The Day of the Draw at Hogwarts

Chapter 50 Ravenclaw’s Blitz

"Ha, it seems like she cares more about the team than me!" Captain Richie joked towards Tom while holding the locker.

"Captain, you have the nerve to say..." Tom was speechless.

Rich waited for a while, and when everyone came in, he took out a blackboard and began to recite today's tactics to the players.

While Richie was deploying tactics, Hermione had already arrived at the stands above the locker room. Although there is still some time before the start of the game, the occupancy rate in the stands is already close to half.

As soon as Hermione came up, she saw two red-haired teenagers wandering in the Ravenclaw stands, surrounded by several Ravenclaw seniors. One of the red-haired boys was holding a notebook and talking to them, while the other was holding a box.

Hermione recognized them as the Weasley twins Fred and George, both Gryffindor students. Hermione was a little confused: What are they doing here?

"So why can you take 5% of the profits?" A third-year Ravenclaw student was a little dissatisfied. "No matter who loses or wins, you will always be the winner."

"Because we organized it, and the fireworks we gave you don't need money?" Fred argued.

The boy still shook his head, but he finally threw a few Sickles into the box. The inside of the box was divided into two parts by a wooden board. On one side was a Ravenclaw flag, and on the other side was a Hufflepuff flag. The number of coins in the two parts was about the same.

George next to him wrote down the boy's name and bet amount in a notebook. Following the same pattern, several young wizards surrounding them also placed their bets. After their names were written down, they left with something like a bunch of fireworks. Some students feel that one bunch is not enough, and they will buy a few more bunches.

Hermione understood what the Weasley brothers were doing: a reserved sport of competitive sports, gambling, which her father often played with his friends. But this was her first time seeing competition in the magical world.

Out of curiosity, she chatted with the Weasley brothers and learned about the market. She quickly understood the rules. This kind of betting was much simpler than that in the Muggle world. It was a very simple bet on the outcome. The person who bet on the right would divide the bet of the person who bet on the wrong according to the proportion of money invested. Red and George will take 5% of the profits.

And for everyone who placed a bet, Fred and George would give them a bunch of fireworks they developed themselves. What's enough for a bunch of fireworks? So many little wizards will buy some more from them.

Hermione thought for a moment, placed five Sickles of Ravenclaws, and took a bunch of fireworks by the way. After the transaction, Hermione found a good viewing seat and sat down to wait for the game to start, while the Weasley brothers continued to look for customers.

The game started at eleven o'clock. Almost all teachers and students came to the Quidditch pitch. Many people came prepared. They held telescopes, banners, fireworks and the like in one hand, and either It's snacks, or it's the college flag. After everyone was seated, the stands automatically rose into the air so that everyone could see the game clearly.

Two teams have already arrived.

The atmosphere in the stadium was not particularly tense. After all, they were Ravenclaw and Hufflepuff. If Gryffindor was playing against Slytherin, there would be countless fireworks in the sky at this time.

"Contestants get on their broomsticks!"

With Mrs. Huo Qi's whistle, the game began.

Tom stared at the Quaffle closely. When he heard the whistle, he immediately took off and flew towards the thrown Quaffle. His reactions were extremely fast, so several of Hufflepuff's chasers were slightly slower than his half-length.

Those first few seconds are a great opportunity to score, because the batsman has no time to disturb the chaser with the Bludger, and the goalkeeper is not in good enough condition.

Tom grabbed the Quaffle at once, then immediately started to accelerate, and the broom flew out with a whoosh. The distance between the Hufflepuff chasers who were following his broom or running alongside him and Tom were suddenly widened. . This second of acceleration gave him a positional advantage.

At this time, the remaining two chasers were flying towards the goal, and the two batters had already seized the advantageous position, swiping the bludger hard towards the Hufflepuff chasers, trying to Interfering with them, only to be intercepted by their batsmen.

In an instant, Tom rushed in front of Hufflepuff goalkeeper Ketel Byrne, and then threw a fierce throw. Ketel Byrne jumped up and twisted towards the place where he threw the ball, but immediately froze because he It was discovered that the ball did not fly towards the goal, but flew towards Roger who was slightly far away from the goal.

Roger caught the ball steadily and then threw it in the opposite direction of Kettle Byrne, and the ball went in easily.

At this time, it was less than ten seconds before Mrs. Huo Qi's whistle sounded.

The commentator for the Hogwarts Quidditch game is Lee Jordan of Gryffindor House, who is Fred's classmate and friend. He is a vocal commentator - meaning that when there is a Gryffindor game, he will unabashedly support Gryffindor House. But when Gryffindor and Slytherin weren't participating, he was still quite objective, neutral, and professional.

At this time, he had just stood in front of the microphone and had not yet finished his opening remarks.

"...Hufflepuff vs. Ravenclaw, and this year Ravenclaw has - what? Tom Yoder, good chance - throw - no, pass! The ball goes in! Oh my god, Ravenclaw's attack was like lightning! Hufflepuff was caught off guard! Oh my god, this is the fastest goal I've seen since I started school!"

Jordan originally wanted to introduce Tom, the rookie who broke the record this year, but Ravenclaw broke through Hufflepuff's goal with a fast break. None of the little wizards in the audience reacted! Oliver Wood sat in the stands, frowning, wondering if he could defend against this attack if he were on the court. The final conclusion is: difficult.

"So, maybe we really need to rely on Potter." Wood rubbed his brow.

At this time, Ravenclaw launched another fierce attack. After a series of dazzling operations, he once again broke through Hufflepuff's goal.

"Tom's broom feels a little strange..." Jordan discovered a problem. It seemed that Tom could suddenly accelerate every time and throw away the defender?

As these words were spoken, more and more people discovered this feature, and Hufflepuff called a timeout, but in the end Mrs. Hooch determined that this modification was not a foul.

As the game progressed, Tom was increasingly defended, but this also meant that the other Ravenclaw Chasers had more opportunities. So Ravenclaw scored one goal after another, and a quarter of an hour into the game, the score expanded to 80-0.

I see that some book friends have some arguments about whether the system is too strict and limits the protagonist's strength. As an author who likes interaction, I think I should explain it.

The level of the system reflects the protagonist's strength and learning progress. In this book, it almost never directly improves the protagonist's strength. Instead, it teaches the protagonist knowledge through various channels and then allows the protagonist to practice on his own.

The reason why the protagonist is stuck is that he does not have enough knowledge to advance, and the system provides opportunities to gain knowledge. For example, in the Charms class, if the protagonist can take a few second-grade classes (enlightenment classes), then his level 1 Charms study may be unlocked, but he has not tried it, so he is stuck. The system gave him an opportunity to take an assessment. After the exam, Flitwick gave him the second grade teaching plan and his own experience. It was only after reading it that Tom understood and made a breakthrough.

This point was originally supposed to be developed in the later plot, but after thinking about it, this plot will definitely be relatively late, and a lot of unnecessary misunderstandings will occur at that time. Let me explain it now.

And I have foreshadowed this thing a long time ago... In Chapter 26, the protagonist unlocked Professor McGonagall's Transfiguration without taking the Transfiguration Technique. Why is this? Do you remember where the protagonist’s transfiguration textbook comes from?

ps: Can I count this chapter as having coded 2,500 words?

pps: I probably won’t care about this anymore in the future. The main reason is that this issue already involves basic settings, so I’m here to explain it. I am very happy that everyone is reading the book carefully and discussing the settings.

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