you don’t try to do secondary innovations, you will basically have guaranteed sales. up.

But this is EA's business and has nothing to do with Chuhe.

After confirming the support plan for the engine, Chuhe was not in a hurry to go to the Black Light Studio to observe the next situation of Red Dead Redemption.

Instead, I visited Longzu and TINGK studios to see their latest work progress.

The projects have been confirmed, and the relevant technical personnel have also begun to be recruited.

Because Long Zu was in contact with the Origin Engine for the first time, he also transferred a team from the headquarters of Tianhe Network to take charge of it. At the same time, the development machines of Sony and Microsoft were also ready.

The original games developed by Longzu were all aimed at the domestic market, but this time they are obviously aiming at the global market.

Including some hot-selling action games overseas, and APRG games are the objects of reference for Longzu and the others.

From the details of the game, including Zhang Du, and the interface UI, the entire Longzu team is thinking.

Innovation, success is called innovation; failure is called death.

Every year, countless game producers and production teams want to innovate games, but most of them are abandoned by players to the corner.

Even krypton gold games have reasons for their success.

"April next year will definitely be the world of the Red Dead. I think our development progress must be slowed down. It must not be released next year. We have a big heart and want to see if we can win the annual TGA Game nominations." In Shanghai Longzu's office, Zhang Ke joked with Chuhe.

"In fact, it is not necessarily stable. Although the two big bosses, God of War and Halo are gone, Blizzard's World of Warcraft will be officially tested next year, and Hideo Kojima's Death Stranding may also be released next year. Ubisoft’s New Year’s Creed is a strong opponent with Activision, EA’s Battlefield, and COD.” Although he has enough confidence in Red Dead Redemption, Chu He still shook his head and said.

These games are not simple stuff. Although it is said that Hideo Kojima’s Death Stranding has been stranded from this year to next year. Ubisoft participates in TGA every year and runs with him every year, but it is undeniable that these games are powerful.

"Will Red Dead Redemption have a PC plan? Many players are looking forward to Red Dead Redemption landing on the PC platform." Zhang Ke asked Chuhe.

This is the truth. Many domestic players are looking forward to the plan for Red Dead Redemption to have a PC. After all, domestic PC players still account for the vast majority.

"Yes, but at least it won't land on the PC platform for a short time." Chu He shook his head slightly and said.

It's not because of piracy, it's purely because of the manpower and the development plan.

Such a large-scale game, even if it is transplanted, will require a lot of manpower and time. At the same time, there is a follow-up DLC content plan for Red Dead Redemption, as well as the envisioned multiplayer mode. At least there will be no PC in the short term. planning arrangements.

"It's best to maintain a certain speed when it comes to killing the original form." Chu He said to Zhang Ke.

Under the leadership of Zhang Ke, Chuhe also watched a lot of original game design drawings about the prototype of torture and killing. Can there be blood in the game?

Of course, you can have it. For example, God of War, which just won the best game of the year, can also be said to be extremely bloody, including Left 4 Dead and Red Dead Redemption. There are also many bloody places in the games of Tianhe Network.

But blood has never been the theme. Even the bloodiest fighting game, the MK series is Mortal Kombat, which does not attract players with pure blood. Blood is only one of the most well-known selling points of the series.

In fact, as early as the era when Street Fighter and Tekken were rampant, the MK series also had many selling points, such as the earliest fighting scene replacement, the earliest team battle, air combos, the earliest home computer online confrontation, and the most Everyone is familiar with it, and it is gradually becoming the representative of the series of honor execution.

"We will make changes. We have a very deep understanding of the characteristics of the entire game." Talking about the game, Zhang Ke nodded seriously.

Refreshing, this is the core of the whole game, the blood is just to make the game more in line with its background and dark style, not as the main feature, Zhang Ke understands this very well.

"Of course, be prepared to face being banned. After all, this game is too much, at least in China." Chu He looked at Zhang Ke and said.

"In fact, we are also very entangled, and we are even considering whether to change the style, such as the style of Metal Gear Solid: Revenge, and reduce the bloodiness." Zhang Ke also said with a bit of a headache.

When I decided on this project at the beginning, just like most game producers, I felt that the idea was awesome, and then I went to perfect the idea in depth, and finally put it into action. As for the others, I didn't think about it at all.

But now I think it’s a bit risky to come to Zhang Ke. Is it really okay to make this kind of game in China?

"Don't show anti-social and anti-human elements, such as being with children, and just like the name of the game, the plot of pure torture. Of course, the most important thing is not to have any connection with reality. It shouldn't be a big problem. After all, At the beginning, I didn't plan to pass the trial in China." Chu He thought about it and said to Zhang Ke.

Of course, Chuhe also knew that what Zhang Ke was worried about was not the question of passing the trial, but whether he would be arrested.

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