Video Game Designer

Chapter 339 Are You Really Huaxia Game Company?

Chapter 339 Are You Really Huaxia Game Company?

If you have to choose which TGA game of the year is the least suspenseful, it will undoubtedly be this year.

As the host read aloud that Red Dead Redemption became the best of the year, and Chuhe took the trophy and gave a set of thank you speeches that he had already thought up, even the domestic players who had been watching the live broadcast had already guessed the result, but They still posted 666 one after another, even though Chuhe couldn't see this scene.

There is no one who can fight at all!

No, and it cannot be said that there is no one who can fight, but there is still a relatively strong opponent.

Blizzard's World of Warcraft should be considered a formidable opponent, but World of Warcraft has won the best multiplayer award before that.

After this award was given to World of Warcraft, everyone, including the players who followed before the live broadcast, already knew in their hearts that the final best game of the year will definitely be in the pocket of Red Dead Redemption.

Probably just like the previous battle between Halo and God of War, this time TGA is basically a competition between Red Dead Redemption and World of Warcraft.

More than 50% of the awards were awarded by these two games.

The only thing that makes the audience regret is that Hideo Kojima's death stranding is still stranded.

It is clearly said that it will be released this year.

As a result, next year and next year, it has been almost three years, big brother!

However, Hideo Kojima often acts like a normal person, posting on Twitter every day, what kind of food we ate today, how hard we worked, and which studio we visited today, obviously it doesn’t look busy at all.

"Congratulations, Chu, you have won this honorable award again." Back in the hotel, Charles from EA, an old acquaintance, chatted with Chu He at the dining table.

Unlike traditional awards ceremonies such as the Oscars, although TGA is known as the Oscars of the game industry, it does not have the profound heritage of the Oscars after all.

And there are some differences between games and movies. At least the players can tell which games are fun and which ones are not.

The best picture of the Oscars can be awarded to a literary film with a bad box office, even if the literary film is really not good in the audience's mouth, and even many audiences have never heard of this game.

But the game is different, whether it is fun or not, and whether it is worthy of TGA or not, players have a scale in their hearts.

There is no way for a game review to fool the audience with words that you don't understand but I don't necessarily understand like a movie review.

"The review of the rainstorm and the massacre has been passed in all regions, but the Huaxia market is still quite regrettable." Charles looked at Chuhe and said in a regretful tone.

Then Charles looked at Chuhe with weird eyes.

Are you really a Chinese game company?

Why do the games you make always fail China's review?

Can only go through their EA's rotten oranges, and steam platforms?

Isn't this a mess!

Speaking of rotten oranges, it is probably the result of joint discussions at the previous TGO exhibition.

EA and Ubisoft have made an important decision, the interoperability of games.

EA's games can be purchased on Uplay's Uplay, and Ubisoft's games can also be purchased on EA's Rotten Orange, joining hands to fight against the steam platform and resist the 30% commission of G Fat.

After all, the attitude of a small holiday workshop that can make money while lying on the steam platform every year has already made too many people in the industry jealous.

It's so comfortable, even so comfortable that they don't need to go public to raise funds to develop themselves, so comfortable that they forget that they are still a world-class game manufacturer.

At the beginning, EA cooperated closely with Tianhe Network, and even had a strategy within EA, relying on Tianhe Network's influence in China to help EA further expand the market.

It's just like when PlayerUnknown's Battlegrounds landed on Rotten Orange, and then Rotten Orange entered the Chinese market.

However, the plan can't match the reality. This well-established Huaxia game company, while poaching the corners of their studios that EA had dispatched in the past, released several masterpieces one after another, but none of them passed the review of Huaxia. Even after the latest ACT game "Prototype of Massacre" produced by their local studio was reviewed by relevant departments, the other party directly included it in a new batch of lists that are prohibited from being broadcast through live broadcast platforms.

On the contrary, it was their EA, which gave Tianhe Network a large amount of benefits and promotion plans, which directly made Tianhe Network's reputation in Europe and America, including Neon, soar. Even countless European and American players have already compared Tianhe Network with Ubisoft and EA. These first-class manufacturers are on a par.

EA can be said to be in pain and happiness, but this situation will soon end.

Because not only Tianhe Network's games are about to be released, but their own 3A masterpiece Mass Effect has also been sent to the factory for press release, and a corresponding promotional schedule has been arranged.

As for the time, Mass Effect Andromeda will be released on December 25th, which is Christmas Day, and the publicity is already in progress.

Tianhe Network's Prototype and Heavy Rain games are scheduled to be released in mid-January.

The main resources are still on Mass Effect Andromeda. After all, this is EA's own 3A project, and EA is also very fancy about this project.

In this year's EA's financial report on games, the Sims project occupies the top spot, followed by Need for Speed's mobile game project, although these two games have not passed China's review and entered its market.

But another game has successfully entered the Chinese market, and that is the Fifa series. The Fifa series authorized by Penguin has brought EA an income comparable to that of Need for Speed ​​and The Sims.

At the same time, the next largest income is not the Battlefield series, but the Tianhe online game distributed by the agent, but it is not a game of Red Dead Redemption.

It is the total revenue including games such as PlayerUnknown's Battlegrounds and Red Dead Redemption.

Of course, these are not the key. The most important thing is the player's evaluation of EA, and the market's unfavorable opinion of EA.

After the success of representing Red Dead Redemption, EA reached a new high in market value, but then began to decline, and it was the kind that did not look back.

Even though EA performed well in the mobile game market, the market value is still declining.

The lack of Dinghaishenzhen projects is the unified view of EA's top management.

Mass Effect Andromeda, Star Wars Battlefront 2, these two 3A masterpieces with huge investment have undoubtedly become EA's projects that want to strengthen the morale of the army in one fell swoop.

It's just that Chuhe looked at Charles in front of him, but he wasn't too optimistic about the Mass Effect Andromeda project in his heart.

The reason is simple, because he has tried this game in advance.

how to say?

Above the pass mark, if you leave out Mass Effect, this is a fun game, and the quality is good.

But with the words Mass Effect, from the perspective of players of the Mass Effect series, this is not what they want at all.

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