The Fantasy Entertainment Empire

Chapter 254 An Unprecedentedly Successful Press Conference (Two in One)

After listening to Fan Zhe's introduction and seeing a large number of environmental design drawings, the venue was a little silent.

Many people have already begun to adjust their expectations for this work faintly in their hearts.

El Dawson's face was a bit ugly, he adjusted his sitting posture uncomfortably, turned slightly sideways, saw Arnold staring at the stage with great interest, and couldn't help saying: "Hmph... even if it is In this way, it is also a desert of 460 square kilometers with different landforms!"

But even though he said so, he only dared to whisper.

Arnold turned a deaf ear.

On the stage, Fan Zhe couldn't help but smile when he saw the reaction below: So you were shocked? It seems a little too easy.

"In order to let everyone better understand our entire map, we have made a demo video, you can take a look."

The big screen at the back changed again, looking down from the perspective of God, looking down at a continent through the clouds. Then, a part of them was drawn with a dividing line and became highlighted, and each was marked with some names, such as 'Grassland', 'Shanxi', 'Liaodong', 'Gingji', 'Jingzhou', 'Huainan' and other places.

Maybe foreigners with sloppy geography have no idea about this map, but domestic audiences recognize it instantly. Although the names of these areas are not particularly suitable for the name, there are certain fictional elements in it, but from the overall shape It looks like a map of China.

But at this moment, the camera suddenly fell to the northernmost point, the endless grassland, which is officially a summer full of vitality. Not far away, a meandering creek flows, surrounded by abundant water and grass, men riding horses, driving sheep, walk across this grassland like a white cloud, and you can see yurts in the distance.

Then, the camera zoomed out slightly, looking down from a high altitude, and quickly advancing south, the scenery on the ground changed rapidly, but it was the magnificent city in the land of Gyeonggi. The entire capital looks neat and orderly, full of grand beauty. In the bustling market, there are people coming and going, and there is a lot of voices.

The camera quickly skips over a piece of land, and continues to the south, and the scenery of the south of the Yangtze River is vividly displayed on the screen.

The content on the screen is still being shown, but the people here are only surprised by one thing: the scene of these maps is not like a simple animation, but more like a recording of a real scene of a game map, even the NPC It's all inside.

After seeing the real scene of the game and comparing the design drawings I saw before, I have to say that Dimension Entertainment has indeed restored the contents of the design drawings on the map.

Along with the screen, the camera continued to flick across the entire land of China, and Fan Zhe's voice sounded at the right time: "What you see is a video we recorded inside the game from a special perspective through the recording software. Except for the necessary editing, there is no processing on the screen..."

At this time, no one would doubt Fan Zhe's nonsense anymore - there is no need for it!

"This map is drawn from the land of China, from south to north, from west to east, on a land of 9.6 million square kilometers, we have condensed a lot of essence on this map. If you are interested in learning about it If you don’t have time to go to China in person in this ancient country, then you can come to "Taiwu Painting Scroll 2". Here, maybe you can use another way to visit our country. Great mountains and rivers."

After saying these words again, there was a crackling applause from below.

This is the first time since the press conference began, the audience at the scene were sincerely convinced, and sincerely began to think that "Taiwu Painting Scroll 2" might be a masterpiece.

At least, judging from the screen just now, this game has a huge world for people to explore.

Hearing the applause, Fan Zhe was somewhat relieved.

Of course, what he said before was a bit aggressive, but this speech was actually designed by Ye Jiayi. The purpose is to quickly attract attention through the opening "outspoken words", and to form a reversal effect after showing enough high-quality content.

It seemed that Ye Jiayi's design was considered a success, and it was not in vain that Fan Zhena struggled with spoken English. It took him a long time to practice this speech to memorize it thoroughly.

However, the huge and sufficiently characteristic map is only part of the high-quality content of this game.

"Just now, I showed everyone here another picture that we want to present to the world. Next, we have two short videos to show the other two features."

The eyes of the audience began to look forward to it.

Just relying on the huge open map of an ancient country, even if the game itself has no special innovations, as long as the quality is quite satisfactory, it is enough to be called a masterpiece.

However, from the appearance of the young helmsman in the stands, the ambition of the company 'Dimension Entertainment' seems to be more than that.

Fan Zhe continued: "Our first video is a real machine demonstration, about the battle scene, please watch it."

"Real machine demonstration?" Arnold's interest in the audience became higher.

The real machine demonstrates this thing, and the content it represents is much more. If the effect of the previous opening animation and the size of the map can only be regarded as a gimmick display, then the actual machine demonstration is something that can be seen to show the quality of a work.

And the most important thing is that even the demonstration of the actual machine is taken out, which almost means that the completion of the game is already quite good.

After reading the previous ones, Arnold has already greatly raised the expected value of "Taiwu 2" in his heart, but it seems that there are still surprises to come.

Under the expectant eyes of him and most of the audience, a short video lit up on the big screen behind Fan Zhe.

After the V mark, everyone can see the blood bar in the lower left corner of the screen and the UI on the entire game screen, and immediately know that this is indeed a real machine demonstration.

In the game, a young swordsman in white is confronting a monk holding a long stick. They are in the alley of a street. From a distance in the background, they can even see a bustling street outside the alley.

In the next second, the two approached quickly, and then fought together.

It's different from common games. Among the swords and sticks, there are rare times when they can hit the opponent. Most of them are sword moves, and they are parried or dodged. Occasionally, they can stab them and hit the monk's body. , very little bleeding, but more like a sword standing on tough wood.

There was a buzzing discussion in the audience, which was very different from the usual games.

So many parries and dodges... how? Do you want players to operate it? Will this amount of operation be too large? How do you fight in this game?

Questions one after another appeared in everyone's minds.

Fan Zhe explained: "In the game, in addition to the traditional 'HP', we designed many things with real kung fu characteristics."

For foreigners, the term 'Kung Fu' is relatively easy to understand.

"We believe that in a duel between two martial arts masters, when you use moves to hit someone, it should not be so easy to attack the opponent himself. The opponent is very powerful, so he will parry, block, and use a lot of power. Dodge with a chic appearance. And this, we have achieved in the game. When your moves, strength, subtlety, and speed are all inferior to other people's body protection, parry and dodge, it is not so easy for you to hit The other party. Therefore, in the picture, it is just like what everyone saw just now."

"And when you can attack your opponent, even if there is a big difference in strength between you, but a sword pierces the human body and a heavy punch hits the body, even a master can easily be killed."

"At the same time, if you are being besieged by multiple opponents, it is obvious that you cannot easily block attacks from all directions. Here we need another distinctive system that we will introduce to you next, This is also derived from a traditional concept in Chinese Kungfu, Qinggong Shenfa."

With the voice of Fan Zhe, the first paragraph of the actual machine demonstration is over. In the second paragraph, it became a battle between a masked woman in blue shirt and four sword-wielding men in Taoist robes.

The woman in the green shirt was besieged by four Taoist priests. Although she seemed to have relatively high attributes, she was quite helpless in the face of attacks from multiple directions. But then, Qi rose from her body, and she jumped into the air like a swallow, and even jumped onto a tree. Those Taoist priests also know how to do light work, but they are obviously not as good as the girl in the green shirt. They jumped up one after another, but their formation was already in disarray.

And at this moment, the green-clothed woman immediately jumped down from the tree, her body sharply and swiftly crossed a shadow in mid-air, and appeared behind a Taoist priest in the blink of an eye.

The Taoist wanted to turn around, and there was obviously a movement in the picture, but it was too late, two Emei thorns, one up and one down, pierced through his torso.

After beheading one person, the girl in green shirt stepped on the body of the dead Taoist priest, turned her body around again, threw herself at another person, and killed again...

The green-clothed woman rolled twice in mid-air and landed. Then, the four people who had besieged the green-clothed woman before also fell behind her one by one, but they had already turned into corpses.

During this passage, the audience was silent.

In mid-air, the woman in green shirt kept appearing behind her opponent to assassinate her through lightness kung fu, it's amazing! The sharp and quick movements, the slow motion of the enemy appearing behind, the cold light of the weapon piercing into the human body, the appearance of hot blood gushing out...all make people feel like they are watching a movie.

If it weren't for the blood bar in the lower left corner of the screen and a small amount of game UI, no one would believe that this is a real machine demonstration of the game.

In fact, even now, many people do not believe it.

There is no other reason, it is too shocking, such fierce action scenes can only be seen in movies, right?

This is also the case for viewers watching the live broadcast in China. In recent years, even the best domestic martial arts movies can't come up with such beautiful action designs.

Can this really be done by yourself in a game?

Fan Zhe gave an affirmative answer: "Don't be surprised, this is indeed our real machine demonstration, without any editing or image processing. Everyone, if you play "Taiwu Painting Scroll 2", It can all play out like this.”

From the audience, voices like 'Wow' and 'Cool' came one after another.

In China, the barrage has already exploded.

"Dimension Entertainment 6666"

"Kneel to Dimension's father."

"I don't care, I don't care, I'm sure I can play this game! No one is allowed to stop me!"

...

Everyone was shocked. Apart from this gorgeous action design, there is another point, which is the fineness of the picture itself.

After watching the two battle scenes of the real machine demonstration, it is not difficult for people to find that each of the six characters that appear is so lifelike. The two battlefields, the first one is in an alley and the second one is in a bamboo forest, both have an oriental aesthetic, but the whole picture design is both beautiful and real. The gaps and gravel at the junction of the blue bricks, the moss on the bluestone slab after the rain, the rustling leaves of the bamboo forest blown by the wind, the soil and grass flying on the ground...

Not to mention the action, the model alone is very delicate, the entire light effect is handled beautifully, with a unique aesthetic feeling, and the most important thing is that the physical collisions brought about by all the actions are very realistic.

This is so strong that people can't help being shocked. Even if you take out those games that are famous for their excellent graphics, such as "Far Cry 5", "God of War 4", "GTA5", etc., "Taiwu 2" will only be better.

At the press conference, after Fan Zhe finished explaining, he thoughtfully gave everyone a little time to digest, and then said: "After we consider these light skills, tricks, and martial arts fighting styles, we are thinking, How to combine it with the game as well as possible."

"To this end, our planners, technicians, designers, and artists have all done a very, very large amount of work."

"Almost all engines on the market cannot meet our standards, so we independently developed a brand new game engine to better support our game; there are nearly a thousand kinds of skills and moves in the game, We have designed different actions for each type; we have designed a complete set of rigorous logical calculation system to help us to show the cooperation between all different actions more smoothly on the screen..."

Following Fan Zhe's narration, all the people in the world who are watching this live broadcast have to be shocked by what 'Dimension Entertainment' has done.

It is impossible for anyone who watched the live broadcast of this press conference not to remember the names "Taiwu Scroll 2" and "Dimension Entertainment". And even if you didn't watch the press conference, it doesn't matter, presumably, by tomorrow, there will be overwhelming reports about these two names in various media!

So far, the press conference of Dimension Entertainment at the E3 exhibition can be said to have achieved unprecedented success!

——

The two-in-one chapters were published together in the evening.

I originally wanted to finish the press conference in one go, but it was too late yesterday. I wrote it at three o'clock in the morning, and I was so sleepy that I couldn't keep my eyes open...

I will work hard after get off work today, and strive to finish writing in tomorrow's update.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like