Video Game Designer

Chapter 337 A game company that can't make cakes is not a good company

It seems to be the same as when developing Red Dead Redemption before, except that you can often see the latest project progress information on Chuhe's Weibo and Twitter.

In other places, such as the media and the official website, there seems to be no movement about Tianhe Network's new game.

During the period, in addition to several existing games, such as Red Dead Redemption and DNF, as well as PlayerUnknown's Battlegrounds and other game content updates that have maintained a good popularity.

The rest of the latest game news is probably what was revealed on TGO.

Tianhe Network did not attend the exhibition in Cologne during the period, because it was really very busy, including the two game projects of Prototype and Rainstorm, which have entered the final stage.

At the same time, the company's internal League of Legends project has been developed for less than half, and the foundation of the map and the numerical system have almost taken shape.

It's even possible to have a game battle, but Chuhe reckons that no one will have the patience to continue playing.

Because it is really too simple, the skill design in the game is simply classified from damage, control, BUFF, and DEBUFF, as well as effects such as knock-up, blinding, and dodge.

As for the heroes to be controlled, they are all standard models, the corresponding actions and special effects of skills, etc. have not been produced, and it is only the most basic testing stage.

Not only that, this type of game is actually much more complicated in character action design than most MMORPG online games.

Because the movements and models of each hero have to be different, and there are even some small details brought over from Chuhe, a hero in the wilderness.

After the characters get the equipment, they will say some lines or make some actions. Similarly, the whole game also has a corresponding background story and plot. In the story, different camps will have corresponding lines for killing specific characters or fighting side by side.

For example, in the game, a swordsman character designed by Chuhe himself can shuttle back and forth in the battlefield, and can also instantly move to the knocked-off enemy to perform a set of gorgeous finishing moves.

When this character gets his core equipment, the Infinity Blade, he will say a line called "Infinity Blade, now I am unstoppable", which sounds like a middle school line.

Every hero is a special existence, not like most cost-saving MMORPGs, many characters are just dubbed differently from the models, but the movements are carefully observed, and they are all used as a material.

There are still many, many small details in the game, although there may not be a single person among a hundred players who will pay attention to this detail.

But Chuhe and the whole team will still do this thing, because this is the ingenuity of everyone who makes games.

If you say that a game producer does not have this kind of ingenuity, either he is just making the game as a profitable commodity, or he has no money.

"Mr. Chu, this is the background of the game. It's just a general idea. The screenwriting team will fill it up slowly." Cheng Yu handed a thickly printed manuscript to Chuhe.

This is a habit of Cheng Yu, including planning books and document drafts. He doesn't like to read the electronic version, but prefers to read the paper version.

Many game producers have their own unique hobbies, including Chuhe himself. For example, he likes to post all kinds of tweets and Weibo that look explosive but have no actual content.

"Multiple backgrounds and time travel elements?"

Chuhe raised his eyebrows and said.

It's not so detailed, it's just the background of the game, and the setting of some characters. The background is a relic battlefield, and people from all over the world and time and space are involved in a battle.

People who participate in the battle come from all parts of the world, and even people from different time periods and spaces.

However, it is probably biased towards the culture of martial arts. The force value of the entire world does not destroy planets, continents or the universe at every turn, at most it smashes a mountain, cuts off rivers and the like.

For the screenwriter team in Tianhe Network, Chuhe still has a little confidence and dare not say that it is the best, but there are almost no game companies in China like Tianhe Network, which has a screenwriter team that specializes in creating game background stories.

Including in the DNF of Tianhe Network, each piece of equipment and even miscellaneous items has its own story, and you can find a specially created document by entering the number, which can be said to be quite professional.

As for whether the game story needs a screenwriter team?

Unless you, the game producer, are really a genius, you can make an excellent game and at the same time polish a story with impeccable plot.

Including Blizzard's epic background stories of Warcraft, StarCraft and Diablo, perhaps the opening and the general plot were conceived by him, but there is also a large and professional screenwriting team behind it.

Complete the world view and sporadic stories of the entire game for it.

"First perfect the background and hero's story setting, and then follow the story setting to make the original painting and record the action. In addition, the official website can be set up and launched to expose some content. For details, you can contact the marketing department and the publicity department. " Chuhe decided.

Although there is still a long time before the game is actually completed, it doesn't matter. Like most game manufacturers, a game company that can't make cakes is definitely not a qualified game company.

Imagine watching someone else's game company draw cakes, and they would draw them for three to four years, four or five years. Chuhe felt that he could only draw two cakes a year at most, and his conscience was broken.

…………

Get up, brush your teeth and wash your face, order a takeaway, turn on the computer, and then browse the website of Gamers Paradise, and Game Star, read the headlines and have a good weekend of game time.

This is the happiest Sunday holiday life after a six-day workday.

"Shock! Tianhe Network's new game League of Legends may be an MMORPG game. World of Warcraft welcomes a new challenger!?"

-

As soon as he opened the portal website of Game Star, Lu Yang saw a thick red headline headline.

World of Warcraft challenger?

Tianhe Network's new game is MMORPG!

This is going to be a big deal!

Lu Yang's eyes widened!

Although I haven't clicked on the article titled UCization yet, Lu Yang has already figured out the possible content of the article.

After several years of hard work, relying on excellent quality and the big IP of Warcraft, World of Warcraft has swept everything in the field of MMORPG with the attitude of overlord almost as soon as it was born.

After being represented by Wangyi in China, it also showed such an invincible posture.

There is no other game of the same type that can compete with it.

Usually the slogans are nice, what surpasses World of Warcraft, what new challengers, but in fact they are all chickens and dogs.

Under such circumstances, Tianhe Network is going to compete head-on with Warcraft?

Countless players were surprised after seeing the title of the game starry sky.

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