Video Game Designer

Chapter 341 The voice of the former big brother in the game world: Help!

Amidst the criticism from players, even with the four words Mass Effect, its sales volume successfully exceeded 6 million copies, and even brought EA more than 50 million US dollars in project profits.

But the expected success of this EA is obviously completely reversed.

What they want is not just the profit of the project, but also to see that the game Mass Effect Andromeda, like Tianhe Network's Red Dead Redemption, has become a project that can be included in the history of games so far.

but now?

Don't say it, it's just a snot and a tear.

"Should we devote more resources to the original form of massacre?"

In the Tianhe network office in Jinling, Charles, who came from EA headquarters in person, was having an on-site discussion with Chuhe.

The failure of Andromeda, from a capital perspective, is not a problem, the most important thing is the subsequent chain reaction.

How can this situation stabilize the morale of the army?

Star Wars sequel?

The development time within the team is estimated to be half a year away!

After the fiasco of Mass Effect, EA doesn't dare to press the progress of the Star Wars sequel now, you should work hard and develop it.

Quality is the most important, let's not rush.

How to stabilize the morale of the army during this period of time? How to spend the gap period?

EA, who was in deep thought, quickly made a decision. They uttered the voice of the former big brother in the game industry: save!

There is no doubt that this object is Tianhe Network who is in a honeymoon relationship.

He just won the global distribution rights of Prototype and Heavy Rain from the other party. Although he is not as good as his own son Mass Effect Andromeda, he can be regarded as having EA blood anyway, he can be regarded as a godson.

At this time, if these two games perform well, not to mention letting EA completely turn over from slave to master, but at least it can stabilize the situation.

However, according to the release time, the rainstorm was before the schedule of the massacre prototype, and the game of rainstorm is an interactive movie game.

EA is really not optimistic about this type. If it weren’t for the fact that the partnership between EA and Tianhe Network is still in the honeymoon period, and the massacre prototype is almost tied to the rainstorm, EA really wanted to kill the price at that time, or refused to take it. Download this game.

After all, after the success of Red Dead Redemption, he had to pay a lot to get the games under Tianhe Network.

It's like a star's performance fee, you don't care about the actual performance effect, anyway, my coffee position here is lower than this price, so don't keep looking for me.

Although Tianhe Network did not publicly say such a thing, it is basically a default rule in the industry.

"Heavy Rain is an excellent game, but I have to say that interactive movie games really have great limitations." Charles said very sincerely.

The full version of Heavy Rain has actually been reviewed internally by EA. Although Charles himself has not completely passed the level, he has experienced it for almost half an hour.

There is no doubt that this will be a masterpiece of interactive movie games, because unlike games such as ARPG, ACT, and FPS, the combat mode basically adopts the rainstorm of the QTE system, which does not take up too many functions of the machine. The entire project team More work is done on the polishing of the camera lens and the picture in the game.

Aside from the big scene, the details of the screen in the game are not too hesitant compared to Red Dead Redemption, and compared with the huge sandbox map of Red Dead Redemption, the game scene in the rainstorm is thin and small, and the details are even displayed. Even better than Red Dead Redemption.

However, no matter how good this game is, there is always a fatal flaw, and even the better it is, the heavier this flaw will be.

Because this is an interactive movie game.

This is a plot-oriented game. Rather than playing a game, the player is more like participating in the direction and shooting of a movie.

This special nature of the game will lead to two phenomena. Players who can play in it have a very high sense of substitution; players who pass the video level also have a good sense of substitution, because the latter can regard this game as a pure TV series or movie. come and see.

And you can also get a perfect plot experience.

This type of game also has another feature, that is, the lack of follow-up sales.

Because there are spoilers, the first week sales of this type may even account for a quarter of the total sales of the series, or even higher.

Although there is nothing to say about the game quality of Heavy Rain, EA executives including Charles all recognize this.

But the key is that your rainstorm is outstanding, but there is another existence that can compare with you.

To kill the original form, this game has also been reviewed internally by EA.

Standardized business theme game, cool and refreshing.

The entire game is built around these two points. This game may not be liked by experienced game industry professionals or so-called hardcore gamers.

But ordinary players will definitely love this game.

Because there is everything they want in it, handsome male protagonist with cool actions, skills, perfect degree of freedom, as long as you are willing, you can even destroy everything in this sandbox game.

Unrestrained can release the original sin in your heart as much as you want. If you do bad things in Red Dead Redemption, Agent Pinkerton will find you, and if you don’t open the modifier, you can almost only escape for your life.

But in the Prototype of Massacre, you can fight against the army and the Black Watcher without any scruples, and even wipe them all out.

This is simply crazy, and the plot of the game itself is in line with the main consumer force of this type of game.

As for blood and violence, apart from the family-friendly Nintendo, which game company has not made games with these elements?

The vast majority of manufacturers have produced games with similar elements.

As for someone blaming the bloody and violent games for the crimes that happened in reality, it is ridiculous in Chu He's view, because all games are released and sold only after passing through the review agency and the rating agency .

If it is said that minors who have not yet formed the Three Views play a game that clearly stipulates that only adults can play, instead of throwing the blame on the game company, it is better to investigate the lack of supervision of relevant agencies, or reflect on why minors can play To games that clearly stipulate that only adults can play.

And if the player is already an adult, because he played a game with bloody and violent elements, he committed a crime by imitating the plot in the game.

Then he forcibly dumped the blame on the game company, such as why did they commit a crime? Just because I played this game, what else can I say besides the helpless MMP?

Of course, there are also some disgusting rat shit among game makers, such as injecting content with bloody and violent elements in the cloak of children's games.

For example, in the early years of China, there were many similar cult games on some small game platforms such as 7X7X and 3499.

Of course, this topic is too far-reaching. For Charles and EA's top management, they all hope to adjust the release schedule of Prototype and Rainstorm. After all, haven't they been officially announced yet? It's totally possible.

As for why it was decided this way in the first place, the topic returned to the failed Andromeda.

The original plan was afraid that Mass Effect Andromeda would be too good and interfere with the sales of Prototype, but the plan was good, but the reality was very cruel.

Who would have thought that the high-level executives of EA, including Charles, would think that this hugely invested project would be so ineffective?

It's only been half a month, and Mass Effect Andromeda is about to be sprayed out.

Even in EA's internal meeting, it has been decided to temporarily refrigerate the Mass Effect project. At the same time, the original Mass Effect development team has also been merged into the Star Wars team to develop its sequel.

"Why don't we just go together? It's not such an important thing." Chu He looked at Charles and said.

"Let's go together!?" Hearing Chu He's words, Charles froze for a moment.

Isn't this a mess!

Although they are not the same type of games, they are still competitive!

Competing with yourself, isn't your head caught by the door?

Of course, Charles would never say this, but just expressed his meaning tactfully.

Well, although Chuhe felt that it would not have much impact, he still accepted the original plan under the advice of Charles and EA.

Swap the release time of Heavy Rain and Prototype, although there is only a month's difference between them.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like