Video Game Designer

Chapter 536 TEU Game Summit

It took a whole day for a private meeting on a working day in the capital, and Chuhe didn't leave the capital until the next day.

When he left, Chuhe had a smile on his face. Although no official document was released, at least his superiors gave him an affirmative answer.

As long as TEU's games in China do not involve serious problems such as sex, politics, and violent instigation, there is no need to remove them from the shelves.

At the same time, for some violent and bloody games, the official also gave a hint that it is impossible for these games to be published in a fair manner, but as long as the content of the TEU is not hyped, the top will turn a blind eye.

Of course, the scale cannot be too large, otherwise, the higher-ups still have to do what should be done, and what should be done.

But even so, for Chuhe, the harvest this time is enough, at least he understands what kind of attitude the higher authorities maintain towards the current TEU.

Excessive games can not be sold, and the TEU platform will be removed from the shelves in the country. For the rest of the games that have not been reviewed, the above can maintain a unique tacit understanding with TEU, and the low-profile publicity will continue to be sold normally, and give Domestic players provide services.

No matter when it is, there is always discrimination. This phenomenon has existed since the time when people set foot in school.

Even in the most pristine campus, regardless of moral issues, students who study well are always more likely to receive special preferential treatment than students who do not study well.

The same is true for the domestic game industry today. Tianhe Network has become a symbol of Huaxia Games to a certain extent, representing going out.

Compared with other domestic game manufacturers, they received two completely different treatments.

For example, in terms of auditing, in some places where you can turn your eyes and close your eyes, some small game companies are worried that there may be problems, and they will directly ask them to make corrections if they are afraid of trouble.

But in the case of Tianhe Network, if there is no real violation of the regulations, some things that are open and closed will be closed and released.

The difference is unlikely to be small.

At least for domestic game manufacturers, Tianhe Network has become a sacred place, the only place where people in the domestic game industry sigh.

That is, Tianhe Network's recruitment is too strict. It didn't say that the minimum level of 911 and 285 is required, but there is no doubt that the requirements for technical positions related to game development are high.

Moreover, in recent years, Tianhe Network has only recruited from schools around the world. Unless you really have some skills in social recruitment, it is basically not your turn.

Chuhe, who left the capital, did not rest, but contacted Ubisoft and EA to discuss about holding a game summit belonging to TEU in China. All major independent game manufacturers or well-known manufacturers around the world are welcome to join. Display and introduce products.

Of course, although it is announced that even manufacturers that have not registered TEU can participate, the main promotion must be manufacturers that have registered TEU, and they are also manufacturers that have reached in-depth strategic cooperation with them.

As for the main reason for choosing China, it is because China is the region that accounts for the majority of TEU sales so far, accounting for 45% of sales, ranking first in the world.

The reason for holding this TEU game manufacturer summit is not only that Chuhe wants to bring some changes to the domestic game industry, but also wants to prove one thing to the game manufacturers in TEU. Huaxia’s game consumption power is definitely worthy of your favor. of.

At the same time, the relevant departments Chuhe and the others have already taken care of it, at least it will not appear like a few years ago, Ubisoft brought Assassin's Creed, Far Cry, and Rainbow Six to show domestic players, but it was turned out by some domestic manufacturers Reporting and forcing the next exhibition.

…………

A month later, the TEU game summit was officially held in Shanghai. There were 291 game manufacturers from all over the world, of which 215 were from overseas, and only 76 were from China. Some of these 76 companies even had so-called Manufacturers and studios, there is only one person, the kind of pure text stand-alone and mobile games that are released after one or two years of graduation, and even the majors are not suitable.

There are still too few domestic manufacturers and studios dedicated to the stand-alone game industry, even if the giant Buddha of Tianhe Network has opened up a path.

But in today's mobile game market and online game market, which are still booming, more manufacturers are still willing to choose the field of mobile games and online games.

Unlike other game exhibitions in China, there are no star performances, no cosplayer performances that miss out on arms and legs, and only the purest content about games.

In addition to Tianhe Network, EA and Ubisoft also sent a group of elite teams, a total of 30 people, to carry out their brand promotion on behalf of EA and Ubisoft.

…………

"There are really too few domestic stand-alone game manufacturers." Aogua, that is, Yang Zheng, who developed the ancient scroll, looked at the crowded scene and the exhibitions of other game manufacturers, and said with emotion.

It is obviously the exhibition led by Tianhe Network, and it is obviously in Shanghai, in China, but at first glance, it is full of foreign game manufacturers, which is a bit frustrating.

"It will get better, aren't we just an example? And among these game manufacturers, our game sales are definitely in the top ten." The companion next to him said with a very proud smile.

From worrying about the future at the beginning, to the launch of the ancient scrolls on the TEU platform, as of today's participation in the TEU game summit, their sales have exceeded 960,000, and the studio is also on the right track. Rented in the Kylin Software Park in Jinling The first floor has been raised, and the recruitment of personnel has been carried out. From the original 5 people to the current 20 people.

As for the reason for choosing Jinling Kylin Software Park, the main reason is that they found out that the former Tianhe Network was located in Kylin Software Park.

Moreover, this has become a gimmick for the official foreign investment promotion of Qilin District.

"But Tianhe Network's salary is really high." Yang Zheng sighed.

The ancient scrolls earned them more than 20 million yuan. After the five of them distributed the money according to their respective proportions, they discussed and decided to establish a formal company, and then invested money to take shares.

Later, Yang Zheng approached Tianhe Network, hoping to reach a follow-up cooperation and request technical support.

Tianhe Network agreed very readily. At first, Yang Zheng and the others wanted to bear the expenses of Tianhe Network's technical staff, and then put it on the steam platform, wegame platform, including mobile platforms as soon as possible.

But after looking at the salaries of the technicians dispatched by TEU, they decisively chose to hold on to TEU's thigh.

A total of ten technical teams, with an average salary of 45,000 yuan, plus other welfare subsidies, etc., the technical team of ten people will spend nearly 700,000 yuan a month.

Coupled with the rent for its own expansion and the salaries of its employees, the monthly cost will be about 1.5 million. Who can bear it!

"He has the ability. Although our ancient scroll was successful, to put it bluntly, there is still a bit of luck. We are just outsiders." Yang Zheng shook his head and said modestly.

Only when you understand, you will know the gap.

After the people from Tianhe Network arrived, the bugs of the game were repaired, the underlying code was restructured, including the follow-up mobile terminal and Sony and Microsoft's application for console development prototypes. The gap was completely visible.

But this is also an opportunity for them. After all, not every game company has this opportunity to learn.

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