Video Game Designer

Chapter 534 APEX Heroes are on fire, what does EA have to do with me?

"Can you save me by lighting the cigarette before? Please!"

"I blocked it, Jin Sniper shot me in seconds, what can I say?"

"Give me the golden spy, you know? Watching me shoot is a kind of enjoyment."

With the game after game, Tony soon integrated into the atmosphere of the game, and then slowly turned into a black hole of team resources.

"I'm here to play the evil spirit, I'm the evil spirit thief."

To select the evil spirit in seconds, Tony stretched out his hands with satisfaction, and then Tony, who was holding the mouse, said confidently in the voice channel.

He also played several heroes, and the ones that made him feel the coolest were Hound, Phantom, and Evil Spirit.

However, both Hound and Phantom have to play as teammates, so he can only choose Evil Spirit.

After playing a few rounds, his impression of the game has changed. It is not what he thought. Although the skills in the game have a great impact on the battle situation, they really rely on the main marksmanship.

And the rhythm of the game is so cool to play. As long as you don't die, you will have a firefight almost from the moment you hit the ground. If you don't deliberately avoid stations, you can almost fight from the beginning to the end.

Compared with PlayerUnknown's Battlegrounds who may not meet a single person for more than ten or twenty minutes, this is completely two extremes.

Moreover, the defensive armor mechanism in the game makes people feel that everyone's blood is particularly thick. Unless two or three people in the team concentrate their firepower on one person, it will be difficult to kill the opponent in an instant.

Of course, professional players with excellent marksmanship can also do it with masters, but compared with ordinary players, the proportion of masters and professional players is very, very small. The kind of player who gave you back a shuttle and then sprayed each other with drugs.

Compared with the armor setting of PlayerUnknown's Battlegrounds, which is likely to kill instantly, even if you are attacked in APEX Heroes, as long as you don't react too slowly, you can definitely make an effective counterattack.

Entering a new round, skydiving Skeleton Town, then Tony's cell phone next to him started to vibrate, and at the same time the bell rang.

Picking up the mobile phone next to him and looking at it, Tony was stunned.

Why is it six o'clock in the morning?

Have you played APEX Heroes for a whole night without knowing it?

Looking at the alarm and the time on the phone, Tony couldn't believe it, why wasn't he sleepy at all?

Still so excited?

"Tony parachuted, they all flew over!" Rael's voice came from the earphone.

"We played games all night? Why didn't you tell me, damn it, I didn't sleep at all, but I'm going to go to work at 7:30!" Tony said distressedly while skydiving.

"Go to work? Your BOSS is squeezing employees, do you still need to work overtime on rest days?" Hearing Tony's words, Leyle said in surprise.

"A rest day? Yes, today is a rest day!" Hearing what Leyle said, Tony was stunned for a moment, glanced at the date on his phone, and then he came back to his senses, and then his anxious heart immediately let go: " Come, come, continue to work, and rest when you are a little sleepy."

…………

After landing on the TEU platform of AEPX heroes, players don't pay much attention to the situation of this game, they pay attention to whether APEX heroes are fun or not.

But everyone in the industry who has been paying attention to the trend of this game was shocked.

This momentum data is too scary, right?

The number of players on the first day exceeded 10 million, and the average online time per player on the first day reached 3.5 hours, a number that shocked people's jaws.

It is not unusual for the number of players to exceed 10 million on the first day. After all, the name of Tianhe Network is placed here, and the studio that developed this APEX hero is not an unknown person.

The core personnel come from Call of Duty Modern Warfare and Respawn Entertainment, which has produced Titanfall and Titanfall 2. It can be said that they are well-known around the world.

But what is really surprising is not that the number of players exceeded 10 million on the first day, but that the average online time per player reached 3.5 hours.

This means that most players spent more than 5 hours or even longer in the game when they played the game on the first day.

Because as long as you have logged into the game, no matter how long you have played, it will be recorded as the number of players.

For example, for a game, if 100 million players around the world log in once, and then quit without playing, the game will still be able to achieve the title of exceeding 100 million players on the first day.

But the average game time per person is impossible to play tricks.

No one doubts whether APEX Heroes will be successful. The free game and the average time spent on the first day is as high as 3.5 hours. It has almost all the factors for success.

Whether it makes money or not is another matter, but it will definitely not be cool, there is no doubt about it.

Soon after APEX Heroes announced the data, major game manufacturers quickly began to analyze this game, trying to find out what is so good about this game.

Being able to forcibly tear off a piece of meat in the situation where it seems that the battle royale game is divided into three parts.

Ordinary players are addicted to it, peer manufacturers analyze the reasons for the popularity, Tianhe Network is calm and flat, Respawn Entertainment is ecstatic, Ubisoft expresses envy, and only EA, which is huddled in the corner, wants to cry without tears.

After Tianhe Network acquired EA's shares, they temporarily got rid of the haze of the hymn's word-of-mouth explosion and ushered in a considerable rise, returning to the stage of 100 yuan a share.

Subsequently, Tianhe Network, EA, and Ubisoft jointly announced the establishment of the TEU platform, and EA stock ushered in a surge. Later, the TEU platform continued to move, and Tianhe Network, Ubisoft, and EA announced more than ten 3A-level major productions in succession.

Together with the stock prices of EA and Ubisoft, they rose like flying.

And then Tianhe Network’s APEX hero went online, the data exploded on the first day, and then I don’t know where the news leaked, saying that EA had the opportunity to hold funds to enter APEX hero but was rejected by EA, and then contacted EA to sell Respawn Entertainment The news from the studio, EA's stock price began to fall again.

It fell by 4% in just one day. Wilson, who was sitting in the office, wanted to cry, but couldn't shed tears.

What does this have to do with their EA?

APEX heroes are on fire, what's the matter with their EA?

They are not competitors, they are partners!

Can you stop bullying people like that?

Although they did not invest in APEX Heroes, the agreement with Tianhe Network is still there, and they can invest in three of their game projects.

Misfortune comes from the sky when people sit at home. At this moment, Wilson has a deep understanding of this popular saying from China.

But compared with the depressed EA, EPIC and the steam platform, which are competitors, are now a bag.

TEU's action is too fierce, although it didn't wave money like EPIC to buy third-party manufacturers to play exclusive.

But relying on Tianhe Network, EA and Ubisoft, there are not many game resources at all, and it is a platform with almost no weaknesses.

This is what makes the steam platform and EPIC distressed.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like