Video Game Designer

Chapter 75 Rich and Willful

As if he didn't expect Chuhe to ask such a direct question, Winston paused but still said: "It's not news worth paying attention to, it's just that EA wants to reorganize the studio."

Winston said lightly.

As for this question, Chuhe didn't delve into it, and then changed the topic: "Actually, we only positioned ourselves in China at the beginning, and we didn't consider how many overseas markets."

This is the truth. Although the game has an English translation, and has simplified the unique Chinese culture such as the Book of Changes and the Eight Diagrams, Chuhe did not think of targeting overseas markets outside of China at the beginning.

As for why it is different from domestic manufacturers, I only made an English translation on purpose, mainly because of my deep pockets.

(The price of the domestic game Sinicization group is not very expensive. The relatively strong ones are about 350 thousand characters, and generally about 200. The foreign ones are more expensive. Take the 1 million character text as an example. According to the strength of the ability, each The cost is about 120,000 to 150,000 US dollars. In addition, general martial arts games are difficult to translate. At the same time, if the manufacturer’s conditions are relatively harsh and the artist is unwilling to cooperate, many translation teams will not accept it, because Shop sign.)

On the one hand, the English translation of games is not too expensive. Even if you hire a first-class translation studio in the industry, according to the number of words in the text, it is about 500,000 US dollars.

The research and development expenses of the entire rivers and lakes have exceeded 100 million. This is not a problem for Chuhe, but for most domestic manufacturers, the price of this English translation alone can develop a game.

"This is not a wise choice, although China's market is huge, and it is gradually on the right track." Winster shook his head and said.

Although I don't know how much money the other party has invested in "Jianghu", according to the performance of the final game, Winster made a preliminary assessment in his heart, and it will cost about 20 million US dollars, but considering that China's labor costs are different from those in the United States. , but it will not be less than tens of millions of dollars. Such a project is a very huge project even if it is placed in EA.

Only considering the local market, this kind of thing is absolutely impossible to happen in EA, not to mention the subsequent water test, the initial approval of the project alone is difficult.

Even the person in charge of this project may be unlucky and ignore capital risks. This kind of behavior is unthinkable in a big company like EA, or in any game company in the world.

"Because Tianhe Network is rich, even if this project loses everything, Tianhe Network will not collapse. We have our own blood transfusion machine." Chu He said with a smile.

Unlike when I founded the Tianhe Network, I directly sold my two houses in Shanghai, my own capital, to fight to the death. Today's Tianhe Network already has a very mature blood transfusion machine.

The popularity of Legend of the Red Moon has gradually disappeared, and the net profit of one month can only bring about tens of millions of profits to Tianhe Network, but the newly developed games of Bombing Hall and the page game department are still very popular. It brought more than 200 million profits to Tianhe Network. At the same time, the success of the two projects of Famine and Meteor Butterfly Sword not only recovered the development costs, but also brought several times more profits to Tianhe Network.

Although the development of "Jianghu" looks like a money-burning machine, it is really nothing to the cash reserves of Tianhe Network.

At the same time, in addition to the development of games, Tianhe Network is also developing peripheral products related to Tangtangtang and Famine.

For example, cartoons, comics, and toys and figures.

The current Tianhe Network will not be like other game companies. After they have money, they will set up several projects to speed up the company's development.

Someone in the company's senior management once suggested to Chuhe that putting so much money in the account is a complete waste and should be spread out, even with bank loans for rapid expansion and development, but they were all rejected by Chuhe.

This also led to the resignation of some senior executives, but Chuhe didn't care about it at all, because he never had any idea of ​​building Tianhe Network into a large group company.

Make the games you like, make Huaxia's truly excellent games, without being restricted by capital, everything is up to you, this is what Chuhe wants.

Of course, although Chuhe has the final say on the entire Tianhe network, it is impossible for Chuhe to do nothing and develop the IP series of its own games. This is one of the current strategies of Tianhe network.

Listening to Chuhe's words, Winston, who was still feeling emotional, was at a loss for words for a while, and didn't know what to say.

What else can I say?

You tell others that starting to make games without considering the market is a taboo in business.

Then people tell you that if you have money and willfulness, you will be happy if you lose.

What else can this say?

I can only express envy and jealousy!

As a game practitioner, Winster understands what sufficient funds mean to the game development team.

Any game developer hopes to have a huge sum of money so that he can develop the game he wants, and he doesn't want the power of capital to dictate.

So this is why in recent years, the vast majority of well-known game producers have chosen to leave their jobs and change jobs, or create companies to do it alone.

Because these people have already proven themselves in the industry, they can attract enough funds, and they can convince the capital side to trust them to play their own games, without worrying about the capital's meddling behind them.

And this is almost impossible for a person who has not proven himself, or a pure newcomer, unless the person who invests in you is your father or an idiot.

"Winster, have you considered leaving the United States and working in a strange country?" Chu He asked tentatively with a smile.

Battlefield is one of EA's flagship IPs. Although the reputation of Battlefield in Europe and the United States is not as loud as Call of Duty, it is still the top.

And Winston can be the main person in charge, although he is the former person in charge, it also fully shows that he is a big cow.

Especially when the other party revealed that he had just been demoted, Chuhe was even more tempted to poach the wall.

Hearing Chuhe's words, Plot and Winster next to him looked at Chuhe in surprise.

Then Winston smiled and declined, "I'm sorry, I think I'm pretty comfortable staying in EA."

"Okay." Chu He shrugged.

After chatting with the other party for a while, about the works brought by major manufacturers at the Cologne exhibition, and some interesting things in the industry, the other party found a reason to leave.

After Winster left, Plott beside him said, "Winster won't come to Tianhe Network, because he wants to start his own business. In fact, he has already found a way to invest in angels."

"It's such a pity." Chuhe suddenly said with some regret.

FPS, in fact, Chuhe already has the idea of ​​making this kind of game in his heart, but the current team's experience in FPS projects is basically zero. If Winster can join in, he can definitely take on the heavy responsibility.

"By the way, Plott, do you know Pigeon? Do you have some great people in the industry who can dig out the wall?" Chuhe thought of something, and asked Plott.

The current Tianhe Network is not short of money, what it lacks is talent!

Lack of ticket, no ticket. Naizi hurts, naizi hurts, so I can’t move~(╯‵ ′)╯︵┻━┻

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