Shatei Kyokufuri Yumi-Ojisan

Data.193 Uncle Bow, Knights of Rematch

The tournament continues pale with more shepherds and fewer teams left.

This feeling of 'pale' will probably only be known to the remaining players.

From the audience, the finals are getting closer and more exciting.

But the closer we get to the finals, the more nervous we get, the shorter the break to the next game, though.

Still, the game goes on its own.

Yes, pale......

"Game 3 of the quarterfinals of the genuine tournament!" Straight Knights "VS" Ghost Union "! The chosen field is... the castle town of the kingdom!

It was The Fantasy Street that was shown on the monitor.

If I tell you, it's close to the early city, but there's no fine castle over there, and the buildings are a little plain.

It's like a second or third city in the kingdom.

In contrast, this is the capital of the glorious kingdom… the king's capital.

Some main streets are wide, while dim alleys exist.

Because of the density of buildings, it's also possible to be caught if you do it in real life flying around on the roof.

As for me, I figured I'd have the best view on this map. I'd like to line up at the top of the castle and look down at the city that spreads beneath the castle, but I don't know if I'll ever let my enemies behave so clearly...

It's already a pleasure to try.

I looked at the archives and researched the enemy party.

If I just do it, I'll only let the flow take care of me later......!

"Take both parties to Battlefield!

The Ghost Union (Ghost Guild) warped to the castle town of Wangdu.

◆ ◆ ◆

After the warp, the first thing that caught my eye... was a big castle in the distance.

The current location is in the middle of Main Street, which stretches to the Royal Castle.

I mean, it's the easiest place to stand out......!

Besides, I can't find my buddy this time by looking around.

Is this a warped pattern in pieces......!

"Anyway, it's not a good idea here."

It's a fragmented warp pattern and suddenly I'm afraid to warp to the royal castle.

It is possible that there are already enemies.

In the meantime, let's climb on the roof of the building.

It's a waste of time to use [Warp Arrow] on boulders, so let me use that crate that I've been told to scaffold.

"Looking close, it's an outgoing big box...... Ugh... Shit! Ha...... Yikes!

The protagonists of the game can twist one button, or just tilt the stick and climb the high steps, but it's not easy because you're the protagonist when it's a VR game......!

I finally climbed to the top of the crate packed with my thoughts and flew right to the roof.

It was saved that the distance between the crate and the roof was not far...!

Well, I feel like I saw it. This field doesn't seem as big as the last Jumbo Athletic Park.

That's how easy it should be to encounter enemies, but I haven't heard a fight yet.

Are you just not all enemies yet, or are you craving a gap that ensures that you can end the enemies you find...

"I found you, bowman! It was here, but the centenary... but let me tell you something!

"... Huh!? Buckler!"

It's definitely Buckler who's royal on Main Street!

Equipment is not what it was back then, but the bizarre style of a giant wrapped in thick armor with a big shield and a small shield 'shield duplicity' has not changed.

He is the main shield of the Knights of the Right Way, and the buckler of Heavy Armor...!

"We've had a lot of things with each other since, but we don't need words. However, as long as we fight, we can understand everything!

"Oh, you're right......!

What to do, how to fight...!

Last time I knocked him out by shooting [fissures] into a buckler with all his protective gear off, but this time he would never take off his protective gear.

My arrow goes through the buckler with my gear in the bee......!?

"Things are a try...!

I have enough distance from the buckler.

Let's try shooting an arrow in the vegan state.

I don't think it will work, but if you can find any slight thread for the offense......!

Cyrillic...... Shh! Parry!

What? Something sounded high enough to crack.

And the blue glowing effect comes from the buckler......

"That's inadvertent, bowman...! Ultrabound!"

The voice was heard directly from the side.

Shortly after I was surprised, I was beaten... and the momentum blew up!

"Gu......!? Hey, what...!

Anyway, it's not as good as this!

Flying directions and momentum... we're gonna hit the outer walls of the castle!

"Ma, dance style!

Dancing wind helps reduce weight......!

This softens the impact of the collision a little, but the collision itself cannot be avoided!

I want to use [Wind Cloud for a while] or [Floating Cloud Herd], but it is difficult to adjust direction and position successfully while blowing away!

As a result, I crashed straight into the wall from my back.

Once in a stone wall, it's like a battle cartoon... how dare you fall to the ground.

"Floating cloud herd!

Build scaffolding in the air and manage to avoid falling damage.

Did they take half of the HP gauge?

It would have been dangerous if [Dance Style] hadn't worked...

Check the position of the buckler while restoring HP with the item.

... Again, he is warping!

He warped in an instant to the roof I was standing on!

And the condition of that warp is probably… to guard the enemy attack in good time.

Um, "Parry! 'The sound and blue light effects are a signal that the conditions have been met.

"That's the worst combination..."

Buckler's weakness was the mobility lost because of his heavy gear.

The fact that they weren't getting very close allowed me to deal with them calmly even in formation.

But now I'm stuffing the attack with distance in an instant on the trigger.

Then I can't even look for the thread of the attack while trying all kinds of attacks...!

However, that warp should never succeed.

Sometimes a move that requires action at such a good time fails to say how much you practiced.

The problem is, if Buckler's defense, it's not a big deal where he failed and ate the attack.

Compensate for lost mobility because you seek defense, and defense overturns the disadvantages of failing.

This is just the golden bars on ghosts......!

"What's up, bowman! You're gonna shoot me!

I can hear Buckler clamoring when he says he's far away.

I thought so when I was in formation, but my voice makes sense a lot......

I'm really glad he's not the owner of the [death flag].

"The [Parry Warp] worn to counter your long range will finally work, won't it? The longer I warp, the more cynical the attack, but that's none of my business! We've trained and trained so that we can respond to any range of attacks! This is a gift of playing skills!

Apparently, it's reckless to attack in anticipation of failure.

Come on, then the options I can make are limited.

"I can't go out of my way to pre-sign for a one-on-one showdown like the other you fought in Game Two. The opponent you want to fight captures on his own and never lets him escape! Create the situation you want for yourself! That's the pros!

Create the situation you want on your own…?

Good word, I'll try to apprentice too!

Ignore the buckler and activate [floating cloud herd] again.

I climbed a spiral staircase-lined cloud, and I set up over the castle!

"Are you ready, bowman! Come on, keep shooting!

"Oh! I'll let you shoot more and more!

I squeezed my bow... and shot out Buckler's people who started fighting far away!

"Hey, what no!?

Buckler opens his eyes.

It's a simple story. Not only does the enemy in front of you not work, but when you attack, he warps and beats you......

Then ignore it and defeat it from enemies you can defeat!

This is the professional way to fight!

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