Video Game Designer

Chapter 512 This must be a trap

In the conference room of EA, Chuhe, Wilson, and a group of EA executives had a conversation.

The main content is about the next investment in the game.

"Legend of the Peak? The IP of the Titanfall series, a battle royale game?" Wilson frowned. After reading EA's internal evaluation team and evaluating the GDD provided by Respawn Entertainment, he looked at Chuhe.

"Yes, a battle royale type multiplayer game." Chu He smiled and nodded slightly.

"Is it a little risky? After all, the battle royale game has already settled down." Wilson said to Chuhe.

With the popularity of PlayerUnknown's Battlegrounds, there are endless battle royale games, among which the Unreal Engine's home Epic and Activision Blizzard's COD series are the first to bear the brunt.

Although PlayerUnknown's Battlegrounds itself has done a good job of imitating the plug-ins, as well as the corresponding operations, content updates, and optimization, it can be said that it has managed to stick to the country.

But of the two, the former uses a cartoon style and the idea of ​​combining battle royale with creation, and has achieved good results.

The latter's old classic FPS series, plus Call of Duty itself has been deeply involved in FPS games for many years, they have no reason to fail at all.

In addition, there are also many manufacturers who have tried battle royale. For example, V agency added battle royale elements to their new work of Counter-Strike, which is the treasure of the shock society. However, painting a tiger is not an anti-dog, almost There was no splash at all.

As for EA, it’s useless to say it. Anyway, everyone has a steelyard in their hearts. Not to mention Andromeda, Star Wars 2 and Anthem, even the new work of their own son Battlefield has been messed up, so they are said to be doing battle royale. up.

It can be said that in the global market today, games about battle royale are basically saturated.

PlayerUnknown's Battlegrounds, which is a tactical shooting battle royale with a realistic style; Fortnite, which is more cartoon-style and combines creation and battle royale, and generally leans towards leisure; classic FPS, a fast-paced battle royale Call of Duty.

It can be said that just like the Three Kingdoms, Wei, Shu and Wu divide the world into three parts.

PlayerUnknown’s Battlegrounds, which has a well-run Tianhe network, is the most powerful state of Wei, and the other two Fortnite, which is backed by Epic, is the state of Wu. Call of Duty Battle Royale, which is also showing signs of decline, is like a cloud under the command of the state of Shu. However, it is impossible to expand the territory.

In this case, continuing to develop a new battle royale game is really not optimistic about Wilson.

At the same time, this IP is still the IP of the Titanfall series, not the imagined PlayerUnknown's Battlegrounds 2.

You must know that the death of Titanfall 2 was too miserable. If it wasn't for the tragic death of Titanfall 2 and the recent bleak situation of EA itself, EA would never sell Respawn Entertainment to Tianhe Network.

But at this juncture, Tianhe Network said that the next game will be the pinnacle legend of Respawn Entertainment. A battle royale game still follows the world view of Titanfall 2. Isn't this a joke?

"Will Tianhe Network participate in the production?" Wilson asked Chuhe.

"Tianhe Network will participate in the later operation, but I have given Respawn Entertainment the autonomy in the development of the game, and we are only responsible for the money." Chuhe said very sincerely.

This is the truth. Regarding the game development of Peak Legend, Chuhe had a brief discussion with West and Zampella. Tianhe Network itself will not participate in the development of this game.

Just like the rainstorm in the development of QD, there is no doubt that Tianhe Network will intervene in the later operation.

Hearing what Chuhe said, Wilson thought for a long time.

Tianhe Network doesn't know how to develop and just pays for it. The game itself is a battle royale game that has been stabilized in three parts of the world.

Moreover, there are only three games in the contract with Tianhe Network, and this game cannot participate. Maybe this is a trap given by Tianhe Network?

For a moment, Wilson felt as if he had seen through the truth of the matter, and the scenes he thought of appeared in his mind.

It must be like this!

Although Tianhe Network already owns 4.5% of EA's shares, it is not its own after all. How can it be so easy to sell a game that involves hundreds of millions of dollars in project revenue?

Respawn Entertainment is obviously a bait thrown out. The battle royale game and the street-slashing IP Titanfall 2, Tianhe Network has not participated in the production of it, so it looks like a trap to let oneself consume a quota!

Wilson, who felt that he had already guessed everything, smiled and said, "Chu, compared to Respawn Entertainment, EA wants to open up new game fields with Tianhe Network."

It was quite subtle, but what Wilson said was, brother, stop making trouble, I have seen through your thoughts.

Chuhe didn't know that at this moment, Wilson had already imagined so many emotional dramas, and Chuhe was quite surprised to hear what Wilson said.

Does EA believe in itself so much?

Don't even think about other projects, just follow the pace of Tianhe Network?

"We may not have any projects in the short term. The follow-up content and DLC of Dawn are still being produced, and Tianhe Network Studio will focus on the two wars that have been developed for a long time." Chu Chu River explained to Wilson.

it is as expected!

Hearing what Chuhe said, Wilson thought to himself.

What does this mean?

We have no projects for a short time, and you EA really don't consider Respawn Entertainment's peak legend?

If it was said that Wilson was only 70% sure, it has risen to 90% now.

"It's okay, EA can wait." Wilson said quickly.

It is to highlight a stability!

I don't care, I don't listen, I will follow your Tianhe network, then we will never suffer!

That's what Wilson thinks now. As for Respawn Entertainment's peak legend, will it explode?

Wilson didn't believe it anymore, what else could they do in the battle royale?

After all, it is not like when PlayerUnknown's Battlegrounds was launched, the battle royale game has not fully shown its charm. Nowadays, various battle royale games have made players very picky.

And those who like leisure will choose Fortnite more, those who like to play tactical design will choose PlayerUnknown’s Battlegrounds, and the fast-paced guns will choose Call of Duty. What kind of path can this peak legend of Respawn Entertainment take in this environment? ?

Wilson is really not optimistic about this at all. Even if Respawn Entertainment is still under EA's banner, and the other party chooses this project, EA will definitely not invest too much resources in this kind of project.

Recently, I have been concentrating on studying wolf, and I can speed pass in less than an hour with others, and I am still a godson for my adoptive father o(╥﹏╥)o

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