Shatei Kyokufuri Yumi-Ojisan

Data.194 Uncle Bow, Our Trendy Pro

"I'll cover you, guys!

The first person I targeted was Sweeper, the witch daughter of glasses fighting Satomi.

Weapons are howdy, but orthodox rear guard magic job types as a way to fight.

He is attacking Satomi and Gochu by throwing balls of various attributes.

I turn her head and release an arrow...!

Cyrillic...... Shh!

The aim slips slightly and an arrow stabs the witch daughter in the shoulder.

Headshots involve luck on opponents moving at this distance on boulders.

but enough for cover.

The enemy is surprised by the sudden flying arrow, but Satomi quickly finds out it's my cover when the arrow comes.

That difference creates a gap that hits the attack......!

Satomi, who was in a pushy mood, thrives, adding more and more attacks.

Satomi is also a flying tool main player, so her distance from the enemy is always kept above a constant.

This would not misfire Satomi for further cover.

If you can shoot more and more arrows and let one of them fall off at this stage of the bargain...!

That's when the witch daughter kicked this one out.

I've been shooting from the same direction for a long time, so naturally my position is clear, but suddenly I'm surprised if I'm far away.

But I'm heartless today. I won't loosen my hand on the attack......!

"Uhhhhhhhhhh!!!

All of a sudden the giant hoki swung with the bun and all the flying tools that were killing me by my witch daughter were started back......!

Of course my unleashed arrow was also struck back and flew a little beside my body with a bunch of buzz.

Oh, it was dangerous...!

Although it was good because it flew out of position, this would have been shot through if it had been pitcher return batting.

Either the effect of my hokey shaking skills like that bat, or the flying tools that were beaten back seemed to have more power and speed......

Yes, if you're Satomi......

All right, instead of safely diving into the witch daughter's pocket with the swing gap just now, fighting in combination with Gochu.

Increases the chance of misfiring when enemies and allies are too close.

Let's do this for Satomi and cover the rest of the crew.

"... not much movement"

Buckler walks eh eh eh eh eh on the roof.

It's late. It's still too late.

But would a man who would also be a buckler leave it to one skill that took care of me?

I definitely still feel like I'm hiding something......

Probably set me up when I was desperate to cover for the others and forgot Buckler existed.

You don't have to worry about him yet, but don't forget his existence.

Let's remember the liver......!

"We can only aim from this position... Cat's place."

The cat is fighting a speed-type bandit, Slasher, with a special sword with a large curved blade called Showtail in his hands.

He looks like he's good at melee fights at first glance, and he's actually like a player who's good at medium range attacks flying slashes from his sword.

Cats also have the skill depth to fly slaughter and attack again, but one way or another, melee, that's the type of guy who's good at accidental strikes, too.

The similarity and lack of resemblance in this style creates a strange lack of meshing in the battle.

The cat himself seems to feel it, repeatedly retreating without being able to target the steeple when approaching the enemy.

This needs backup......!

Shoot more and more arrows in anticipation of where the distance between the cat and the slasher is away.

The cat I've known the longest at the party changes his movements so that I can easily cover him when the arrows fly in.

I can't help but stop approaching my enemies and concentrate on poking through the gaps that I made out of my shooting.

This move reduces the chance of misfiring.

"You're a boulder...!

Thrashers don't seem to have the skills to reflect flying gear.

Then I can defeat you in combination with the cat...!

"Ah..."

Intuition.

It's not like I expected it from something or anything, it's a feeling that comes up intuitively in the back of my brain......

That's right. I forgot Buckler existed for a moment now...!

When I looked over the roof to see where he was right away, he wasn't there already.

Instead I could hear something heavy and heavy crashing, breaking, treading from below.

Looking down at the ground from above the castle, I could see a huge sphere of metal rolling toward us.

This is also intuitive and unsure, but somewhat confident......

That sphere is the buckler!

It does tend to be cartoons and games for heavyweight characters to roll round to speed, but that's exactly where they really come from (Straight)!

But can you climb the walls of the castle vertically?

... You're about to come.

Buckler, who reached the castle after a while, began to climb the vertical wall while spinning as I expected.

There wasn't even a law of physics...... I can't say.

This is a game, so I have trouble if you don't ignore me as flat as the laws of physics.

But playing that game is the person who spends his day in real life, and it's the same person who's making it again.

It just makes it harder to play if you change too much real common sense, and nobody gets it.

So to the extent that the effects of skill and depth do not extend, this game is also made in real life.

For example, weight...

"Here he comes, bowman! Come on, when the annual contribution is due...... Colour!? Nooooooooooooo!!!

I left a pit on the roof!

Even so, he just drilled a hole in part of the castle's roof with a [giant spiral arrow (big drill arrow)] that merged [drill arrow modification] with [big arrow].

I knew I could destroy the building on the field.

The effect of Buckler's sphere probably isn't to ignore gravity, but to be able to choose to break it or get over it when it hits an object.

So helpless against the hole.

It can't go against gravity, it just falls.

Now I've bought time once, but it's true that I put a buckler inside the castle.

You may climb this far in such a surprising way, or you may not be covering for your buddies from the top of your old roof.

But it is also true that this is the best sniping point...

"Want to bet......!

Stay here as long as you can and reduce the number of enemies by working with your peers now!

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