The Fantasy Entertainment Empire

Chapter 249 Overseas Attraction

For a game, if the opening animation is well done, it does not mean that the game is well done.

For example, "God of War" that whipped the corpse out again.

However, the opening animation can still explain some problems. At the very least, it can demonstrate the technical strength of the development team.

This point has a great influence on potential users. The opening animation of "Taiwu 2" was done very well.

For many players, especially foreign players, they don't have any understanding of the company 'Dimension Entertainment' and the series of "Taiwu Painting Scroll", they are completely unfamiliar.

Under such circumstances, a large number of user groups were immediately attracted by the opening animation of "Taiwu 2".

There is no doubt that a particularly cool and exciting animation can indeed have a great appeal to players. Since the animation is so good, they will tend to think that the game developers are not bad, and then imagine what the finished game will be like, and finally pay attention to this project.

To achieve this goal, Dimension Entertainment has invested a lot of money, and its overseas promotion can be regarded as a success.

In addition, there is another effect.

As for the opening animation, ordinary people are done watching the excitement, but for many practitioners, what they see is different.

The technical prowess shown by 'Dimension Entertainment' in the promotional animation of "Taiwu 2" is a bit outrageous.

Arnold took the film and went to ask Blizzard Entertainment's animation department for advice. Those people are the legendary people who "make CG with their hearts and make games with their feet". Although this sentence is a joke, it also proves that their CG is indeed well done.

Arnold asked if they could make something of this level.

As a result, after seeing the work, the Blizzard animation department gave a response: It can’t be done, unless the investment is doubled and the working hours are extended by three to four times according to their normal CG standards, it can be as close as possible. , but there is no guarantee that the same quality will be perfectly achieved.

Later, they also explained it to Arnold in detail from the technical point of view.

For example, the motion capture in the animation of "Taiwu" is really excellent, and there is no violation at all. The attention to detail is astonishing.

"It's amazing, it's really amazing. I can't even imagine how much manpower and money it takes to make such a three-minute short film. The Chinese are really rich."

Arnold still remembers the expressions on the faces of the technicians in the animation department over there when they said this, both aggrieved and sincerely convinced.

In any case, this animation really made Arnold interested in this game.

The next day, he found the relevant person in charge of the company and asked for all the information about the game sent by 'Dimension Entertainment' at that time.

In the office, he saw it all morning.

While watching, he applauded the design of the game many times, and he didn't stop until he was hungry.

After eating, he couldn't wait to find his old buddy, El Dawson.

El Dawson was in charge of the initial contact with the project "Taiwu Painting Scroll 2".

"Hey, El." He called out his nickname, and then asked, "Do you still remember the game called "Taiwu" made by that Chinese company?"

El Dawson frowned and said, "I remember, what's wrong?"

"I think that project is actually quite good. If possible, I think we can continue to contact this Chinese team."

El Dawson showed a look of obvious disapproval. He said, "I probably know why you are suddenly interested in this project again. It should be because of their promotional video that has been circulating on the Internet recently, right?"

"Yes." Arnold readily admitted.

"Hehe..." El Dawson smiled, with a disdainful look on his face: "It's just a promotional film. I admit that they did a good job in that film, but that only means that they are an excellent special effects company, not They can make a good game."

"But not only that." Arnold continued, "The promotional film did arouse my interest, yes, but I read the information about "Taiwu" sent by the Chinese team this morning, and I think their design is very cool .”

"I can't believe that you still say that after reading those materials."

"Huh?" Arnold was a little confused, "Their design is very good, aren't we looking at the same file?"

"I think we're looking at the same article, but that's just design. Don't say anything else, is their so-called 'dynamic rivers and lakes' something possible in this era? It's obviously nonsense and whimsical We always get a lot of applications from small companies, they always think they have a genius idea, but in the end it all turns out, it’s all shit, and what this Chinese company makes, I think it’s no exception .”

Arnold said that he didn't understand Eldowson's statement: "I don't quite understand why you think so. Their vision is very good and bold, although I don't know what means they will use to realize their ideas. But we shouldn’t be thinking about integrity right now.”

"Arnold, I have to say, your thinking is naive."

Being told that, Arnold was very unhappy: "Your thinking is not rigorous enough."

The two big men began to speak less politely, but fortunately, this was in El Dawson's office, and no one else heard it.

El Dawson shrugged his shoulders and said: "If you want to contact this Chinese company, you can go, but I don't think you can get the results you want."

"You don't need to tell me, I will try." Arnold left angrily.

Back in his office, Arnold called his assistant.

"Contact that company called Dimension Entertainment, we are interested in their works, and see if there is any possibility of further negotiations."

"Good boss."

...

Ye Jiayi received news from the United States.

Not only Activision Blizzard has renewed interest in "Taiwu Painted Scroll 2", but also UB and EA are also willing to re-contact,

Among them, the one with further actions is still UB. They increased the publicity and distribution funds to 20 million US dollars, and the agency fee also reached 8 million. At the same time, they also said that the relevant conditions can be further discussed, but the premise is that they have to see a relatively complete game body, at least a DEMO test for them to evaluate the quality and level of the product.

However, although many publishers have relented, they still cannot satisfy Ye Jiayi's appetite.

This little improvement is too insignificant, and there is a huge gap with her psychological price.

She gave the same reply to all publishers: "A lot of details about the game will be announced at E3, and I hope we can reach a cooperation that satisfies both of us. We hope that after the E3 exhibition, Let’s talk about related issues.”

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