The Fantasy Entertainment Empire

Chapter 271 The Monument to Look Up To

The development of "Taiwu 2" has come to an end. All the content to be produced is already online, including the online version.

Of course, this does not mean that the employees of the project team have nothing to do. The maintenance of the game itself must be done, and at the same time, the game will gradually need to be iterated in the future.

For example, in the design of some exercises, there may be some balance problems to be solved; for example, adding some equipment, adding some appearance...

But there are very few bugs at present, which is the strength of the 'dimension engine'.

However, in general, the overall workload is not much, at least it is not necessary to maintain a team of one or two hundred people to do things.

Therefore, Fan Zhe simply gave everyone in the team a vacation, for about one to two weeks.

The money was distributed, and there was a pretty good bonus incentive, and everyone was smiling.

Originally, Fan Zhe planned to take some time today to chat with Gao Yixiang and Qiezi about the new project, but the two of them are in a state today, which is obviously not suitable for talking about work, so let it go.

...

Time hastened into mid-September, and the sales of "Taiwu 2" were even stronger than the predictions of various parties. In the past half a month, this game has sold more than 2 million sets worldwide, and the total sales have reached more than 28 million.

Optimistically, by the end of this month, the total game sales will reach 30 million.

At the same time, the ratings of this work on major websites have basically stabilized.

IGN score, 10 points!

According to this year's posture, this should be the only game with a perfect score this year.

It is not particularly easy to get IGN to give a full score. But for particularly good works, they are relatively tolerant, and will not inexplicably deduct points in some strange places.

"Taiwu 2" is a work with no place to deduct points. Except for the martial arts theme, which is not considered popular under the background of Western culture, from all aspects of the game itself, it is almost beyond reproach.

In China, the current mainstream media has a very high evaluation of this work.

You know, this is a game that was featured on CCTV news!

When the work first came out, CCTV News did an exclusive interview with Fan Zhe.

Later, when the work was released, it became a hit at home and abroad, and it was called the most important game in this entire era. This also made the domestic media seize the opportunity to report frantically.

In particular, the Chinese culture, Chinese thoughts, and Chinese philosophy conveyed by "Taiwu 2" have been exported abroad very successfully.

For example, a set of videos that have been particularly popular abroad recently is about a foreign player who met the sunrise at the Golden Summit of Mount Emei.

The player's character stood at the top of the mountain, with a sea of ​​clouds rolling under his feet.

He faced the east, and in the thick sea of ​​clouds, there was a gleam of light, which spread to the farthest point of sight.

However, in the next instant, a grand golden light suddenly bloomed in the east, and the golden morning sun rose from the sea of ​​clouds, suddenly illuminating the whole world.

At this moment, the light of Buddha shines everywhere!

All living beings, at this moment, become bright and grand under the scorching light.

This picture did not cause much reaction at first. Good-looking is good-looking, but in many games and many film and television works, it seems that it is not particularly difficult to create such a beautiful scene.

However, the video went viral as a rumor surfaced - and, some say, it's true.

At first, these ghosts didn't believe it. The sea of ​​clouds, the sunrise, and the Buddha's light shining all over, are the scenes in the real world?

It's incredible.

The Chinese guy who was questioned directly dumped the photos and videos. The real ones are the photos and scenes taken on Mount Emei.

So everyone was shocked, which caused heated discussions.

"I didn't know much about China in the past. From "Taiwu", I saw another magical world... If I have the opportunity, I would like to visit China."

A comment was pushed to a very high place.

This is not cultural export, what else is?

...

Activision has gone crazy with joy, and their gamble on "Taiwu 2" has obviously been a big success.

Looking at the sales in mainland China, the global sales of "Taiwu 2" are more than 20 million sets. In addition to a series of costs such as the agent fee they paid to Dimension Entertainment, investing in publicity, investing in channel distribution, disc suppression, taxes and fees, etc., their income from this game is also appropriate from the current point of view. More than 200 million US dollars.

Arnold was already at the company, popping champagne with colleagues involved in the project.

His old friend, El Dawson also sent his blessing:

"Fortunately, you were so persistent in chasing this game, otherwise, we would have missed a huge profit point."

Arnold also smiled and said nothing.

Recently, he has the possibility of further promotion.

As for the other companies that had the chance to win the agency rights of "Taiwu Painting Scroll 2", but missed it in the end, they all regretted it.

Especially UB, originally they were the one closest to "Taiwu 2".

They were also very optimistic about this work at the time, and the quotation they gave was almost the highest at that time.

Later, I heard that Activision suddenly increased the publicity budget by a large amount based on their foundation, which made them have some doubts at that time.

Although they are quite appreciative of the game quality of "Taiwu 2", the overall budget of 100 million to tens of millions of dollars is enough to invest in making a very good new game.

Throwing so much money, for a Chinese game, martial arts theme, can you get back the money?

What's more, this interest income is not counted in mainland China, and can only be sold in markets in other parts of the world.

They had great doubts about whether they could recover the cost, so they did not dare to make such a big gamble in the end, and finally gave up the competition with Activision.

But now it seems that they made a mistake. Judging from the current performance of "Taiwu Painted Scroll 2", this game, with nearly 30 million units sold, still has a certain potential to be tapped.

Especially after the online version comes out, each player can enter the martial arts world of other players to play. Even Dimension Entertainment has directly established several "Taiwu Worlds" with different progress. Players entering them are equivalent to My character came to a river and lake with many players, and it almost became an online game.

Obviously, judging from the current market feedback, their online content has been successful enough. It has been more than one and a half months since the game was released, and the number of active online users has not dropped much, which means that this game is quite playable, and the online elements are interesting enough.

And after having these features, there is no doubt that the long-term sales of this game will become very strong.

Now the sales volume is almost 30 million. If the long-term sales can be stabilized...

At present, there are already some people in the industry who love "Taiwu" very much. They are optimistic, or a little arrogant, saying that "Taiwu Scroll 2" is very likely to be another possible game in the history of games after "GTA5". A masterpiece with monster-level sales!

In the past, if any game dared to compete with "GTA5" in sales, it would definitely be ruthlessly ridiculed; but now it seems that even if "Taiwu 2" can't compare with "GTA5" in the end, it will definitely be a game that people need to look up to. monument.

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