This was something I should've introduced when I first began the novel. Most of the story of WataMatta begins on Earth, then moves and centers around the world of Den Gi. There's a handful of these worlds/realms.

This page is to give a short description of each one.

Also the main language and writing system is Anglika (English) and the Old Language is Greek.

I have an origins story that should deserve a novel of its own and would justify this, but for now, I think it's best to leave keep it vague for the story's sake. I don't plan for the entire story to be longer than 500K words, so unless this gets popular or I somehow find a ton of free time, I'll go all out with a Lexicon and a completely custom and functional language.

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Worlds:

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Earth:

I don't think I need to explain this one.

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Den Gi:

The main world where the story takes place. A massive world with 2 known continents: Gennisi Archi & Hei'an Zhi Guo. Most of the story will take place on these 2 continents.

Gennisi Archi is the ancient home to every Elf. It's large open plains of the southwest is considered the birth place of Elves. As they grew in numbers, they migrated far and wide; each creating their own identity from the artistic and noble High Elves of the vast southern deserts; the survivalist Wood Elves of the dense and dangerous forests of the northwest; the intelligent and progressive Snow and Water Elves; and the honest and battle-hardened Dark and Grass Elves of the open, war-torn, grasslands in the east. Being natural socialites, the Elves of Gennisi Archi had built roads leading to all known cities and towns. Eventually creating a massive road system that has led to newfound wealth with trade and even more migration. The money led to cities like Everhand and Etherfore to grow so large and also made some noble Elves increasingly haughty.

Hei'an Zhi Guo is the home of the Demons. With jagged mountains of the west, frozen tundra of the north, open grasslands and deserts of the east, and dense rainforests of the south, Hei'an Zhi Guo has a wide variety of biomes that give the Demons everything they would need to be self-sufficient and thrive; making them hardy survivalists while still maintaining a well-known culture of art and philosophy and a unique system of politics.

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The Void:

The realm where Dark magic originates. Can be considered the birth place of all things twisted. Most of it's properties are unknown. Nobody has ever delved deep into the Void and survived to tell the tale.

Rumored to be a sentient being.

It was briefly explored in Volume 4.

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The Emerald Realm:

A very beautiful and majestic realm. Enchanted forests and friendly animals. The Emerald Realm is home to 3 sizable chunks of lands that each have their own distinct character. Spires that reach impossible heights; towers that soar high in the mountains; and cities so elegant that they'll almost always captivate anyone on their first visit.

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